Sony hate thread

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(Doesn't seem like I can archive anymore, at least on my end)

Development costs must also be playing a factor. No one seems to want to make AA-level games anymore.
There is still plenty on the Japanese side between D3 Publisher, Gust, Nippon Ichi Software, Acquire, Artdink, Nihon Falcom, etc.
Square-Enix can also publish smaller projects but I do recall they went overboard in 2022 as we had multiple under-cooked titles such as Chocobo GP, Diofield Chronicle, Harvestella and Various Daylife thrown in-between the releases of larger game projects.
 
There is still plenty on the Japanese side between D3 Publisher, Gust, Nippon Ichi Software, Acquire, Artdink, Nihon Falcom,

I kind of halfway agree. Gust puts out tons of shovelware slop in between Alchemist games which tend to be middle of the road 7/10 games. The last few Disgaea games have sold poorly and the common consensus is they haven't been as good as older titles and Famcom is ground zero for the "skibiddi patriarchy poggers toxic masculine duck butt" tier localizations.

A lot of the middleware Japanese studios putting out RPG titles have a ton of issues too.
 
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https://twitter.com/its_eniebomedov/status/1789970963431391362 (Doesn't seem like I can archive anymore, at least on my end)
Welp, there it is, the single most retarded thing I’ll read today. My point about how the only people who still care about the console war in Current Year are actual retards feels more and more true.

Look, I have a PS5, but fuck if I defend it - it was hilariously overpriced for how few games have come out worth buying for it, and I feel more and more justified in this being the last non-Nintendo console I own before buying a proper PC. At least Nintendo actually remembers vidya is supposed to be fun…
 
Welp, there it is, the single most retarded thing I’ll read today. My point about how the only people who still care about the console war in Current Year are actual retards feels more and more true.
The console war is pointless by the 2010s. At least during the 80s, 90s and 2000s, the console war, even if it was and still is pointless and retarded, was more interesting and this isn't because of "muh graphics" or any identity political takes. Nintendo, Atari, Sega, Sony and Microsoft were actually competing with each other in how to sell their games and consoles in the same manner as the likes of the Cola Wars
 
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https://twitter.com/its_eniebomedov/status/1789970963431391362 (Doesn't seem like I can archive anymore, at least on my end)
If you're going to compare video games to civil rights (which is obviously retarded, but for sake of argument), shouldn't the existence of exclusives at all be akin to denying some people their rights arbitrarily and a platform-agnostic stance be the equivalent of the 14th amendment?

Although in this analogy, we're talking about playing Square games which might violate the "cruel and unusual punishment" clause of the 8th amendment.
 
There is still plenty on the Japanese side between D3 Publisher, Gust, Nippon Ichi Software, Acquire, Artdink, Nihon Falcom, etc.
Square-Enix can also publish smaller projects but I do recall they went overboard in 2022 as we had multiple under-cooked titles such as Chocobo GP, Diofield Chronicle, Harvestella and Various Daylife thrown in-between the releases of larger game projects.
S-E's been juggling far too many plates for a while now, this restructuring is long past due.
 
  • Disagree
Reactions: Fred Herbert
That's already been done, it's called Prototype.
My Nigga!
Don't bother with the sequel though it's shit.
My Nigga?!?!

Prototype 2 was solid. The game ran at 60fps and you couldn't slow the engine down no matter what you did. The missions may have been a bit stale and the ending a wasted opportunity, but that game was the best 'open world' tech that gen. Slipping into developer mode to throw tendril tornadoes at cars never got old.

Damn shame the protags didn't join forces to set up a Prototype 3 where you could swap between the players on the fly. Damn shame there wasn't a P3.
 
  • Disagree
Reactions: Gravityqueen4life
Prototype 2 was solid.
None of the combos that were in the first game, boring missions with the only new thing being added is being able to rip a turret off the tank, a dumb story that relies on making the protagonist from the last game the bad guy because story and that story being from a comic book and a protagonist who swears enough to kill a coven of nuns. I was disappointed with 2 cause when you compare it to 1 it's backwards in every way outside of better tech.
 
I agree, and I would also like to add that this older demographic of people who used to be fans of Sony aren't fans of what Sony is now. Where the fuck is my Crash? My Spyro? Later on my (classic) God of War and Uncharted, even? Why would I simp for the company that killed all of its own IPs that I was a fan of in favour of fucking Spider-Man goyslop?
Not to mention Sony killing off any reason for Japanophiles to buy their consoles ever again. I remember when Sony used to be the bona fide weeaboo console (all insinuations therein noted), but now Sony actively hates Japanese games and gamers and only wants to neuter that association by censoring Japanese games to a degree even Nintendo never did in the past. There's a reason the last Sony console I ever bought was a PS3.
 
Spider-Man PS4 was just "good".

Spider-Man 2 PS5 looks like it is also just "good" (barring all of the DIE bullshit they added)

As someone who played all of the open world Spider-Man games, I found the PS4 game to be grossly overrated as some sort of revolution for Spider-Man games. A lot of the shit in it I was doing in Amazing and Amazing 2, albeit slightly more janky.

Like all things modern Sony, both games are propped up by their presentation and lo and behold six months later everyone is starting to see what is really there after the hype is gone.
 
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There's a reason the last Sony console I ever bought was a PS3.
That's because the PS3 was the last Sony console that actually had a diverse lineup of actual games. When the PS4 came out, Sony moved to California and stopped making games and they kept making the same exact cinematic walking simulator over and over again.
 
I think Valve deserves some credit for being willing to issue refunds after a substantial period of time over Sony’s business practices. They’re one of the only companies left that’s still run by an Internet pioneer. The fact that it’s privately held rather than publicly traded I think also has something to do with it.
I wish publicly traded companies would die.
 
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