Sony hate thread

Imagine this: four different endings. 1) Everyone is happy around the fire being friends (if you were nice to everyone). 2)Only those you befriended are with you around the fire. 3)You leave to explore the world and start anew somewhere else (if you decided you did not want to befriend anyone). 4) You leave but the people you befriended come with you.

That would have been interesting.
 
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Aloy should never have gotten a second game. Her character exists solely to serve the plot of the first game by the end of which she finishes her arc in a cathartic way. She's antisocial and I've seen people claim she's gay but from what I've played she's asexual unless the player chooses to flirt with random characters regardless of their gender.

She's a 1-to-1 clone of her world's version of female Oppenheimer and therefore has a hard time relating with other characters much like highly gifted people do in real life. Aloy's life's purpose is to complete the work of her original copy/mother. After accomplishing that she goes to discover the world alone.

In the second game they hint at her lack of ability to make any real connections but it feels like the writers coward out in favor of the emerging plot and don't bring it up later despite the growing feeling in the player's mind that she kind of sucks.
That character model looks nice.
It's fan made isn't it?
 
Yea, there were only a couple decisions that made any difference and that was really just who helped you at the endgame. And I'm not actually sure it made much of a difference in the difficulty.
None of the companions really do anything besides a few lines of dialogue here and there and maybe an extra health pot or some other useless resource. I don't even think befriending the fat weaponsmith chink has any impact on whether or not you get those grenade launcher things right before the end. Except for taking the one dude's offer to duel him to the death and recruiting the exile from the DLC, it's probably harder to not recruit everyone and I'd imagine most players that make it to that point did so without even trying.
That character model looks nice.
It's fan made isn't it?
No it's real. That looks like dyed carja blazon armor hfw version (I don't think you can dye armor in hzd). The angle hides some of the fat face.
 
None of the companions really do anything besides a few lines of dialogue here and there and maybe an extra health pot or some other useless resource. I don't even think befriending the fat weaponsmith chink has any impact on whether or not you get those grenade launcher things right before the end. Except for taking the one dude's offer to duel him to the death and recruiting the exile from the DLC, it's probably harder to not recruit everyone and I'd imagine most players that make it to that point did so without even trying.

No it's real. That looks like dyed carja blazon armor hfw version (I don't think you can dye armor in hzd). The angle hides some of the fat face.
Interesting.
Maybe if they had not given her the final atomic Karen meltdown face and a hit of personality I would have had a second look at the game.
 
this is the end of gaming
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That character model looks nice.
It's fan made isn't it?
That's the crazy part -- she didn't actually look horrible in the first game. The initial design samples for her looked far better of course, but the final product in-game wasn't horrific. The for most part. They did certainly beat the original design with an ugly stick or two, but the result wasn't too bad. She looked like your average, everyday 4 or 5.

But the second game just fucking wrecked her. It's truly astonishing how much these developers (and most western devs now) utterly loathe beautiful women. Or even ordinary women. They can only seem to churn out 2's and 3's these days. It used to be a joke that the only people who complained about beautiful women in video games were fatties and faggots who couldn't get laid and were jealous of people who could. The sad thing is that was right -- and now those very same losers are in charge of character designs all across the board.
 
Second, but yes. The excuse was that they wanted a properly modeled body to design the costumes for.
Why, those dirty little pervs :story: So sanctimonious and yet so naughty.

Guess sexualizing women is just fine when they do it (or when they're ugly as sin).

Of course, then there was the time they fully modeled Ellen Page's reproductive organs (inside and out) on her in-game model. Let us hope they were guessing when they did that rather than pioneering a new "intimate" actor imaging technology. I forget if it was the David Cage game that did that or TLOU goons, though neither would surprise me.
 
Do the Horizon games ever explain why the "evil" tribe are evil as opposed to the tribe Alloy is from?

I played the first game for probably 20 hours and the chief guy just went "those people are big baddy bads go kill them."
 
>$60 being "budget friendly" rather than the standard video game price.

Wish we could turnback time to the good old days.....
A faggot retard back in the late 90s could make the argument that $60 is budget friendly because Chrono Trigger was $80 and Phantasy Star IV was $120, but they'd still be wrong. Sixty bucks has always been, and still remains steep for a video game. It was a nice time back in the 2000s when everything was on discs, nothing exceeded $50 unless it came with a lightgun or something, and older games could still be found for pennies on the dollar.
 
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