The more I play it the more I do not like it. Everything is so slow. I've already mentioned that there's no way to speed up the text like you could in the original and with how much text there is in the game it really adds up fast how much time is wasted.
Then the level up is significantly slower. In the old one as soon as you leveled up the star meter would fill up, you would pick your buff, then it replenished your HP and FP. Now it asks you which buff you want, then slowly refills your HP, then slowly refills your FB, then slowly refills your star meter. It doesn't matter if all are maxed out, the game acts like you were at zero for all of them. I played my gamecube version and confirmed that the level up sequence takes a drastically shorter amount of time.
When you get a new ability it feels like you have to wait forever before you can input the command the game wants you to use. Then it feels like it takes forever for me to say I don't need to practice it again. I really don't see any redeeming quality for this game.
I've purposely ignored the drama surrounding the script and have at it from purely gameplay perspective. It wastes your time, it runs at a lower fps than the original, the new Origami King style music doesn't fit, and the visuals don't match the aesthetic. Rougeport and the sewers are supposed to be grimy, so why are the floors so glossy? The last two points are admittedly subjective, but it does detract from the game I think.