Unpopular Opinions about Video Games

The fact that a then massive RPG could even run optimized on a console at the time is all the more impressive. Xboxes then were practically mini stock PCs. Bethesda should be applauded for their programming expertise to get a PC based game running on a console.
That was the Xbox's original calling, to be a console PC with a controller. Then the FPS boom exploded, and Xbox and its offspring the 360 became the console of choice for many FPS aficionados, mostly because of Halo being a Microsoft exclusive and being one of the biggest FPS games of the era.
 
Bald White Guy Space > Ugly Lesbian Dykes

At least the bald space marine guys were made to appeal to the audience by giving them a strong character to play as. Modern games that make the ''strong independent wahmen'' type characters make such characters to pontificate to the audience. I miss the days when female game characters were fun. I mean, nobody complained about Bastila Shan from KOTOR or Mass Effect's Femshep.
 
At least the bald space marine guys were made to appeal to the audience by giving them a strong character to play as. Modern games that make the ''strong independent wahmen'' type characters make such characters to pontificate to the audience. I miss the days when female game characters were fun. I mean, nobody complained about Bastila Shan from KOTOR or Mass Effect's Femshep.
Samus, Jill Valentine, Lara Croft, Joanna Dark, Cammy White, et al were all strong wamyn. But they don't count because they're also sexy.

Replacing them with ugly bulldykes is like casting MovieBob or Boogie as Conan the Barbarian.
 
The Turok reboot was a lot of fun, and I'd love to see a new Turok game, even if it means a whole new canon.
I like the idea, but not in current year. I can see it right now. Turok gets several racisms thrown at him xer by evil white people, before turning to the camera to deliver a speech about "Trump's America" and how the land was stolen from xers people.
 
Fast food? You play the game all year. That's value, child.
It gets thrown out in less than a year. Games with value are games that stick with you forever.

Dark Souls seems like a fine game, though not really for me. Dark Souls fans are irritating cunts that have permanently put me off the idea of giving the game another try ever.
What's funny to me is that they have this reputation of playing the hardest game available to gamers today, yet I've got a funny feeling that if they played some of the harder games of the previous generations like Jedi Outcast or Halo on Legendary, they'd get massacred like pigs. They're too comfy with fighting bosses whose patterns they can figure out and counter. If they went up against enemies that adapt to their tactics or are completely unpredictable, they're fucked.

Samus, Jill Valentine, Lara Croft, Joanna Dark, Cammy White, et al were all strong wamyn. But they don't count because they're also sexy.
I know. Funny thing is, that used to be kosher for feminism; having a beautiful woman kick ass was once seen as ''empowering'' and ''badass'', like that was something to look up to. Now, the fact that they're attractive makes them a bad thing, because it appeals to the male fantasy, and feminism nowadays sees that as bad.

This is why you don't make feminism your life. The next generation of feminists will have different values than yours, and if you insist on pushing your luck, they'll destroy you the same way they did JK Rowling. Back then she used to be a feminist darling, now she's treated like a leper by all feminist groups still in concert with Social Justice.

Replacing them with ugly bulldykes is like casting MovieBob or Boogie as Conan the Barbarian.
It's basically them disfiguring something once meant to be beautiful as a form of protest. As if guys salivating over someone like Naomi Hunter, Bastila Shan, or Zero Suit Samus is somehow tantamount to sexual assault.
 
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Name 15 of those that came out this year that you have played every day.
Not every day, but every year.

KOTOR 1 and 2
Super Mario Bros 1-3
Super Mario World
Fallout 3 and New Vegas
Skyrim
Oblivion
SW Battlefront classic, 1 and 2
Rogue Leader
Rebel Strike
Halos 1-4, ODST, Reach, Wars
Mass Effect 1-3
Force Unleashed 1 and 2
Empire at War
Galactic Battlegrounds
SW Rebellion
Starcraft classic and Brood War
Command and Conquer Red Alert 2 and Yuri's Revenge
Ninja Gaiden 1-3
Bayonetta
Metal Gear Rising
Gradius
Galaga
Pac-Man
Paper Mario 1 and 2
Bowser's Inside Story
Mario Kart DS and Double Dash
Jedi Outcast and Jedi Academy

Some of these games are older than most kids today, and they still have value. More so than any annual FIFA or Madden release.

