DarksydePhil / TheyCallMeDSP / Phil Burnell: General Discussion #2

Where is DSP?

  • He is in Connecticut visiting family/funeral

    Votes: 213 47.9%
  • He and Khet are on a honeymoon style trip

    Votes: 12 2.7%
  • He has an issue (s) with the HOA requiring immediate fixes

    Votes: 27 6.1%
  • Comcast/ISP/Internet Issues

    Votes: 16 3.6%
  • He is taking a Kino Casino style break by not announcing when he comes back

    Votes: 30 6.7%
  • Phil and/or Khet Health Issue

    Votes: 48 10.8%
  • This is a social experiment from DSP

    Votes: 99 22.2%

  • Total voters
    445
  • Poll closed .
Uh oh... Kagome putting DSP on thin ice over pokemon. (I think, Kagome is uniquely dented.)
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Jesus titty-fucking Christ. I've seen this Kagome person hanging around in chat, but never payed much attention to them. Who the fuck are they and why do they have such a hard time forming a coherent sentence? I'm afraid I already know the answer, but still...
 
I also want to point out that DSP received a $25 "overnight" tip from someone named Julien or Julian, meant to name a Pokémon during that stream. He hasn't added it to today's tips total at least during the God of War stream, and he's complaining the stream is being slow, currently at $28 after a $20 tip from OneMinuteMan and that they've "not even hit the first tips goal yet", which is quite entertaining if you think of the fact he has actually received at least $53 today.

You'd assume he's going to add the $25 tip to the tips goal during the Pokémon stream, but who the fuck knows anymore, right? It's already funny to me that he went from "don't tip overnight to name a Pokémon, because it's inconvenient" to blatantly telling people they should tip overnight when he noticed the streams were "slow" and people said they only are able to attend the early streams (which is why he decided he's going to do an early Pokémon stream).

His mind is so completely absorbed with coming up with ways to squeeze every singly penny out of these sad and lonely people, it's fucking amazing.
 
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I also want to point out that DSP received a $25 "overnight" tip from someone named Julien or Julian, meant to name a Pokémon during that stream. He hasn't added it to today's tips total at least, and he's complaining about the God of War stream being slow, being at $28 at the moment after a $20 tip from OneMinuteMan and "not even having hit the first tips goal yet", which is quite entertaining.

You'd assume he's going to add the $25 tip to the tips goal during the Pokémon stream, but who the fuck knows anymore, right?
Shades of the "missing tip" from the Kirby game earlier this year. Don't worry, someone's going to get a LiMB soon.
 
I also want to point out that DSP received a $25 "overnight" tip from someone named Julien or Julian, meant to name a Pokémon during that stream. He hasn't added it to today's tips total at least, and he's complaining about the God of War stream being slow, being at $28 at the moment after a $20 tip from OneMinuteMan and "not even having hit the first tips goal yet", which is quite entertaining.

You'd assume he's going to add the $25 tip to the tips goal during the Pokémon stream, but who the fuck knows anymore, right?
This is another of those instances of Schrodinger's tip. Why would someone allegedly tip to name a character when they are not watching the stream and able to do it? When exactly is this naming supposed to happen and why didn't they wait until that time?

Shades of the "missing tip" from the Kirby game earlier this year. Don't worry, someone's going to get a LiMB soon.
That alleged person never showed to question it either did they? All I remember is snowkarl questioning it.
 
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listening to phil talk about game design is always a treat. "everyone has different criteria for what makes a good game" he said after someone asked if Stray could beat Elden Ring for game of the year. While peoples views on what is a good game or not is relatively subjective, as in, most people consider games good based on whether or not they personally find them fun, this doesn't remove the fact there is such a thing as "objectively good design"

gonna ramble for a moment and tell you kids a lil story. i once got Breath of the Wild on PC and I modded that bitch up, one of the mods I got was an almost complete game overhaul, reworked all the shrines, etc. was very impressive in some areas, was dogshit in the actual "game" design field. I went into a shrine and dropped down off a cliff, then went through the area in front of me. eventually I got stuck because there was a locked door I couldn't open, after 20 minutes of running around, I found the switch. It was under the cliff I dropped off of, so my back was always to it. This is bad design, because you aren't supposed to guide the players eyes/attention away from what they're supposed to be doing/need to do. think about Mario games, and the trail of coins they do, you never see a trail of coin leading into a spiked wall or anything.

the point of my rambling is game design is significantly more complex than just "a good game is if you like the game" as phil claims. basically fun games are games you subjectively enjoy, good games are games that are objectively well designed, you can have fun with a badly designed game, you can hate an objectively good game as well.
 
