Going back to what I said about consoles and gaming, what made the console a more successful beast over a PC rig is because it's easier to set up. But the PC is catching up, especially with Steam making PC game far easier, and now, former console exclusives are popping up on PC. When I saw the Halo MCC show up on the PC, I recognized that the Xbox's days are numbered. Halo sold Xboxes and got people into the brand. But now, all past Halo games are available on the PC. It won't be long until all Xbox exclusives are on the PC, negating the need for the console outside of being a PC with a controller, which I suspect is its eventual fate.
Playstation's not doing so well, either. They have exclusives, but nothing's stopping said exclusives from being published down the line on the PC. So gamers with PCs would just have to wait instead of buying a PS5.
Hilarious that you consider BG1-3 'barely a blip'.
I was talking about 90s CRPGs, not BG3. BG3 sold 15 million copies, whereas your run-of-the-mill CRPG from the 90s barely cracked a few hundred thousand sales.
How many copies did BG3 sell, exactly? Which IP is still extremely successful and widely talked about? How'd that KOTOR remake turn out?
KOTOR remake's still up in the air, but SWTOR sold rather well and lasted throughout the decade since it launched in 2011. Also, my condolences to Larian Studios leaving after BG3's success. I wonder why they had to leave so soon despite selling over 15 million copies........ You'd think its success would mean Larian would stay around for a while.
I mean, fuck me, if someone makes a game that successful, I'd keep them on contract to make Baldur's Gate 4, 5, and 6 at least. I'd make whatever compromises necessary to keep them around. Give them full creative control, that kind of shit.
You're a BG fan, obviously. Care to shed the light on why Larian's decided to leave? Is it down to just Hasbro and WOTC being dicks, or is it something else? I've heard a lot of DnD fans are complaining all the time about Hasbro and WOTC's buffoonery, but little else.
Also, I wouldn't be so sure of using sales as a measure stick of good gameplay if I were you. Otherwise, that means Skyrim is four times as good as BG3 given that it sold 60 million copies. And I highly doubt you'd agree with that statement. Some might, but I highly doubt you're one of them.