Mass Effect (4?) - N7 Day

Rannoch is contrived as fuck into making the Quarians the villains and the Geth innocent and is also inconsistent with the rest of the games when it comes to the Geths motivations. Tuchunka is the only part of the game that gives the player any nuance (or choice) with regards to the outcome where no matter what you choose, there are reasons for and against backed up in game.

The Quarian/Geth argument pretty much railroads you towards the Geth throughout.
God, the whiplash from Legion and the Geth not wanting to be individuals in ME2 to all of them wanting to be Real Boys in ME3 was particularly jarring. Never mind the Quarian reveal bullshit, because they didn't do sufficient world building to establish what the Quarians actually looked like from the start. Other than facially mostly human.
 
I wanna call my shot now: in Mass Effect 5, they will introduce a new alien species that will look female, act female, but right after you romance it there will be a revelation that akshually it's a male of the species, because love is love, you will kiss the male alien penis. It was bad enough the creepy alien fetishes the trilogy put out there, but coupled with modern Bioware there is no doubt in my mind they will go this route.
Honestly, that's what I think Asari actually are. Their clits grow big enough to penetrate.
 
God, the whiplash from Legion and the Geth not wanting to be individuals in ME2 to all of them wanting to be Real Boys in ME3 was particularly jarring. Never mind the Quarian reveal bullshit, because they didn't do sufficient world building to establish what the Quarians actually looked like from the start. Other than facially mostly human.
Yep Chris L'Etoile the guy who wrote Legion and the Geth didn't work on ME3 and it was the biggest loss of that game, he was one of the better writers on the team.
 
Yep Chris L'Etoile the guy who wrote Legion and the Geth didn't work on ME3 and it was the biggest loss of that game, he was one of the better writers on the team.
He left after Drew K left and it's why ME2 is lopsided in places, where Drew K and Chris worked the parts are good, the whole Space Cthulhu vibe from Legion's recruitment mission was theirs and they should have leaned in on that, instead of the Star Child bullshit. Gods don't explain themselves to ants, after all.
 
He left after Drew K left and it's why ME2 is lopsided in places, where Drew K and Chris worked the parts are good, the whole Space Cthulhu vibe from Legion's recruitment mission was theirs and they should have leaned in on that, instead of the Star Child bullshit. Gods don't explain themselves to ants, after all.
"We impose order on the chaos of organic evolution. You exist because we allow it, and you will end because we demand it."
 
Is there anyone that has any trust in Bioware or EA? Forget that Andromeda was a steaming pile of shit for a minute, do you think either company can produce anything of value anymore? Even ME3 infamously shit the bed at the very end, I can only imagine how badly a nu-trilogy will bomb.
Good point of reference would be the new COD MW trilogy, which just the other day finished off with a wet fart that went on for less than 4 hours and people are already asking for refunds. Is this what you want ME to look like?
Its the worst mixture of two groups.

You have the faggy leftist nonsense, with trannies and nigger lovers, so the story will be some shit attack on whites.

Then you have EA, so that same turd will be rammed with micro transactions, aggressive monetization techniques, the whole fucking set.

So in short, it will be a complete pile of shit. Some idiots will praise it, the press will say its a huge return to form, and then over time people will upload videos on how shit it is. Never mentioning the real issues, they are cowards and worship money like the weak men they are.

It will end up like many games from the last 10 years, forgotten about.
 
Since the loot boxes like in ME3 and ME:A's multi are going to be out if there's a multi, I really want to know just how bad the hypothetical monetization of the game's multiplayer will be. $10 a class? Then $20 "legendary character" skins on top of those? ME3 still had shitty DLC you had to pay for to get more classes and guns in multi that should've just been free updates and that was 12 years ago. The loot boxes were more just annoying than f2p game bad.
 
the Star Child bullshit
I can across something while playing another game recently that made me question this a bit more.
In Lightracer Spark, a recent mechanic was introduced with the second chapter called the "Starchild" system. You basically take the consciousness and actions of the person you chose for the ending of chapter 1 and assimilate them for your own.

Untitled.png

But it's the ideals that they represent that makes a Starchild. Li Qin's ending is about opening up as a society and questioning everything. He couldn't do it alone and it's only after saving him and giving him the resources that he needed, is he able to push through his ideas, change the entire society and advance it in a new direction.
Mass Effect 3 took the literal route with a Starchild, a consciousness of the Catalyst represented by the child killed at the start that Shepard dreams about. Where if you think about it a bit, Shepard represents a figurative Starchild. A being that's the apex of the species that's able to bring together the other races in order to be so much more than he is, to push a united cause and bring about a change on a galactic scale, even Miranda calls him a "Bloody Icon" in the beginning of ME2. And I think that's where they dropped the ball. They set it up in 2 with Shepard going rogue but then the literal Starchild overpowers the figurative one at the end of ME3.

