Unpopular Opinions about Video Games

It doesn't just look fine. It looks great and I was continually wowed by the fact that I was playing a 20-year-old game last time I played it.

The lighting effects and depth of the backgrounds make it easy to forget they're pre-rendered.
There's hardly a clearer example of how much video games have stagnated in the third millenium. REmake came out six years after RE1. It's been 22 years since REmake.
 
I think Konami deserves props for one great thing they've done recently: Releasing an official PC port of MGS3 in the run up to the modern remake of the same game.

I've lamented before about how publishers intentionally limit your ability to play the original version of a game once the remake releases and I think it's just swell they took the opposite approach here by effectively making the game more accessible than it's ever been with a functional official PC port. I have no doubt this was a strategic move to get people talking about the game again and drum up a little hype but I appreciate it nonetheless.

I think the primary criticism everyone has about the lack of new features in the port isn't that big of a deal because I'm looking at it from more of a preservation angle. The full price tag however is a bit egregious but let's be real we can all now easily pirate that shit anyway if it annoys us that much.
The whole discourse around the MGS Master Collection makes me want to kill myself.
>see announcement for PS1/3 game re-release
>look at PS1/PS3 game
>see PS1/PS3 game
>buy PS1/PS3 game
>get upset because it's a PS1/PS3 game


And then retards circlejerking about 4K/144fps mods for MGS2 and 3, and pretendling like half of the visual effects and camera framing isn't completely fucking broken because THE GAMES WEREN'T MADE TO RUN AT THOSE RESOLUTIONS OR FRAMERATES, because "Konami could never!". Yes, MGS2 and 3 lack some very essential PC features, but you're getting an infinitely more accurate and stable experience than emulating either. You're getting the games as they were, not some kind of idealized version you saw on a shittily edited youtube video made by some poo-in-loo who can't see the fact that the bloom is completely broken.

I have played the original MGS1 and 2 PC ports, I've fucked around with trying to emulate MGS3 on like four different computers, I've played the HD collection on PStriple. Of course, I give a shit about MGS2 and 3 not even having resolution settings or windowed, and I definitely didn't want to pay $60 for games I already bought more than twice, but I love the fact that the games did get released again, and that I don't have to dig through the closet to get the PS3 out if I want to play some good-ass MGS.

Anyways, I wish for Total Kojimadrone Death, but it never comes.
 
Companies need to stop trying to control fandoms. Like the very idea of a "community manager" whose meant to be the middleman between the devs and the fans is absurd to me. Listen to the fans or ignore us, but don't put on a show about how caring and "relatable" your employees are.

Also there needs to be some kind of law against subreddit mods being people who work for the company. That's a fast way to make sure nobody trusts you when you can manipulate what opinions spread and what don't.
 
but you're getting an infinitely more accurate and stable experience than emulating either
Stable, sure. But accurate? It's a quick and dirty PC port of a PS3 port of a PS2 game.

I think it's good to have a PC version of every game, but there's a whole lot of "eh, good enough" going on in that translation from very esoteric hardware.
 
Gaming will crash because Developers/Publishers can't manage their finances, not because of one side winning a culture war or the nerds defeating the normies.
I don't think a true crash in the '83 sense is going to happen again.
The only way I see a 83' crash happening
AAA studios are as safe as any from crashing.
(Sorry for the repeat, but the topic came up again so...)

The crash isn't going to happen. It's already here. We have mass layoffs, we have studio closures, we have retailers refusing to stock physical copies. The only thing we're lacking is ET being shoved into landfills, except we do have the modern day version of that with games like Mass Effect Andromeda and Last of Us 2 being dumped into Goodwill and discount resellers by the palette.

Gaming Industry Layoffs.png

State of the Union is right that publishers can't manage finances, but the culture war is part of it. Not so much that nerds won the culture war, but that people reject wokeshit as a whole and ESG money is no longer covering the failures.
 
They're also totally unlikeable. In the first game I read pretty much every conversation, the characters were interesting and charismatic, the writing was witty and funny. With 2 I started skipping everything in less than 10 minutes. Melinoe in particular is so boring compared to Zagreus.

If a woman is likable, a man might like her, and MALE GAZE BAD. Men and women should hate each other. This is somehow a good thing.

ESG money is no longer covering the failures.

You can't cover operating losses with capital raises, period. The whole premise behind ESG is that going woke will help, not harm profitability, it's just that the backward old men who run companies are too bigoted to realize it. By conditioning investment on going woke, it was imagined, the transition to diverse, inclusive capitalism could be accelerated.

Why? The one on Gamecube was a Remake. Why do they feel the need to shell out a second one?

Because it's been over 20 years.
 
You can't cover operating losses with capital raises, period. The whole premise behind ESG is that going woke will help, not harm profitability

In a functioning economy yes, but we're not in one. If line go up through BlackRock investments for being a good boy, banks are giving you loans because of the previously stated investments, and you're a boss who doesn't give a shit how the company will turn out in 10 years because you'll be gone in 5 when a product takes 5 years to ship, operating losses don't mean much. Like, look at all the streaming services that have Netflix to look at as a money furnace and yet still pop up thinking they're going to be the one winner in 20 years.
 
Not so much that nerds won the culture war, but that people reject wokeshit as a whole and ESG money is no longer covering the failures.
Yeah, problem with that is it doesn't actually comport with reality. Woke games are still coming out, and arguably it's getting even worse, with even Nintendo becoming more blatant about pandering.