Yes, none of these came out this year, but this year has been a downer for games.
 
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Dark Souls seems like a fine game, though not really for me. Dark Souls fans are irritating cunts that have permanently put me off the idea of giving the game another try ever.
It's not for everyone.

I've never had a problem with the fandom, but "git gud" has been stale for years.
What's funny to me is that they have this reputation of playing the hardest game available to gamers today, yet I've got a funny feeling that if they played some of the harder games of the previous generations like Jedi Outcast or Halo on Legendary, they'd get massacred like pigs.
I'm gonna make two counterpoints that may seem contradictory, but please bear with me.

On the one hand, Hard mode in those games is optional and is mostly for bragging rights. It's a different kind of difficulty from Souls; your enemies are tougher while you are more constrained. Your margin for error is reduced.

In Souls, you are supposed to rethink your strategy every time you die, and to look for ways to adapt and overcome. You can farm to level up or obtain more supplies, summon help, or look up the boss's weaknesses. It's not just "brute force harder".

On the other hand:
They're too comfy with fighting bosses whose patterns they can figure out and counter.
The same could also be done in those games. You just have to observe your enemies and change your strategy accordingly. It can apply like in Souls, but unlike Souls, it's not baked into the game.

ETA: personally, Souls also gives me a Captain Ahab-like desire for revenge on aggravating bosses that other games don't.

(I'm on a Souls kick right now, so please forgive me if I sound like a pretentious git).

I will readily admit, however, that Souls games are not immune to arbitrary and unfair crap. DS2's input lag, and every game's penchant for enemy attacks that clip through walls counting as hitregs, make me scream like a crazy person.
 
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It's not for everyone.

I've never had a problem with the fandom, but "git gud" has been stale for years.

I'm gonna make two counterpoints that may seem contradictory, but please bear with me.

On the one hand, Hard mode in those games is optional and is mostly for bragging rights. It's a different kind of difficulty from Souls; your enemies are tougher while you are more constrained. Your margin for error is reduced.

In Souls, you are supposed to rethink your strategy every time you die, and to look for ways to adapt and overcome. You can farm to level up or obtain more supplies, summon help, or look up the boss's weaknesses. It's not just "brute force harder".
The thing is, some games adapt to you, not just the other way around. You hide behind cover and pick them off, they chuck grenades to smoke you out, then shoot you in the face when you leap out of cover. You snipe them from afar, and they start zig-zagging to make you waste your ammo while moving close enough to make your sniping useless. It's one thing to have a hard boss that you adapt to with the right tactics and strategy, it's another thing entirely to have an enemy that adapts to your tactics and counters them based on what is effective.

On the other hand:

The same could also be done in those games. You just have to observe your enemies and change your strategy accordingly. It can apply like in Souls, but unlike Souls, it's not baked into the game.

(I'm on a Souls kick right now, so please forgive me if I sound like a pretentious git).
Some games, yes, other games, no. Jedi Outcast, for instance, will always have snipers in the Nar Shaddaa level who can disintegrate your ass from five miles away no matter how easy the game is supposed to be. Oh, and you're forced to walk around in platforms and catwalks with little to no cover. Good luck.
 
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Not every day, but every year.

KOTOR 1 and 2
Super Mario Bros 1-3
Super Mario World
Fallout 3 and New Vegas
Skyrim
Oblivion
SW Battlefront classic, 1 and 2
Rogue Leader
Rebel Strike
Halos 1-4, ODST, Reach, Wars
Mass Effect 1-3
Force Unleashed 1 and 2
Empire at War
Galactic Battlegrounds
SW Rebellion
Starcraft classic and Brood War
Command and Conquer Red Alert 2 and Yuri's Revenge
Ninja Gaiden 1-3
Bayonetta
Metal Gear Rising
Gradius
Galaga
Pac-Man
Paper Mario 1 and 2
Bowser's Inside Story
Mario Kart DS and Double Dash
Jedi Outcast and Jedi Academy

Some of these games are older than most kids today, and they still have value. More so than any annual FIFA or Madden release.

Yes, none of these came out this year, but this year has been a downer for games.
There's nothing stopping anyone from playing NHL 95 now. It's still a great game that will turn 30 soon.
 
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