Far Cry thread - Far Cry 6 out now

Are you going to play New Dawn?

  • Yes

    Votes: 3 15.8%
  • No

    Votes: 6 31.6%
  • Maybe

    Votes: 10 52.6%

  • Total voters
    19
  • Poll closed .
I'm pretty sure that it literally is just a special type of fertilizer, and the cancer curing stuff is a natural part of the tobacco.

But yeah, half-baked is a good term.
Na, the red stuff is a chemical they apply to the tobacco that causes the super-special "yarantine" compound only Yaran tobacco produces into a different precursor compound that is then extracted after harvesting to be processed into Viviro.

Why the CIA has been unable to bribe the Leaf into handing over what he knows and a few samples of Yaran tobacco plants is beyond me...
 
I think they should make a Far Cry: Primal that's got a Danger Island or Indiana Jones like setting and theme. Basically WW2-era adventurer like stuff, Germans/Japanese as enemies and treasure hunting, but open world. I feel like it's a natural direction for the series to go with its fondness of having little dungeon-like platforming/parkour/climbing areas, it fits with hostile wildlife very well, is not THAT far off from its roots (with being a merc in tropical hellholes), and would ground it by rolling back to more simple/familiar weapons and tools (like MP40s) without actually requiring getting rid of anything.
 
Apparently they're making a Far Cry extraction shooter set in fictionalized Alaska.

I think it's a decent idea, actually more than decent, an extraction shooter with contemporary weapons and dangerous wildlife (I assume) across rural land makes a ton of sense.

I think it being Alaska is really sketchy, though. Why Alaska? Why not, say, post-Soviet Eastern Europe, or Asia, or the Middle East, or cartel-themed South America, or anything else? It feels like they're trying to milk goodwill from Far Cry 5, which was an okay game but a huge waste of potential (more interesting to talk about than play).

I think Far Cry needs to go back to exotic stuff and fun like it had its roots in (I say roots I mean 3, I'm not a boomer). Grizzlies and wolves and stuff can be fun, but there's so many more animals in tropical settings. I think they should have made it be Far Cry 2-themed, like a return to Africa with contracts around killing maneaters and stealing blood diamonds and stuff like that. What's with this American neo-West obsession?

BTW in the above poste I just meant to say "Far Cry" but I added "Primal" as a Freudian slip. Best Far Cry ever.
 
I think they should make a Far Cry: Primal that's got a Danger Island or Indiana Jones like setting and theme. Basically WW2-era adventurer like stuff, Germans/Japanese as enemies and treasure hunting, but open world. I feel like it's a natural direction for the series to go with its fondness of having little dungeon-like platforming/parkour/climbing areas, it fits with hostile wildlife very well, is not THAT far off from its roots (with being a merc in tropical hellholes), and would ground it by rolling back to more simple/familiar weapons and tools (like MP40s) without actually requiring getting rid of anything.
I always thought a Far Cry set in colonial america could be interesting. You'd have a better reason for melee alongside a lot of neat black powder weapondry.

Like imagine shooting a musket then whipping out a duckfoot pistol to clear the rest.
 
I always thought a Far Cry set in colonial america could be interesting. You'd have a better reason for melee alongside a lot of neat black powder weapondry.

Like imagine shooting a musket then whipping out a duckfoot pistol to clear the rest.
I don't feel like powder and shot would work real well in a Far Cry formula thematically. It could work gameplay-wise. I think that Primal proved that you can do that formula in a no-firearms setting and it work well. That game didn't even have any real melee mechanics - no block button, for example - but it still managed to be engaging with weapon variety. It could have been expanded on (if it had become a subseries like how Call of Duty has its various subseries, the Black Ops and Modern Warfares and such) to lots of other settings with even more gameplay potential, like "Apocalypto" Mesoamerica. But such a thing would ideally have developed the melee more to allow actual back-and-forth.

I think what really made Primal's combat work was the trio it had between ranged (bow), melee (club), and hybrid (spear), with the sling coming in as a high-skill one hit kill (which was a kind of clever way of reflecting how high-skill those weapons are in real life compared to bows). In a North American setting you get tomahawks as another hybrid, and there could be a meaningful distinction between different types of damage (like chopping, slashing, stabbing, crushing) that interact in different ways with armor, depending on how colonial we're talking armor types. Aztecs wore cotton gambesons, Tlingit wore wooden armor, I don't know if Indians really had proper leather armor but they definitely had pelts that do provide SOME protection and the bones too. Then on the European side you've got steel, gambesons, no armor at all, etc. Kingdom Come reflected armor differences well in that you had things like swords being great against unarmored opponents, clubs being used to crush up armor, and so on.

