Rip & Tear, BFG Division, Meathook, Gore Nest, and The Only Thing They Fear Is You are the only original tracks Mick Gordon did well on in NuDOOM. Yet you can't look at the comments on anything DOOM related without seeing people suck this faggot off like he's Bobby Prince of the modern era.
Thought I just mentioned this, but might be a different thread. So sorry if a repeat.
There was a talk he gave where he said this was deliberate. That he wanted a few stand out tracks, and then the rest should fit in the background to not upstage the gameplay.
The original brief also said no metal or guitars due to metal being a joke at the time.
I don't know what he's made since Doom, but I'd argue knowing when to take center stage and when to fade into the background is far better than pretty much all game music nowadays.
Duke Nukem Forever gives me the impression Gearbox hates Duke
They do. I think they even said as much at some point. That part of the reason they're sitting on the license is so no one else can make Duke games.
Most Western video game writers now grew up on things like Dragon Ball Z, Gundam Wing, et cetera, and it absolutely shows in all aspects of modern video game writing.
I disagree there. Harry Potter and Buffy, absolutely. It's why everything has the same self aware snark and chosen one Mary Sue plot.
(I've never watched Buffy. Maybe I should just to get the origins of wokeshit.)
I don't know if I'm getting too old or what; but part of me misses when RTS were a little more simple than now.
I also greatly dislike that metafaggots have made a focus on micro (action game bullshit) instead of actual usability.
This is why, to me at least, RTS peaked at around Supreme Commander and never really recovered.
Powerlevel. I have fond memories of playing Red Alert with a friend, where we'd have two hours to build as big of a base and army as we wanted. It was such a fun game. Supreme Commander got rid of the micro and pandered directly to people like me and my friends who liked to build huge armies. Like you say, the obsession with meta, micro, balance, and "e-sports" got the better of games being fun. Other, more unique RTS' like EndWar are also ignored because they don't fit into that highly competitive niche.
I kind of feel the same about train games. I really liked Railroads back in the day. Every train game now is some kind of autism simulator. I just want to build trains, watch them go choo, and then use the money they generate to build more trains.