Yeah, at the complete cost of gameplay and fun.
Considering IV was the first game in the series to have decent gunplay and police chases, in a series about doing crime shit, your continued use of this cope just shows you're a mentally stunted fanboy stuck in 2005.
GTA3's shooting and spawing from thin air police dudes were fucking shit
when it came out. There was just nothing better, arguably Mafia 1 on PC which had jank shit too, so people put up with it. But everyone just used cheats, because vanilla gameplay was dog shit.
SA did as much as it could to improve gameplay with the PS2 engine like positional hit reactions, designing levels to use crouch for cover and free aim, while also overhauling driving physics. In many ways it's way closer to 4 than 3, but it still couldn't escape the limits of the engine itself and the platform it was on.
What made GTA IV unfun for you?
His seething nostalgiafaggotry over a vague idea of "fun", that exists only in his head.
SA feels like the culmination of what 3 and VC were trying to do.
SA was the genuine sequel and technological leap to 3, VC was a mission pack for 3 that got moneyed up into a separate game.
There's the whole zeitgeist about muh Trilogy, but it's more accurate to think of VC as the TLaD/BoG of GTA3. While SA, in all honesty, should've been called GTA4. But apparently, Houser/Benzies decided that the next numbered GTA would be a next-gen (360/PS3) game already, so they kept the naming theme of VC and called it SA.