Starfield - Bethesda's new space IP: will probably be full of fun and easily trackable bugs

How do you think Starfield will turn out?


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Mods are confirmed for console, so its all being routed through Bethesda.net guaranteed. To be frank, with all the buzz around how woke Nexus mods are, I'm waiting for a Kiwimods subforum moderated by someone who checks mods for malware before installing them
I would love to see this. I hate having to use Nexus to upload my mods and BasedMods is still pretty basic right now. Would love to see more and more alternatives to Nexus. Plus it would make Dark0ne have a fit and suffer which is an added bonus.
 
you're straight up asking for them to develop an entirely new culture thats an insane ask for people as lazy as these devs.
When you think about it the last time one of their worlds got more interesting rather than less was with Morrowind. It gave us lots of info on the dunmer and dwemer culture and much more. Then whenever they went to another province they made it less interesting. Cyrodiil went from a jungle with two distinct Imperial cultures to a generic medieval blob, Skyrim removed the Nord Gods and much more. What did they add that were positive additions? Absolutely nothing. They were getting Fallout wrong from the beginning as well.
Since Bethesda never cared about properly crediting their developers it's hard to tell who exactly did what in Morrowind but a lot of talent like Kirkbride, Rolston, Nelson and Goodall are long since gone.

So now we have their first brand new IP in over 2 decades and they have to fall back to the writing talents of Emil. It's no wonder the worldbuilding is a complete mess.
 

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I'm about 10hrs in so far and uh. It kind of feels like a low budget game with a world of an AAA scale. The exploring sucks for many reasons. In a goddamn BGS game. That's like the only thing they had going for them anymore.

I've heard it has some nice quests and I actually like the skill trees. But not enough that I wouldn't want to see attributes come back for TES6 because I am an autist for numbers.

I'm surprised that it's comfortably playable (albeit ugly) at ~40~60 fps on low settings on my 7 years old GPU with how god awful it seems to run on basically any hardware.
 
I ended up downloading the fitgirl repack and playing the game non stop for 2 days, and I really enjoyed it.
However I noticed something, Starfield is one of the first times I feel a total disconnect between myself and the wider internet, all I see about the game is talk of massive performance issues, treating it like the next Cyberpunk 2077, yet that wasn't my experience at all. My playthrough was very stable, I suffered 1 crash in my 30 hours of game time and a handful of weird physics bugs, but that was it, so was I just lucky or is the game not nearly as buggy as people are saying it is?

For the game itself, I thought the story was fine, better than Fallout 4 and 3, but the mid story twist was kinda meh, cool in the moment but afterwards i thought it was mediocre as a twist. I saw someone in this thread say that on repeat rebirths parts of the game can change, certain constellation members can die or not die, roles can switch, if this is true I think that is awesome but I don't have the want right now to do a whole other playthrough just to see.

I felt like the universe was somewhat under utilized, humanity feels like a blip on the radar with no major presence, a select few cities but that's it, stuff like that made sense in Fallout of the Elder scrolls, but not in the year 2330 where we have literal FTL tech and personal space ships. None of the human colonies feel big to me, all of them feel like diamond city in size, but yet somehow still way more complicated to navigate.
The Ship building is neat but the fact space is so limited and the fact i can't customize the interior just ruins the fun of using a ship as a base, you already have base building, just let me do that on the interior of my ship.

In the end I think starfield is solid 7/10 game, and i am very excited for the modding potential.
Apologizes if this was a word soup of incoherent thoughts, wrote half of it very tired.
I would love to see this. I hate having to use Nexus to upload my mods and BasedMods is still pretty basic right now. Would love to see more and more alternatives to Nexus. Plus it would make Dark0ne have a fit and suffer which is an added bonus.
I am a massive supporter of making competition in the Modding space to take some of Nexus' userbase, but I don't think a site like BasedMods or even a modding site that just allows anything not illegal could really work in the modern day, Trannies and Commies would be on that site within days trying to get in positions of power so they could make it conform to their ideals, If that failed they'd just get it taken off its hosting service or whatever.

In my opinion, If you truly want a Alternative to Nexus that isn't "Nexus, but LGBT", you'd need to go p2p, removing the need for file hosters to prevent shutdowns. The Idea of a forum for it isn't awful, but would be probably eventually be attacked like we are, so you'd need to have ways to keep up a database of mods that could be easily shared around in case of service disruption, if thats a pastebin, reentry, or whatever, just a way to keep mods up and shared.
 
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lmao 300 years after humanity spread across the stars and people still have irish and russian accents.

Still enjoying the game though.
I yearn for a sci-fi game that gets real inventive with how humans evolve in a space travelling and colony setting. Weird alien accents, messed up bodily proportions/skin tones from different gravity and UV levels, things like that. Multicultural 21st century humans don't make sense here.
 
