Biggest bullshit in a video game

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I probably complained about this before, but drop rates measued in thousandths or millionths of a percent. I get it's to increase playtime and to encourage players to trade for what they're after, but if you pull that shit in something single-player, you do not get to look surprised when I say "screw that" and cheat it in.
 
The last good Ys game was Origin
Celceta was awesome, loved it. Ys 8 coming immediately after that is a pretty big change... The camera was especially good in previous games, now it's the top issue for me, it's functional but too "modern". I prefer the more isometric type of static camera from previous entries.
 
Had to update my Rockstar Launcher account went meant I had to sit through 18 of these fucking things total. That meant 6 of them to log in, 6 of them to change my email, and 6 of them to change my password. Fucking why? What's the point of making me go through this? What's the point of making me do this shit 18 fucking times? Is it to weed out all the people who can't rotate an apple in their head? Well, there goes your audience for GTA6.
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Ah, one of many reasons I gave up on using any launcher that isn't Steam.
 
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Bethesda completely fucking up their PC port of Fallout 3 to where it absolutely refuses to load on modern systems without crashing unless you mod the fuck out of it and/or rewrite game files.

Game is old but it’s not so fucking decrepit it should be this big an issue. I have games older than it that run fine on my computer, worst case scenario being I just have to change the compatibility to XP or something. Fallout 3 isn’t even particularly good but dammit I bought it and wanted to play it. Too late to get refunded for it as well.
 
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Bethesda completely fucking up their PC port of Fallout 3 to where it absolutely refuses to load on modern systems without crashing unless you mod the fuck out of it and/or rewrite game files.

Game is old but it’s not so fucking decrepit it should be this big an issue. I have games older than it that run fine on my computer, worst case scenario being I just have to change the compatibility to XP or something. Fallout 3 isn’t even particularly good but dammit I bought it and wanted to play it. Too late to get refunded for it as well.
Fallout 3 had tons of issues on consoles and PC at launch as well. New Vegas didn't really fare any better at launch. When Fallout 3's first DLC 'The Pitt' was released it was in such bad shape that it would literally soft lock your game when got to the entrance of the main interior area and needed an emergency patch. It was missing files and would lock the game up and require a hard reset on your 360, and they had to pull the game and patch the errors and release a new version the next day. It became known that Bethesda did zero QA full playthroughs of that DLC before releasing it to the Xbox store.

The various Fallout and Elder Scrolls games also suffer from autosave issues. Where if a save file gets too large or is overwritten too many times it will cause the game to begin heavily lagging. Then the file eventually corrupts. This was never addressed in official patches for any game. Fallout 3 and New Vegas are clearly unstable on Win7 or later and Bethesda seems to not care as well. They know that fans will mods and patch the games for them.

This is the company that Microsoft purchased and got Starfield in the deal as well.
 
Not the biggest bullshit, just something that annoys me very much.
It's the magical combination of enemies that never shut the fuck up + the sounds they make are extremely obnoxious. And I don't mean talking.
For example, Binding of Isaac. The humanoid enemies are programmed to just go "roar roar roar" non-fucking-stop as long as they can pathfind their way to you. If you fly over rocks they shut up immediately. You can test it yourself with Lost or Azazel on the first level. Why'd they have to make it like that?
Dark Souls 3's hollows in High Wall of Lothric. Try to run through it and you get a horde of fuckers huffing and puffing and grunting and whatnot right in your ear. It's not scary or disturbing, it's just annoying. Hollows in DS1 and DS2 weren't like that.
Or Dark Souls 3's first DLC. The angels in Earthen Peak just scream their lungs out when they can see you, which is gonna be most of the time because the game is a cunt about it. I get the whole "audio cue to let you know when you need to roll" but do you have to make it so eardrum-violatingly awful?
 
Or Dark Souls 3's first DLC. The angels in Earthen Peak just scream their lungs out when they can see you, which is gonna be most of the time because the game is a cunt about it. I get the whole "audio cue to let you know when you need to roll" but do you have to make it so eardrum-violatingly awful?
Ackshully, it'th thecond dee-el-see, ringed thity. *Ackshully mode off*
As for bullshit - 90s quest game logic. You can't beat it now without a guide. In 90s there were a walkthroughs in magazines
 
Those enemies in soulslikes that are scripted to leap out from some tiny nook and heavy attack you over the edge of a lethal drop
In general, ambush attacks in Souls are neat the first time but just become a nuisance afterwards. You just want to finish an area because slowly moving through areas is not worth the tiny chance it will happen. If the games at least randomized enemy placements it might have been cool since a previously safe passage is now an ambush spot.
 
Otherwise good games that have bulletsponging enemies. Especially if they are Single Player games. Dark Souls has enemies that take many hits to defeat, but none of them feel like fighting Vendrick with no Giant Souls. Too many games go for Vendrick approach for literally no fucking reason. Even worse even even normal enemies have this.
 
Dokapon Kingdom Connect. I both love and hate this game. Playing the story mode even against weak CPU the game will fuck you harder than a husband who's wife will be home in 10 minutes. Looking online I see it's infamous for it.
 
In general, ambush attacks in Souls are neat the first time but just become a nuisance afterwards. You just want to finish an area because slowly moving through areas is not worth the tiny chance it will happen. If the games at least randomized enemy placements it might have been cool since a previously safe passage is now an ambush spot.
This was the number one reason I could never be mad about bloodhound step in Elden Ring. PvP cucks can just keep seething.
 
like waves of minions in a God of War game.
Okay, but like in God of War 1, the waves of enemies were, at least fun to fight against. Bulletsponge enemies can't even get that right. This is especially egregious in a boss battle that is not even complicated, because then it just makes the boss battle tedious.
 
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Bethesda completely fucking up their PC port of Fallout 3 to where it absolutely refuses to load on modern systems without crashing unless you mod the fuck out of it and/or rewrite game files.

Game is old but it’s not so fucking decrepit it should be this big an issue. I have games older than it that run fine on my computer, worst case scenario being I just have to change the compatibility to XP or something. Fallout 3 isn’t even particularly good but dammit I bought it and wanted to play it. Too late to get refunded for it as well.
What's modern? On a 2015 pc with win7, I had no problem running FO3 GOTY as is. New Vegas though, let's just say had to patched twice.
 
What's modern? On a 2015 pc with win7, I had no problem running FO3 GOTY as is. New Vegas though, let's just say had to patched twice.

My own example is a 2020 PC with Windows 10. Not exactly modern but close enough. Bought Fallout 3 and New Vegas (complete editions for both) from GOG. NV worked just fine without any need for patches/mods but F3 will not run past the menu screen without crashing no matter what I do.
 
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