I still hate the Starchild as a mechanic to the point that I get Better Dreams and an ending mod so he's written out completely. But it does make think about what the original intention of the Starchild was and if they could have expanded on it if they had more time, ME3 being made in only 18 months.

Honestly, that's what I think Asari actually are. Their clits grow big enough to penetrate.
Please no, futa-asari is already bad enough without them forcing in current day Id-Pol. Them attempting to force in pronouns in Andromeda with one asari talking to a human about pronouns, despite asari having 3 distinct life styles of "maiden, matron, matriarch". This being purely female terms to describe them, was bad enough.

You don’t even need to restrict it to being humans; everyone interested now has a good idea of the setting, open it up to playing the other species. Have the story focus change to reflect the species you play as (Human? Get the humans on the Council. Salarian? Deal with scientific corruption. Shit like that).
Ironically, that was the appeal of Mass Effect, at least in the first game to me. Shepard's story was one that spanned the galaxy, yes. But there could be countless other stories out there. Non-aligned citadel races, some hiding behind inactive relays. All the possibilities that you could do with the setting.
Leading up to the release of ME3, the twitter account tweeted about wars and stuff from across the galaxy, for an entire year. It was all just fluff world building. Emily Wong got killed off screen, the Turians were dealing with separatists on Taetrus.
But I kinda loved it. It offered up a view as to what sort of world ME would be.

I also found this old ass forum that people still post in.
 
I can across something while playing another game recently that made me question this a bit more.
In Lightracer Spark, a recent mechanic was introduced with the second chapter called the "Starchild" system. You basically take the consciousness and actions of the person you chose for the ending of chapter 1 and assimilate them for your own.

Untitled.png

But it's the ideals that they represent that makes a Starchild. Li Qin's ending is about opening up as a society and questioning everything. He couldn't do it alone and it's only after saving him and giving him the resources that he needed, is he able to push through his ideas, change the entire society and advance it in a new direction.
Mass Effect 3 took the literal route with a Starchild, a consciousness of the Catalyst represented by the child killed at the start that Shepard dreams about. Where if you think about it a bit, Shepard represents a figurative Starchild. A being that's the apex of the species that's able to bring together the other races in order to be so much more than he is, to push a united cause and bring about a change on a galactic scale, even Miranda calls him a "Bloody Icon" in the beginning of ME2. And I think that's where they dropped the ball. They set it up in 2 with Shepard going rogue but then the literal Starchild overpowers the figurative one at the end of ME3.

I still hate the Starchild as a mechanic to the point that I get Better Dreams and an ending mod so he's written out completely. But it does make think about what the original intention of the Starchild was and if they could have expanded on it if they had more time, ME3 being made in only 18 months.
It'd be neat if there was more too it, but I think you're giving the Bioware writing team too much credit. I think Shepard dying and coming back was a mistake, since it really serves no purpose but to force you into working for Cerberus in a very heavy handed way. A secret squirrel organization that plasters its shit everywhere. They could have made it all work without that, but I guess we wanted the Jesus comparison. It's basically narratively meaningless.
 
The only sad part of this series being completely mishandled is the loss of one of my favorite OST, I love it to death:
The scene where this plays in ME1 always gave me a sort of cosmic horror/melancholy. When Vigil tells you about the Protheans that woke up after the Reapers had killed everything, they were essentially the only sentient life in the galaxy. Gave me a weird indescribable feeling that got lost in the later games as the Reapers turned from eldritch cosmic force into retarded space octopus AI. Mass Effect 3 sort of had glimpses of that sort of oppressive feeling of being on the edge of death, but it never does anything with it and it ends the game retardedly.

Indoctrination theory may be the biggest cope, but the fact it was accidental and still tells a better story than what 3 did I just find sad.
 
I think Shepard dying and coming back was a mistake, since it really serves no purpose but to force you into working for Cerberus in a very heavy handed way. A secret squirrel organization that plasters its shit everywhere.
I have no way to confirm this but I'm 90% sure that the rebirth bullshit was literally because they reworked the classes and felt like they needed a respec option "in the canon" instead of just fucking letting you switch classes if you wanted on import.
 
God, the whiplash from Legion and the Geth not wanting to be individuals in ME2 to all of them wanting to be Real Boys in ME3 was particularly jarring. Never mind the Quarian reveal bullshit, because they didn't do sufficient world building to establish what the Quarians actually looked like from the start. Other than facially mostly human.
It's quite similar to the way the genophage went from a nuanced topic to ME3 treating curing it as the wholesome unambiguously good option. Despite probably being a disaster for the galaxy should the reapers actually be defeated.
The writers didn't really care about anything but their big emotional payoffs, no matter how much they butchered the plot threads in the process. And it kind of worked. people still talk about Tuchanka and the like as the high points of the game.
 