I yearn for a sci-fi game that gets real inventive with how humans evolve in a space travelling and colony setting. Weird alien accents, messed up bodily proportions/skin tones from different gravity and UV levels, things like that. Multicultural 21st century humans don't make sense here.
The thing is a possible Mass Effect sequel could have this. If that abomination Andromeda wasn't made, stuck with the destroyed ending and have the story set after Shepard saved the galaxy. The Mass Relays are powered down, not destroyed, the Citadel is around earth and all the races on Earth have had to work together to rebuild the planet.
Fast-forward 20 - 30 years and they've finally found out how to reactivate the Relays by sending a probe vita FTL to Acturus and open the other end. The campaign would be a slow rediscovery of the galaxy as more Relays open up. You could find Palaven in the midst of Civil war as Krogans and Turians are fighting each other, Thessia could be more militaristic from the destruction brought by the Reapers, Dekunna could still have dead Reaper influence, forcing the Elcor to become fleet based like the Quarians.

And then you have the human factions, remnants of Reapers/Cerberus, Refugees that went into deep space only now just combing back, bringing entire fleet cultures with them. One could be a 16th Century Korean culture because some K-Pop fan was in charge and the conservatives murdered him in response.
The slow opening of the galaxy would allow you to tell any story you want, even introduce races like the Lystheni or have a colony of the Virtual Aliens interacting with the Geth Hivemind. Then introduce another big bad for games 2 and 3 if you go that way.
Andromeda killed all of this by setting the story in another galaxy.
 
I think I'm the only one who legitimately like this game in this hellhole.
doubt it's much about like or dislike, unless people went in with too high expectations there's simply nothing in the game to warrant either, which is big part of the problem.

also means making fun of it is more entertaining than the game itself...

Another problem I have is the setting is supposed to be 307 years in the future with , but humanity still has a culture like we've just set foot off the planet instead of being the far-reaching race we are. Infinite Warfare has a very similar setting, but it takes place only 164 years into the future and only within the solar system. I just think that Human culture would change by a lot given both the time and space that humanity is spread out in starfield.
helps that IW has good writing. it also doesn't touch much on culture at all and sticks to it's military setting
 
The thing is a possible Mass Effect sequel could have this. If that abomination Andromeda wasn't made, stuck with the destroyed ending and have the story set after Shepard saved the galaxy. The Mass Relays are powered down, not destroyed, the Citadel is around earth and all the races on Earth have had to work together to rebuild the planet.
Fast-forward 20 - 30 years and they've finally found out how to reactivate the Relays by sending a probe vita FTL to Acturus and open the other end. The campaign would be a slow rediscovery of the galaxy as more Relays open up. You could find Palaven in the midst of Civil war as Krogans and Turians are fighting each other, Thessia could be more militaristic from the destruction brought by the Reapers, Dekunna could still have dead Reaper influence, forcing the Elcor to become fleet based like the Quarians.
If it's any indication, if BioWare and EA weren't a bunch of lazy hacks, Andromeda would've been decent, but we'll never know. It's a shitty game that tried to copy the Stargate playbook.
 
There's a youtube channel I watch called French Tomahawk. The guy behind it makes and showcases goofy builds for Fallout 4. That being his bread and butter he got into Starfield too and made an interesting discovery.
I look forward to his abominable creations and wacky challenge builds.
 
I yearn for a sci-fi game that gets real inventive with how humans evolve in a space travelling and colony setting. Weird alien accents, messed up bodily proportions/skin tones from different gravity and UV levels, things like that. Multicultural 21st century humans don't make sense here.
The most recent sci-fi setting I'm acquainted with that did this was The Expanse. It's isolated to our solar system and is set 20 years after Starfield in 2350. Humans born in low gravity are taller, more frail, and you have to rely on certain treatments just to make your bones grow right. There's different vernaculars, accents, cultures, etcetera. And it manages to be more interestingly diverse despite human civilisation not going past the asteroid belt. It honestly just goes to show how limited and shit-tier Bethesda's writing staff are that there isn't a single divergence of local vernacular in the entire game. There's not a single word in the entire game that was created by a local population to describe a mundane thing. Despite the circumstances for our exodus to the stars in Starfield likely resulting in a lot more merging and diverging of cultures, there's not a single hint of that here. It's honestly a setting for children because it doesn't require any level of thought. As I'm typing this, the closest instance is a shopkeeper on Mars telling you the difference between 'friendo' and 'buddy', and I'm cringing at the memory.
 
doubt it's much about like or dislike, unless people went in with too high expectations there's simply nothing in the game to warrant either, which is big part of the problem.

also means making fun of it is more entertaining than the game itself...


helps that IW has good writing. it also doesn't touch much on culture at all and sticks to it's military setting
Pressing x to doubt here.
All I remember from that piece of shit besides the space helicopter ship combat is the ultra tryhard badguy.
 
There's a youtube channel I watch called French Tomahawk. The guy behind it makes and showcases goofy builds for Fallout 4. That being his bread and butter he got into Starfield too and made an interesting discovery.
I look forward to his abominable creations and wacky challenge builds.
pretty sure people in previous threads already mentioned how overpowered shotguns are, if you notice he stops being able to one shot at full health most of these guys around level 20, you need about 8 shots to fuck up a healthy level 75 type
 
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Did the Mantis quest, it was pretty good. Died several times at the puzzle even though I knew the answer because either the Constellation woman was following me or I stepped on the wrong letter (should have picked a better font). Ugly as shit armor set but nice ship.
I've installed a few mods (infinite ship storage and one to replace the Mantis armor with something less ugly) because I want to have fun and not have my character grasping for O2.

Also Daddy Gym is enjoying Todd's game:
F5l-T-dbQAA-ovX.jpg
 
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