I've always said, a game of the powder and shot era would have guns be like a special resource that gives you a chance to easily get kills at the start of an engagement, and the rest plays out with all those vicious melee/hybrid weapons. That's actually rather close to how it plays in Mad Max, you never have enough shotgun shells to just shoot your way through a level, instead they're a thing you reserve to selectively pick off enemies. Like discharging a rifle ONCE to kill an armored/elite "brute" type, or using the pistol as an emergency QTE backup weapon when you've been knocked on your back. Braces of pistols, a musket (smoothbore or rifled). If it has a bayonet on it it's just another spear/polearm.

It would work well. Unfortunately no one will ever make it. Kingdom Come needed crowdfunding and that was for one of the most popular historical fantasies (Medieval knight).
 
I think they should make a Far Cry: Primal that's got a Danger Island or Indiana Jones like setting and theme. Basically WW2-era adventurer like stuff, Germans/Japanese as enemies and treasure hunting, but open world. I feel like it's a natural direction for the series to go with its fondness of having little dungeon-like platforming/parkour/climbing areas, it fits with hostile wildlife very well, is not THAT far off from its roots (with being a merc in tropical hellholes), and would ground it by rolling back to more simple/familiar weapons and tools (like MP40s) without actually requiring getting rid of anything.
That would be an excellent formula for Just Cause
 
I think it being Alaska is really sketchy, though. Why Alaska? Why not, say, post-Soviet Eastern Europe, or Asia, or the Middle East, or cartel-themed South America, or anything else? It feels like they're trying to milk goodwill from Far Cry 5
Not that it matters, but I've heard rumors of Ubisoft wanting to do a "snowy wasteland" (always either a toss up between Alaska or Antartica) since Far Cry 3 came out.

I figured these rumors just turned into the snow mountain areas in Far Cry 4...but there could be some fucking weirdo at Ubisoft who just really really wants to make a game in Alaska.
 
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Not that it matters, but I've heard rumors of Ubisoft wanting to do a "snowy wasteland" (always either a toss up between Alaska or Antartica) since Far Cry 3 came out.

I figured these rumors just turned into the snow mountain areas in Far Cry 4...but there could be some fucking weirdo at Ubisoft who just really really wants to make a game in Alaska.
Idiotic.
And if they wanted to do that, they should have taken their good opportunity to have an actual FREE ROAM Himalayan area of Far Cry 4, or snowy mountain areas of Far Cey 5 instead of that shitty map.
 
I always thought a Far Cry set in colonial america could be interesting. You'd have a better reason for melee alongside a lot of neat black powder weapondry.

Like imagine shooting a musket then whipping out a duckfoot pistol to clear the rest.
Are you some some of freak fuck into extreme BDSM!?

Far Cry during that period. Made by the French company UBISoft.

It would not be woke, it would be a new level of black worship. The only thing the French love more than non-whites raping their children is hating America.

Yanks have no idea how lucky they are not knowing French, but you would be shocked to see how they are.
 
Are you some some of freak fuck into extreme BDSM!?

Far Cry during that period. Made by the French company UBISoft.

It would not be woke, it would be a new level of black worship. The only thing the French love more than non-whites raping their children is hating America.

Yanks have no idea how lucky they are not knowing French, but you would be shocked to see how they are.
We here at Kiwi Farms are familiar with Quebec. And its not just America, but everything remotely English.
 
That would be an excellent formula for Just Cause
I can't see a Just Cause connection, but a Not-Indiana Jones could get a lot of mileage out of Just Cause/Spiderman like rope-swinging. You know, whip your whip out to wrap around an object to swing yourself. Does that even work in real life? I doubt it. But I know it's a fictional trope. Lot of swinging with fistfighting and punchy gunfighting built in. A whip can also be treated as a non-lethal mid-range weapon and used to whip the guns out of enemy's hands.
 
I can't see a Just Cause connection, but a Not-Indiana Jones could get a lot of mileage out of Just Cause/Spiderman like rope-swinging. You know, whip your whip out to wrap around an object to swing yourself. Does that even work in real life? I doubt it. But I know it's a fictional trope. Lot of swinging with fistfighting and punchy gunfighting built in. A whip can also be treated as a non-lethal mid-range weapon and used to whip the guns out of enemy's hands.
So, Uncharted.
 
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