It's quite similar to the way the genophage went from a nuanced topic to ME3 treating curing it as the wholesome unambiguously good option. Despite probably being a disaster for the galaxy should the reapers actually be defeated.
If you cured the genophage, you 100% were setting up the Krogan reich. There's no other ending except the Krogan just going ham after like 100 years.

Also, pre-spaceflight, did the Asari just fuck animals? If they scissor each other, it keeps increasing the chance of making a murder baby right? So how did they avoid becoming a species of nothing but murder asari?
 
  • Thunk-Provoking
Reactions: Cave Fisher
Also, pre-spaceflight, did the Asari just fuck animals? If they scissor each other, it keeps increasing the chance of making a murder baby right? So how did they avoid becoming a species of nothing but murder asari?

I stopped thinking about these things when I realized murderous purple space women was probably someone's fetish and they didn't really think about how these aliens worked. First game tried to be a bit more grounded from what I remember playing it. Second game just embraced the whole weird alien dating sim amidst a story that stopped making sense the moment they resurrected Shepard. Never played the third because I heard it was awful and none of your choices mattered.
 
I stopped thinking about these things when I realized murderous purple space women was probably someone's fetish and they didn't really think about how these aliens worked. First game tried to be a bit more grounded from what I remember playing it. Second game just embraced the whole weird alien dating sim amidst a story that stopped making sense the moment they resurrected Shepard. Never played the third because I heard it was awful and none of your choices mattered.
There's actually a direct reference to beastility in the game, in ME2, the ships counciller - and potential designated pole dancer, lol Bioware so horny - is suspect of spreading scale itch or something, which Mordin says you can only really get from fucking Varren. Mass Effects horny had some real tonal whiplash for characters you were supposed to take seriously. Like Miranda hooking up with randoms in seedy hotel rooms, and Tali wearing a full body vibrator.
 
If you cured the genophage, you 100% were setting up the Krogan reich. There's no other ending except the Krogan just going ham after like 100 years.

Also, pre-spaceflight, did the Asari just fuck animals? If they scissor each other, it keeps increasing the chance of making a murder baby right? So how did they avoid becoming a species of nothing but murder asari?
Remember in ME2, the murder Asari were supposed to be incredibly rare, the only two were Samara's daughters, then it suddenly became convents full of them because Banshees.
 
Remember in ME2, the murder Asari were supposed to be incredibly rare, the only two were Samara's daughters, then it suddenly became convents full of them because Banshees.
Yeah that was a dumb choice. Good mission though. Which I think sums up Mass Effect, lots of poor choices, but lots of great character stuff mixed in with it. So you have some top tier character writing and interaction, which elevates the rest of the game.

If Andromeda had good characters, it would have gotten a pass for most of the rest of its shit. But all the companions were boring, and the romance options were shit - WHY CAN'T I FUCK THE DOCTOR PLAYED BY MY SMIRKNG WAIFU AHHHHHH, AHHHHHHHHHHH!!! - So the flaws of Mass Effect becoming far less forgivable. Oh and the Kett suck, I hate warframe.
 
Yeah that was a dumb choice. Good mission though. Which I think sums up Mass Effect, lots of poor choices, but lots of great character stuff mixed in with it. So you have some top tier character writing and interaction, which elevates the rest of the game.
Pretty much. You're so busy enjoying the decent gameplay and good characters that you overlook the dumb main story, until those beats can't be ignored. It's one of those things that killed Dragon Age for me. 2 was alright, but you couldn't ignore the shitty story bits even if the combat was just sped up DA:O and good, if you bothered to learn it. Inquisition was just boring and I wanted at least half the companions to die in a fire. Only ever ran Cass, Varric, and Solas, because I couldn't stand anyone else, except maybe Blackwall. Don't need another reminder that Iron Bull would fuck a hole in the ground, thanks.
If Andromeda had good characters, it would have gotten a pass for most of the rest of its shit. But all the companions were boring, and the romance options were shit - WHY CAN'T I FUCK THE DOCTOR PLAYED BY MY SMIRKNG WAIFU AHHHHHH, AHHHHHHHHHHH!!! - So the flaws of Mass Effect becoming far less forgivable. Oh and the Kett suck, I hate warframe.
The game play was fine, it was made by the ME3 Multiplayer team, but yeah, I disliked my Millennial companions. That and fucking up the multiplayer balance for months killed it. I enjoy a bit of Warframe, but the discount Grineer were annoying and Warframe only works because of the movement.
 
Back