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Than the fertilizer being the bio weapon.Then what?
Hey, nice cutaway gag.Than the fertilizer being the bio weapon.
Even the wiki doesn't seem to be sure of any of this shit too
Na, the red stuff is a chemical they apply to the tobacco that causes the super-special "yarantine" compound only Yaran tobacco produces into a different precursor compound that is then extracted after harvesting to be processed into Viviro.I'm pretty sure that it literally is just a special type of fertilizer, and the cancer curing stuff is a natural part of the tobacco.
But yeah, half-baked is a good term.
I always thought a Far Cry set in colonial america could be interesting. You'd have a better reason for melee alongside a lot of neat black powder weapondry.I think they should make a Far Cry: Primal that's got a Danger Island or Indiana Jones like setting and theme. Basically WW2-era adventurer like stuff, Germans/Japanese as enemies and treasure hunting, but open world. I feel like it's a natural direction for the series to go with its fondness of having little dungeon-like platforming/parkour/climbing areas, it fits with hostile wildlife very well, is not THAT far off from its roots (with being a merc in tropical hellholes), and would ground it by rolling back to more simple/familiar weapons and tools (like MP40s) without actually requiring getting rid of anything.
I don't feel like powder and shot would work real well in a Far Cry formula thematically. It could work gameplay-wise. I think that Primal proved that you can do that formula in a no-firearms setting and it work well. That game didn't even have any real melee mechanics - no block button, for example - but it still managed to be engaging with weapon variety. It could have been expanded on (if it had become a subseries like how Call of Duty has its various subseries, the Black Ops and Modern Warfares and such) to lots of other settings with even more gameplay potential, like "Apocalypto" Mesoamerica. But such a thing would ideally have developed the melee more to allow actual back-and-forth.I always thought a Far Cry set in colonial america could be interesting. You'd have a better reason for melee alongside a lot of neat black powder weapondry.
Like imagine shooting a musket then whipping out a duckfoot pistol to clear the rest.
Chasing trends again instead of making a game that people actually want.Apparently they're making a Far Cry extraction shooter set in fictionalized Alaska.
That would be an excellent formula for Just CauseI think they should make a Far Cry: Primal that's got a Danger Island or Indiana Jones like setting and theme. Basically WW2-era adventurer like stuff, Germans/Japanese as enemies and treasure hunting, but open world. I feel like it's a natural direction for the series to go with its fondness of having little dungeon-like platforming/parkour/climbing areas, it fits with hostile wildlife very well, is not THAT far off from its roots (with being a merc in tropical hellholes), and would ground it by rolling back to more simple/familiar weapons and tools (like MP40s) without actually requiring getting rid of anything.
Not that it matters, but I've heard rumors of Ubisoft wanting to do a "snowy wasteland" (always either a toss up between Alaska or Antartica) since Far Cry 3 came out.I think it being Alaska is really sketchy, though. Why Alaska? Why not, say, post-Soviet Eastern Europe, or Asia, or the Middle East, or cartel-themed South America, or anything else? It feels like they're trying to milk goodwill from Far Cry 5
Idiotic.Not that it matters, but I've heard rumors of Ubisoft wanting to do a "snowy wasteland" (always either a toss up between Alaska or Antartica) since Far Cry 3 came out.
I figured these rumors just turned into the snow mountain areas in Far Cry 4...but there could be some fucking weirdo at Ubisoft who just really really wants to make a game in Alaska.
Are you some some of freak fuck into extreme BDSM!?I always thought a Far Cry set in colonial america could be interesting. You'd have a better reason for melee alongside a lot of neat black powder weapondry.
Like imagine shooting a musket then whipping out a duckfoot pistol to clear the rest.
We here at Kiwi Farms are familiar with Quebec. And its not just America, but everything remotely English.Are you some some of freak fuck into extreme BDSM!?
Far Cry during that period. Made by the French company UBISoft.
It would not be woke, it would be a new level of black worship. The only thing the French love more than non-whites raping their children is hating America.
Yanks have no idea how lucky they are not knowing French, but you would be shocked to see how they are.
Ubisoft is more Canadian then French.Far Cry during that period. Made by the French company UBISoft.
I can't see a Just Cause connection, but a Not-Indiana Jones could get a lot of mileage out of Just Cause/Spiderman like rope-swinging. You know, whip your whip out to wrap around an object to swing yourself. Does that even work in real life? I doubt it. But I know it's a fictional trope. Lot of swinging with fistfighting and punchy gunfighting built in. A whip can also be treated as a non-lethal mid-range weapon and used to whip the guns out of enemy's hands.That would be an excellent formula for Just Cause
So, Uncharted.I can't see a Just Cause connection, but a Not-Indiana Jones could get a lot of mileage out of Just Cause/Spiderman like rope-swinging. You know, whip your whip out to wrap around an object to swing yourself. Does that even work in real life? I doubt it. But I know it's a fictional trope. Lot of swinging with fistfighting and punchy gunfighting built in. A whip can also be treated as a non-lethal mid-range weapon and used to whip the guns out of enemy's hands.
Yeah, because Uncharted is an open world FPS.So, Uncharted.
And a shittier version of Tomb Raider (back when that franchise was good)Yeah, because Uncharted is an open world FPS.
Don't be obtuse; I'm referring to the game mechanics.Yeah, because Uncharted is an open world FPS.