you say that, but the literal only errors were that Ogerpon isn't part-ghost and the Ursaluna form doesn't have a new typing
every other mon's typing was bang-on, all the signature attacks were accurate, every single HOME render was 100%
it's more accurate than any other leak since the madlad who spoiled Arceus a day before its reveal; not even Khu's SV pokedex leak was this accurate. Calling Tinkaton a "hammer loli" is a massive stretch, and Kilowattrel is about as close to an "electric seagull" as Groudon is to a flaming salamander, meanwhile this leak simply mixed up two minor things and omitted normal abilities for Ogerpon.
...this does raise the question, though. What's the point in giving Ursaluna a new form if that form is not only objectively worse, but doesn't bring
anything new to the table other than its design? You can't even evolve Ursaring into it thanks to its introduction, the new form is just a once-only gift that you can't get any other way outside of catching it in the retarded dex completion sidequest. So it hardly stands in for normal Ursaluna in SV and doesn't improve on it in any way, shape, or form otherwise. Even its signature move is a copy-paste of one that already exists this generation, just with less base power and a special categorization as opposed to physical. Why does this thing exist.
And yes, your eyes are NOT deceiving you! Both Scald and Knock Off have returned as TMs in addition to Toxic and Grassy Glide.
I was going to say "I'd be disappointed if I wasn't confused; why are they making TMs for single-mon moves"... and then I checked the Scald learnsection and realized Gamefreak pulled another "pay us money to do what you could do in past games for free".
Motherfuckers hid the Scald TM behind a $35 paywall after stripping it from every single mon's learnset (save for Volcanion, the only mon in the entire game on which that move is redundant) and forced you to give them the money if you want to have a decent competitive build.
What a friendly way to remind us that TMs are 1-use again and you won't be able to easily circumvent their retarded money-grubbing without paying out the nose.
You also get these as a gift, for some reason, upon visiting Kitakami. Following on from the Isle of Armor's logic you should've actually gotten the Galar starters, but I guess even Gamefreak hated them so much that they'd rather shill Sinnoh for the 40th time this year than give them any spotlight again.
Very glad that the only attention they've gotten since gen 8 has pretty much consisted of Rillaboom being Grass!Miku's partner mon and like 2 seconds of screentime in that "all the starters are returning" trailer lol.
There is level scaling in the DLC for wild Pokémon, I'm not sure if this affects Pokemon that NPCs use.
If it's anything like the other DLC's level scaling, it won't. It'll just bump up levels with the teams remaining unchanged. So you'd be fighting a level 91 Poochyena instead of a level 11 Poochyena, not a level 91 Mightyena.
I'm assuming that the level scaling was ported from IoA because it would take less time to implement and would be expected as the standard, so I might be wrong, but I think that's how it works. If they're sticking to how the previous DLC did things, again, then Indigo Disk will probably have fixed levels at around the 60-70 range.
Performance is still the same as it was before the DLC dropped, the only thing that was fixed is was load issues with the Pokemon Boxes.
Is this what Joe meant when he said "adjustments have been made to the display of icons in boxes"? I thought that meant literal changing of the sprites. If they've actually fixed those horrible load times then good for them, but I expect that the box is still mostly broken because hoping any higher will only lead to bitterness at this point.