Lone Wandering Courier
kiwifarms.net
- Joined
- Dec 12, 2022
Honestly, even on Windows 10 Fallout 3 was pretty much fine vanilla. Fallout NV, even with patches, tended to crash every so often.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Fallout 3 I think i had to do an ini file edit to get it to work. It breaks hard on newer windows systems.My own example is a 2020 PC with Windows 10. Not exactly modern but close enough. Bought Fallout 3 and New Vegas (complete editions for both) from GOG. NV worked just fine without any need for patches/mods but F3 will not run past the menu screen without crashing no matter what I do.
Well that's new. New Vegas is notoriously unstable, mostly due to Bethesda rushing Obsidian (and then refusing to pay and whatnot). I first patched it manually just to be able to get past the very first area without it quitting and crashing. Come third DLC and that patch wasn't enough and I had to apply other patches (and remove the previous one iirc), this time through the mod manager. And at times, it still needs console commands to get past things like a true BGS game. Console players were fucked. Consider yourself lucky with NV (and unlucky with 3 I guess).My own example is a 2020 PC with Windows 10. Not exactly modern but close enough. Bought Fallout 3 and New Vegas (complete editions for both) from GOG. NV worked just fine without any need for patches/mods but F3 will not run past the menu screen without crashing no matter what I do.
Ragdoll is cancer in games that doesn't compensate for all the delay, once in V, Franklin fell due to some cheap shit and took what it felt like a minute to get back up, got wasted, and lost me a property. With how stingy that game is with money, I loaded a previous save.You literally have to look both ways when crossing the street in GTA IV. When a car collides towards you, you ragdoll and stumble on the street from that car's momentum. And you lose a little bit of health as well.
Save(state) scumming FTW.Decided to try out Might and Magic II: Gates to Another World on the Sega Genesis purely on a whim. Biggest. Fucking. Mistake.
So I generate my party, got my party equipped with their starting gear, which consisted of nothing more than some simple cheap weapons, and as I'm wandering around the starting town, I'm suddenly besieged by some wizard and his pet slime monster, who proceed to kill 5 out of 6 of my party members, barely scrapping a victory out in the beginning town. It was at this moment I realized: "Oh, this is going be one of THOSE games, huh?"
Reset, and tried again. Ran into a small army of hobos, who seemed to be the strongest pack of bums on God's Green Earth, managing to kill half my party before I can kill them. Oh, and despite being the victor in both times, I got no gold for my troubles. Which meant that I couldn't run to some inn or priest to resurrect my fallen party members and hopefully get some steam rolling.
Fuck that shit. I shouldn't be punished just for curiously exploring the starting town. Are the guards of Middlegate so fucking lazy that they allow evil wizards running amok to cause havoc within their town walls? Furthermore, why are the starting enemies so fucking strong, despite me rolling some pretty high stats on my guys? Why am I not rewarded for my victories? If I at least had some starting cash to buy some proper equipment, maybe the fights wouldn't be so difficult, but no, I start with nothing but a single weapon. Apparently I'm expected to just wing it with no clues, no armor, no money, not a single advantage in my favor, while the enemies can just butt-fuck me to oblivion with little effort.
I try to avoid save states if I can help it. Usually I'll only use them as a substitute of a save system in games that feature a password-based save system, or if I'm showing off a game to friends, to show off a potential negative outcome that I had knew of ahead of time.Save(state) scumming FTW.
That's souls-like combat summarized, lots of damage to make up for a lack of unique move-sets and AI behaviour.I remember it especially in Lies of P, but it's in a lot of Souls-like - An enemy attack damage should be relative to its wind up time. An enemy waving its hand in front of me at least shouldn't removeba third of my health.
Only in the gaming industry can you simultaneously sell digital currency and say that it has no value. Context: 2K is being sued for microtransactions, and are currently updating their terms of service to acknowledge virtual currency as "fictions."