Harammurabe
kiwifarms.net
- Joined
- May 19, 2021
>Implying that the lore in the other games is goodBy that logic, every Elder Scrolls is a masterpiece.
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>Implying that the lore in the other games is goodBy that logic, every Elder Scrolls is a masterpiece.
I'd have been surprised if they ever amounted to more than low effort worldbuilding. That's all they need to be.Everyone always praises the books in these games and I kind of like them too (better than nothing) but can't forget this one post somewhere on KF who pointed out they're all written at a very low reading level. They are. Whether or not that's deliberate and if that's another sign of lazy Bethesda, I don't know.
The books can only be like ten or twenty pages max and I'm sure they're a low priority when it comes to writing quality. I'm not expecting masterful prose work from "A Lusty Argonian Maid."Everyone always praises the books in these games and I kind of like them too (better than nothing) but can't forget this one post somewhere on KF who pointed out they're all written at a very low reading level. They are. Whether or not that's deliberate and if that's another sign of lazy Bethesda, I don't know.
This is true, it's kind of a feat in itself that you can actually pick up a book in the game and learn a historical in-universe event as interpreted by an in-universe character.I'd have been surprised if they ever amounted to more than low effort worldbuilding. That's all they need to be.
The books can only be like ten or twenty pages max and I'm sure they're a low priority when it comes to writing quality. I'm not expecting masterful prose work from "A Lusty Argonian Maid."
This is true, it's kind of a feat in itself that you can actually pick up a book in the game and learn a historical in-universe event as interpreted by an in-universe character.
You are aware that every game is built upon prior lore that was established within Morrowind, correct?>Implying that the lore in the other games is good
The value of books is a dead giveaway:Canonically, everyone in Skyrim is a retard.
The Nerevarine works out at the libraryThe value of books is a dead giveaway:
Chimarvamidium:
Value in Morrowind: 225 Septims
Value in Skyrim: 70 Septims
A Game at Dinner:
Value in Morrowind: 200 Septims
Value in Skyrim: 55 Septims
The Dowry:
Value in Morrowind: 300 Septims
Value in Skyrim: 11 Septims*
Speaks for itself.
* I actually cheated a bit here, as The Dowry is not a skill book in Skyrim.
Zero books in Hammerfell.I like to think that the literacy actually a reflection of the mental capacity in the world.
This is why I'm okay with them being what they are despite what was said, I'm not going to stop the flow of gameplay (which they put the bulk of their effort into) to pick up an actual novel inside of a video game.The books can only be like ten or twenty pages max and I'm sure they're a low priority when it comes to writing quality. I'm not expecting masterful prose work from "A Lusty Argonian Maid."
This is true, it's kind of a feat in itself that you can actually pick up a book in the game and learn a historical in-universe event as interpreted by an in-universe character.
There's that, I also assumed it was deliberate on my first couple of playthroughs because real ancient works from the past tend to sound stilted or simplified when translated to modern English and I thought they were going for that vibe.However, I like to think that the literacy actually a reflection of the mental capacity in the world.
The Feyfolken books are the ones that stick in my head the most for some reason, probably I found them in Valerica's study which was actually a good spot for some downtime to read a book. I don't think it was deliberate but it would be nice if Bethesda did that more often in the next TES, as in include more 'dungeons' that aren't just generic caves where it makes sense to have gaps between enemies.But seriously, I like the books in TES. I think they're pretty neat.
Has Starfield changed or affirmed anyone's expectations for Elder Scrolls 6?
Jetpacks and open cities make me think that there is no logical reason Levitation shouldn't make a return, especially if they're not going to do the logical thing and start "sectoring" cities to give them the illusion of being larger than they are.Has Starfield changed or affirmed anyone's expectations for Elder Scrolls 6?
No more Empire in the vast majority of Tamriel, no more Imperial levitation ban.Jetpacks and open cities make me think that there is no logical reason Levitation shouldn't make a return, especially if they're not going to do the logical thing and start "sectoring" cities to give them the illusion of being larger than they are.
Even New Vegas had plenty of Bethesda meddling with engine features. But I cannot see a single thing in Starfield that feels feature forward in terms of what it could add to TES VI. Most of it was just reworked Fo4 systems. The random generation of planet terrains wouldn't be a TES thing unless we're going back to realms and that they planned to have random pocket dimensions as part of the game, like random planes of Oblivion under not Dagon. The Starborn powers are just shouts internally.I thought this game was gonna have Bethesda test out scaling up Gamebryo in order to make