This can't be real, people this stupid shouldn't be able to breathe, they shouldn't have survived child birth. Gets an item, can't use it cause in god of handholding it tells him CLEARLY he doesn't meet the requirement for the item with a lower number (the amount of stat he has)/higher number (requirement)

If they use him in GDC again as an example the next GoW is going to be just push start to win and even that will be too hard for him.
 
Why would someone allegedly tip to name a character when they are not watching the stream and able to do it? When exactly is this naming supposed to happen and why didn't they wait until that time?

That's how you recognize someone who's extra sad and lonely: they watch this utter shit AHN-DEMAHND and look forward to seeing DSP name the Pokémon.

It's a tragic world we live in, I know.
 
watching phil fight the berserkers is hilarious. i have my own issues with their design, but phil is trying to just bully them and spam abilities and kill them as fast as possible and you can't do that to these guys. you have to respect their shit and wait your turn to attack.

it's slow as shit and annoying, which is why I dislike it, but phil is learnin' it the hard way. boss was in phils face, throwing hands and phil is trying to charge up an attack, god damn.

pro gamer phil had to be told that if dodging isn't working to try blocking. this blew phils mind.
 
watching phil fight the berserkers is hilarious. i have my own issues with their design, but phil is trying to just bully them and spam abilities and kill them as fast as possible and you can't do that to these guys. you have to respect their shit and wait your turn to attack.

it's slow as shit and annoying, which is why I dislike it, but phil is learnin' it the hard way. boss was in phils face, throwing hands and phil is trying to charge up an attack, god damn.

pro gamer phil had to be told that if dodging isn't working to try blocking. this blew phils mind.

I'm shocked how bad he is and remember he's not a sweaty try hard but also would never back down from pixels when told it's too high level. I beat him when he conned purple cause they all do the same shit just have one or two additional gimmicks this one stuns, he's going to have fun with the one who's gimmic is to take out the adds first and the duo.

They all have the "sekiro was a good game" parry phase and "Darksouls, people like that game" dodge phase which after like 4 or 5 of them it gets boring, to the point where the king is less a difficult fight a marathon of "oh this shit again *yawn* I mean yay!" in a game that took a page from bethesda's "bullet spounge means it's hard" with it's over inflated health pools.

he really should get the chest where blocking and barehand do poison damage and the wrists and belt that do extra damage to poisoned targets with freya's poison ability but then he would have to actually fight the boss not spam runic cooldowns.
 
He could beat everything first try if the game just fucking did what he wanted! Why should he have to tell the game what to do with buttons? That sounds like work, are you suggesting he pays for a game and then has to work for free?!
if phil was 15 years older, he would be the kind of guy who would hold a computer mouse up to his mouth and go "computer, do this thing" and get angry it doesn't just do things
 
This can't be real, people this stupid shouldn't be able to breathe, they shouldn't have survived child birth. Gets an item, can't use it cause in god of handholding it tells him CLEARLY he doesn't meet the requirement for the item with a lower number (the amount of stat he has)/higher number (requirement)

If they use him in GDC again as an example the next GoW is going to be just push start to win and even that will be too hard for him.
"This is our new game mode titled "Little Brother" mode. Player picks up the controller and the game plays itself. The game will take suggestions from the player so that they feel like they are in control, but from beginning to end, it's mostly just a movie."
 
"This is our new game mode titled "Little Brother" mode. Player picks up the controller and the game plays itself. The game will take suggestions from the player so that they feel like they are in control, but from beginning to end, it's mostly just a movie."
I can unironically see this being a thing down the road.
 
he really should get the chest where blocking and barehand do poison damage and the wrists and belt that do extra damage to poisoned targets with freya's poison ability but then he would have to actually fight the boss not spam runic cooldowns.

someone in the chat suggested that and he responded he had no idea what "poison armor was" and that was the end of that conversation.

as for my opinion of the bosses, I've said before I think the ability to interact is the most important part of gameplay. if a boss is doing something I should have six different options I can respond with depending on my skill level. but for God of War and most games, if the boss is doing something I have 2 options, dodge or block. this mage boss continually flies up into the air, I tried hitting him with my axe when I saw this to knock him out of his attack, doesn't work. the player isn't playing WITH or interacting WITH the boss, they're playing AROUND the boss. they're taking turns. Boss does his attack string. ok my turn to do my attack string.

I do not like games designed like this, which is a shame because it's 90% of games these days.
 
DSP breezing through the walking simulator unchallenged, clapping his little hands out of joy:

1.PNG


DSP getting his shit pushed in by the first challenging boss he encounters, raging like a manchild and calling the game shit:

2.PNG
 
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