- Joined
- Apr 3, 2022
Of course. The trailer was a fucking trainwreck.Did anyone not see it coming?
It's still painful that arguably the best written and directed horror game ever made is getting raped with a lazy normie friendly cash grab.
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Of course. The trailer was a fucking trainwreck.Did anyone not see it coming?
Is that a image of the the James in the PS2 game hearing the news?
My guess is things like cell phones, flatscreens, newer car makes, and the internet will be shoved in for some reason. How could I possibly relate to James if he doesn't have a cell phone? I'm still waiting for the updated-for-modern-audiences Cabinet Des Doktor Calligaris, myself.What is there to even "mOdErNiZe"? As far as i know, the only potentially triggering subject is that of sexual assault,
This is in part because everything about the game went from being niche to being mainstream. Horror had its classic heyday, of course, but it's one of the bigger genres out there today - it just happens to be complete shit. Video games were obviously way more niche in the 90s and early 00s, and yet now it's the highest-grossing entertainment industry. Twin Peaks goes from being a niche-but-popular series to this thing everyone jerks off and praises despite having never actually watched, because that's just what you do. Silent Hill joins the ranks, as this thing that's necessarily good but most of its "hardcore" fans can't explain why - because in reality they just liked PT and its SPOOKY JUMPSCARES as played by their favoriteBut I bet this remake is gonna be lauded, no matter how much it misses the mark.
I mean, you should just assume that no grave will be too important to rob. There's an important adage here.It's still painful that arguably the best written and directed horror game ever made is getting raped with a lazy normie friendly cash grab.
I typically do but even this surprised me. When I first started seeing the rumors I really thought it was impossible that any company would stoop that low and think they'll do anything that'll hold a candle to the original. I was too naive to think that something as beloved as this would get that treatment. There are no new ideas and they want you to live in a constant state of the present and erase the originals.I mean, you should just assume that no grave will be too important to rob.
Coming from a big studio like Konami, this is unsurprising. They fucked up MGS and Contra that it's so sad.Of course. The trailer was a fucking trainwreck.
It's still painful that arguably the best written and directed horror game ever made is getting raped with a lazy normie friendly cash grab.
Konami is shitty pachinko company, but don't pretend Kojima wasn't a much bigger problem with MGS.Coming from a big studio like Konami, this is unsurprising. They fucked up MGS and Contra that it's so sad.
The only good thing I guess I can say about Konami is their Yu-Gi-Oh games, but even then most of them are mediocre and bland.Konami is shitty pachinko company, but don't pretend Kojima wasn't a much bigger problem with MGS.
Well I think Kojima was fine, until he started huffing his own farts and had too much control of the script. He's just an insufferable hack now and has been for about a decade. I always saw that series as the brainchild of many people, until it wasn't and you have one guy given way too much authority. He was a great director, until he discovered lens flare.The only good thing I guess I can say about Konami is their Yu-Gi-Oh games, but even then most of them are mediocre and bland.
As for MGS, yes hiring Kojima will always be a mistake, making it a bigger problem for the Metal Gear series.
Would like another silent hill game like that fanmade source mod that came out about a decade ago. Silent hill: Alchemila.Well I think Kojima was fine, until he started huffing his own farts and had too much control of the script. He's just an insufferable hack now and has been for about a decade. I always saw that series as the brainchild of many people, until it wasn't and you have one guy given way too much authority. He was a great director, until he discovered lens flare.
That series got so bad I would welcome it returning knowing he wouldn't be apart of it.
Silent Hill has gone through many hands over the years. I'd like it to continue but everything now sucks. So there's that.
I never saw the game before. I might need to look into it. Skimming it I heard them use some type of mix of the Labyrinth theme from SH2. Makes me wonder how they butcher that place in the remake. I really, really doubt the piston room with Abstract Daddy will look even remotely like it did.Would like another silent hill game like that fanmade source mod that came out about a decade ago. Silent hill: Alchemila.
There were no enemies in it but it kept the atmosphere and feeling of being followed by lovecraftian
monsters very well. Though the ending was rather abrupt. Don't recall there being any voice acting for it either.
Must have been in that 1.1 update that I never played.
Really believe that glowniggers have co-opted these kinds of inactive community accounts because the original developers were not russians/slavs. These fucking glowniggers wont stop spamming russian characters everywhere because they found the "change locale and language" feature in system settings. This is relevant because supposedly the same team went on to start another project. "Twin souls" that never went anywhere and suddenly now they are speaking fluent eastern european languages.
MSG 5 and even in rare lesser extent, 4 are the ones to blame for Kojima's holier than thou ego and his Hollywood-style summer blockbuster writing. Yes, he's great as a director, but not as a writer. He's the video game equivalent to someone like Roland Emmerich where he's good at directing, but at writing on his own.Well I think Kojima was fine, until he started huffing his own farts and had too much control of the script. He's just an insufferable hack now and has been for about a decade. I always saw that series as the brainchild of many people, until it wasn't and you have one guy given way too much authority. He was a great director, until he discovered lens flare.
