Sony hate thread

Yeah, the AVGN of all people did a video about it.

Boy oh boy, am I glad I never cared about that series. What an annoying and stupid thing to follow.
This is exactly why I cannot even get into Kingdom Hearts. Its neverending inconsistency and confusion with its continuity of the series is an easy turnoff for me
 
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This is exactly why I cannot even get into Kingdom Hearts. Its neverending inconsistency and confusion with its continuity of the series is an easy turnoff for me
I couldn't get into it because I played like three hours of the first game and just found it to be a piece of shit. Combat was really unsatisfying and floaty, and I really didn't want to bother at all with designing a gummy ship. I think I actually dropped out when the gummy ship designer thing appeared.
 
I couldn't get into it because I played like three hours of the first game and just found it to be a piece of shit. Combat was really unsatisfying and floaty, and I really didn't want to bother at all with designing a gummy ship. I think I actually dropped out when the gummy ship designer thing appeared.
That's also one of the reasons why I cannot get into it. ...fuck :sigh:
 
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Imagine trying to explain to people in 2002 that this amount of homework would someday be required to even begin to understand the plot of that wacky new game starring Mickey Mouse, Goofy, Cloud, and an animu boy with a giant key.
Sure, but who would have imagined that they would have made a series out of the first game? This is the problem a lot of series have. They are rarely planned out, and things end up getting unnecessarily confusing and dumb pretty quickly.
 
They are rarely planned out, and things end up getting unnecessarily confusing and dumb pretty quickly.
To a degree, yes. But there's a pretty big difference between the scope creep of "we didn't plan this ahead of time so we're making it up on the fly" and Nomura's bizarre penchant for adding complexity entirely for its own sake.

Combat was really unsatisfying and floaty
Square has been trying to gradually transition from static turn-based combat to Devil May Cry flashy action game for 30 years now and, near as I can tell, satisfying fans of neither gameplay style.
 
Square has been trying to gradually transition from static turn-based combat to Devil May Cry flashy action game for 30 years now and, near as I can tell, satisfying fans of neither gameplay style.

Biggest problem I have is their insistence on mapping the basic attacks to the face buttons. Not having them on the shoulders and letting me control the camera or jump at the same time and whatever else is an instant turn-off.
 
Square has been trying to gradually transition from static turn-based combat to Devil May Cry flashy action game for 30 years now and, near as I can tell, satisfying fans of neither gameplay style.
Didn't they say some stupid thing last year about how they thought turn-based combat was dead? Meanwhile, Like a Dragon 8 and Persona 3 Reload just sold gangbusters.
 
The only Sony "franchises" that are still going are God of War, Grand Turismo, Horizon and TLOU remasters.

Sony actually has far more dead IP's that they're not using anymore than they do with actual IP's:
LittleBigPlanet
Resistance
Killzone
Wipeout
Twisted Metal
Parappa the Rapper (not really a "franchise" but still counts)
Patapon
MotorStorm
Jak and Daxter*
Sly Cooper
The Legend of Dragoon (this only had one game but it could really use a remake)
Medieval (can't believe they actually chose to remake a mediocre PS1 game like this instead of TLOD)
Uncharted
Gravity Rush (Sony can't even be assed with doing a PC port)
Syphon Filter
Bloodborne (for some reason Sony can't be bothered to remaster this goddamn game on PC/PS5)

*Trust me, you really don't want current year, woke-infested, Neil Cuckmann-lead Naughty Dog to remake Jak and Daxter. Let it stay in the past.

You forgot Infamous, Heavenly Sword and Days Gone.
 
I'm sure FFVII Rebirth will probably sell a few million units on it's first day of release but after that sales are gonna sharply drop off like they always do with Final Fantasy these days.
You forgot Infamous, Heavenly Sword and Days Gone.
I don't think Heavenly Sword and Days Gone really count as "franchises" since they each only had one game. I'm guessing the former sold quite poorly tho I can't find any data from sales charts, and the latter had it's sequel canceled due to only selling ~5 or ~8 million units depending on who you ask.
 
