Ser Prize
kiwifarms.net
- Joined
- Nov 20, 2019
Jedi Souls will never fit IMO. Slow clunky combat is not how I imagine star wars should play.Any RPG that's using progression and/or combat mechanics based on D&D are dumb and are completely ignoring the capabilities of their technology in favour of abstractions that are no longer neccessary thus almost always making a worse game as a result.
I've been playing Jedi Fallen Order recently and the thing that I find fustrating is how weak you feel when you're fighting anything that isn't a basic bitch Stormtrooper. It just doesn't feel right to need to wail on an enemy multiple times with a weapon that can melt though a reinforced blast door like it was nothing.
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The game would've been better served if it leant in completely to the idea of you being an absolute glass cannon, you can one-shot almost anything if you get an opening, with the meat of the combat being you having to find or make one before you get killed by whatever it is you're fighting so that you actually feel like you're using a lightsaber and not a glorified wiffle bat, but that requires creativity and AAA developers don't know the meaning of the word.