That series got so bad I would welcome it returning knowing he wouldn't be apart of it.
Silent Hill has gone through many hands over the years. I'd like it to continue but everything now sucks. So there's that.
Neither mgs 4 or mgs 5 have summer bluckbuster writing the fuck are you talking about?MSG 5 and even in rare lesser extent, 4 are the ones to blame for Kojima's holier than thou ego and his Hollywood-style summer blockbuster writing. Yes, he's great as a director, but not as a writer. He's the video game equivalent to someone like Roland Emmerich where he's good at directing, but at writing on his own.
Tomokazu Fukushima was the co writer in those. And as soon as he left, the whole tone and level of writing plummeted.like kojima wasnt the one responsable for the games prior to 4.
Adjustments will include
You do know that he only wrote optional codec calls did some edits in mgs2 right? Not sure about 1 and 3Tomokazu Fukushima was the co writer in those. And as soon as he left, the whole tone and level of writing plummeted.
I know he's responsible for codec calls, he also wrote Ghost Babel. His role never was fully explained, but he's one thing you can point to in post MGS3 that isn't there in MGS4 and there's clearly a downshift in the series. If Kojima was the genius he cosplays as, the writing wouldn't get that measurable worse when you lose a co writer that allegedly didn't contribute as much as they say.You do know that he only wrote optional codec calls did some edits in mgs2 right? Not sure about 1 and 3
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Tomokazu Fukushima’s role in Metal Gear Solid 1 & 2
Tomokazu Fukushima/福島智和 was the co-writer for the original Metal Gear Solid, as well as Metal Gear Solid 2:Sons of Liberty and Metal Gear Solid 3: Snake Eater, helping Hideo Kojima write the scenario…www.tumblr.com
'How was the work divided between you two?
“While there were some parts that were edited by the both of us, but if I’ll be bold to say it, all the real-time cutscenes were written primarily by Mr. Kojima, as well as all the mandatory CODEC calls. I was assigned to writing all the optional CODEC. We ended up creating around 2,500 files.”'
Which is it tho? Was Fukushima the one holding the writing together or was the writing so bad even in mgs1 and 2 that the translators had to fix it? Would the story be terrible if I watch it in japanese? No because mgs1 got a more feithful translation in twin snakes and no one said shit about that, most people didnt even notice, and Mgs2 translator wasnt allowed to change anything by kojimas demands and some of the changes were even asked to be added by him and his team, like the "BeLIEve me" text at the end.I know he's responsible for codec calls, he also wrote Ghost Babel. His role never was fully explained, but he's one thing you can point to in post MGS3 that isn't there in MGS4 and there's clearly a downshift in the series. If Kojima was the genius he cosplays as, the writing wouldn't get that measurable worse when you lose a co writer that allegedly didn't contribute as much as they say.
Fukushima has been MIA ever since MGS4 as far as I know. He left he team somewhere early into development.
Kojima is a hack and both his translators for MGS1 and 2 agree to that. They had to fix almost all of it.
It doesn't even matter. Kojima is unequivically a bad writer right now. It's not a stretch that nothing has changed from back then. If Kojima was the true machine behind the series, him just being there wouldn't change the quality of it from game to game. One guy that was with the first three games leaves and then there's a dramatic change. It's an observation, that's all. No reason to sperg about it.Which is it tho?
Which is it tho? Was Fukushima the one holding the writing together or was the writing so bad even in mgs1 and 2 that the translators had to fix it? Would the story be terrible if I watch it in japanese? No because mgs1 got a more feithful translation in twin snakes and no one said shit about that, most people didnt even notice, and Mgs2 translator wasnt allowed to change anything by kojimas demands and some of the changes were even asked to be added by him and his team, like the "BeLIEve me" text at the end.
I am not claiming that Fukushima didnt have any part in making the games better, but I think you are blaming a problem that happens to most long running series that is just seasonal rot on one person leaving.
I can somewhat agree with this, but I think the biggest problem is that his newer game just have a big lack of focus, and have way too many elements to the story and a lot end up having a lot less care put into them, mgs4, 5 and ds all have at least one aspect of the story that in my opinion was pretty good, mgs4 has the stuff about snakes age and struggle, 5 has huey and a lot of the first chapter, ds has most of the stuff with bb and cliff, if the stories had been solely focus on those aspects I am sure they would have been much better.I think the bigger issue here is that Konami attempted to make Kojima a celebrity since Metal Gear on the MSX. Even back then they made him the face of the franchise and that's why people attribute everything about the series to him. Which, sounds absurd to anyone with common sense. Oddly enough, the same thing happened with Silent Hill, they are even using some of the original creator's names to market the remake, even if it's just Yamaoka and that other dude.
Point is. It's hard to believe that the guy who wrote and directed Death Stranding, Snatcher and the "Hollywood action" sequences in Metal Gear also wrote this.