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Imagine trying to explain to people in 2002 that this amount of homework would someday be required to even begin to understand the plot of that wacky new game starring Mickey Mouse, Goofy, Cloud, and an animu boy with a giant key.
I could never get into the series because of the plot being more convoluted than Metal Gear, and also I really would rather play as Mickey Mouse.

I'm sure FFVII Rebirth will probably sell a few million units on it's first day of release but after that sales are gonna sharply drop off like they always do with Final Fantasy these days.
That's what they get for going PS exclusive for like the first year, then presumably Epic exclusive for another. And that too, at the $70 price tag.
 
I could never get into the series because of the plot being more convoluted than Metal Gear, and also I really would rather play as Mickey Mouse.
the first game is ok from what I remember. keep in mind it's a game of a different time, maybe best enjoyed when younger around that time and less turned into a cynic by current year...

That's what they get for going PS exclusive for like the first year, then presumably Epic exclusive for another. And that too, at the $70 price tag.
iirc it's only 3 months exclusivity now, also tifa in a bikini. we'll see how it works out this time...
 
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own FPS games
Shame alot of them suffered from great idea but horrible execution ( killzone aside from 1 became a CINEMATIC FIRST PERSON SHOOTER SERIES and the only killzone title that felt like a game was a spin off released on the vita and resistance is a mixed bag with the only good one being 3 )
 
You forgot Infamous, Heavenly Sword and Days Gone.
Thanks for reminding me of Heavenly Sword, which imo is one of the biggest wasted potential games of that era. It's an okay 6-7/10 at the end of the day (especially if you emulate it, it actually feels really good at high framerates and doesnt tie game speed to it). It looks great outside the mandatory 7th gen bloom, has excellent animation work for the combat, a gigantic movelist with a lot of cool moves.

Almost completely wasted on it, because the levels are short, the enemy variety is flat out bad, the most fun/challenging enemies are in the boss fights or only appear very late in the game (and the enemy variety is still shit!). If you play on normal, you can button mash your way through a large part of it till you get to some late game difficulty spike.

I hope that at some point in the future, some autist makes a mod that rejigs the enemies and maybe makes better arenas. The source code even leaked at one point! It will never happen though.
 
Shame alot of them suffered from great idea but horrible execution ( killzone aside from 1 became a CINEMATIC FIRST PERSON SHOOTER SERIES and the only killzone title that felt like a game was a spin off released on the vita and resistance is a mixed bag with the only good one being 3 )
Killzone 3 was genuinly good, it kept the good parts of 2 while making things a bit less clunky and the engine not struggling when there's more than 5 npcs on screen.

Had some awesome set pieces like jumping from oil platform to oil platform with a jetpack, crawling through alien jungles with giant spiders, fighting on a massive crawler you could shoot and punch enemies off, and fighting in a zero g environment

Just too bad the heroes were less likable than the helghast
 
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I have seen that, and I still think the executives had a hand in that for not only enabling Nomura in general, but in pressing him to keep making more games. Say what you want about Nomura, but there's only so much he probably could have done with those games before they started to get really really stupid. If Kingdom Hearts 2 was the final game, I doubt most people would complain about the series overall being convoluted.
FF has just not been FF after Sakaguchi left the company. With or without Nomura it would probably still end in a fuck up considering the last couple decades of the franchise
 
For me, I don't know what to think of Helghast

The story goes that a group of people colonize and make prosperous a world, end up declaring independence from Space UN, lose the war and all the survivors get exiled to a death world, and in 1 they try to take back their home planet. 2 is after they fail and get repulsed back to Helghan, and 3 ends in complete genocide.

Seems like an open and shut case to me. I wonder what Guerilla could have meant by having the Helghast have badass uniforms and a red, white, and black flag, though.
 
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