There's woke norms and standards now that probably aren't going away any time soon if ever, like the abolishment of gender. We're forever going to be stuck with "body types" instead of male/female. Women (at least in western games) will always be masculine, ugly girlbosses now. We are never going to be rid of nigger worship, they're going to endlessly heap a disproportionate amount onto us.

This is the gaming landscape now and I see no end to it just because there's some industry shakeups, because the upcoming games are still at least as woke as they've been for a while at this point.
 
In a functioning economy yes, but we're not in one. If line go up through BlackRock investments for being a good boy, banks are giving you loans because of the previously stated investments, and you're a boss who doesn't give a shit how the company will turn out in 10 years because you'll be gone in 5 when a product takes 5 years to ship, operating losses don't mean much. Like, look at all the streaming services that have Netflix to look at as a money furnace and yet still pop up thinking they're going to be the one winner in 20 years.

It's more that if you're not woke, you're denied access to capital, and if you can't raise capital, you can't do shit. Access to capital in the USA is converged into the hands of a tiny number of firms that are all on board with ESG. If you don't play the game, there's nobody to buy your stocks or bonds.
 
There's hardly a clearer example of how much video games have stagnated in the third millenium. REmake came out six years after RE1. It's been 22 years since REmake.
I think it's even more apparent when you realize that every game dev and publisher has been pushing for GRAPHICS GRAPHICS GRAPHICS but none of them have really managed to make a game that looks as good as Arkham Knight, which came out 9 years ago. The biggest sign that game development has gone to shit is that everyone is fixated on developing one part of a game and they can't even do that right.
Also there needs to be some kind of law against subreddit mods being people who work for the company. That's a fast way to make sure nobody trusts you when you can manipulate what opinions spread and what don't.
That was a rule on Reddit, I think Riot were the ones that eventually broke that rule and it has become SOP for companies to have their community managers run their subreddits now too. So yeah, just another example of Riot being turbofags that have ruined modern gaming.
 
People keep calling things RPG's when they are not for example hack and slash games are not RPG's C Diablo you do not have any choices in that game it's a completely linear story nothing wrong with that but people need to apply the label correctly if the story doesn't change based on any of your choices and no matter what you do the ending is still still the same that's not an RPG either see fallout 4
 
That was a rule on Reddit, I think Riot were the ones that eventually broke that rule and it has become SOP for companies to have their community managers run their subreddits now too. So yeah, just another example of Riot being turbofags that have ruined modern gaming.
I forget which time - the fact there's multiple shows how bad it was - but during one of the sexism scandals way back in the day it really got out to the wider League community that the jannies were Riot-approved when they kept deleting threads attempting to talk on the disgusting actions Rioters had performed. I forgot if it led to like a subreddit lockdown or not.
 
People keep calling things RPG's when they are not for example hack and slash games are not RPG's C Diablo you do not have any choices in that game it's a completely linear story nothing wrong with that but people need to apply the label correctly if the story doesn't change based on any of your choices and no matter what you do the ending is still still the same that's not an RPG either see fallout 4
Nah, that'd exclude most JRPGs.
 
Grand Theft Auto Chinatown Wars fucking sucks. Who thinks these controls were good? Who thinks the cops and wanted system were good? Who thinks all these terrible minigames were good?

It suuuuuuuuuuucks. It sucks so bad.

People keep calling things RPG's when they are not for example hack and slash games are not RPG's C Diablo you do not have any choices in that game it's a completely linear story nothing wrong with that but people need to apply the label correctly if the story doesn't change based on any of your choices and no matter what you do the ending is still still the same that's not an RPG either see fallout 4
You can make a strong case that an RPG is any game that presents numbers related to game mechanics to the player in any way, rather than making them only known to the developer.

"Role-playing game" is such a useless, intentionally vague categorization that it's not worth trying to determine what does and doesn't fit into it.
 
I think it's even more apparent when you realize that every game dev and publisher has been pushing for GRAPHICS GRAPHICS GRAPHICS but none of them have really managed to make a game that looks as good as Arkham Knight, which came out 9 years ago. The biggest sign that game development has gone to shit is that everyone is fixated on developing one part of a game and they can't even do that right.
Everyone wants to be modern day Crysis, but they keep forgetting the main lesson of Crysis, which is art direction being extremely important. Because nobody ever posts the visual AIDS snow or alien butthole levels from Crysis in their "zomg best graphics ever" threads, it's always the nice, colorful tropical beaches of the first level, or the night levels and their crazy lighting. Again, the only game I can think of since Arkham Knight that is visually impressive is Alan Wake 2, a game made for 70 million Euro, by a studio that has less employees total than are assigned to making one Call of Duty map.
 
Everyone wants to be modern day Crysis, but they keep forgetting the main lesson of Crysis, which is art direction being extremely important. Because nobody ever posts the visual AIDS snow or alien butthole levels from Crysis in their "zomg best graphics ever" threads, it's always the nice, colorful tropical beaches of the first level, or the night levels and their crazy lighting. Again, the only game I can think of since Arkham Knight that is visually impressive is Alan Wake 2, a game made for 70 million Euro, by a studio that has less employees total than are assigned to making one Call of Duty map.

The main lesson of Crysis is actually that if you target only high-end PCs and snub midrange equipment (and therefore consoles), you'll hemorrhage money.
 
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