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- Apr 30, 2024
Not as far as I remember, they even kept the jiggle physics.Didn't they censor Ashley's ballistics too?
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Not as far as I remember, they even kept the jiggle physics.Didn't they censor Ashley's ballistics too?
Good on em. Cause none of the modern re-releases do.Not as far as I remember, they even kept the jiggle physics.
This was before 2014 and the modern retardation.Good on 'em. 'Cause none of the modern re-releases do.
The whole "no saves, no passwords" makes a bunch of NES games a lot more difficult than they should be, and any "those games were designed for children, skill issue" people forget that they also assume you have unlimited time on your hands too, as children tend to have.
Training yourself in a game is still a thing... not as common as before, but it exists. The thing is that as an adult you get to a point where you wind up asking yourself "is it worth it?", because you have more shit going on in your life than you do as a kid.The thing I realized going back and playing a bunch of 8 bit stuff recently was that I had to really train myself to beat the games. Where was now I can just go back to an auto save on a modern game, something like Mega Man I had to go and analyse and train doing certain parts of levels if I had a hope of beating it all the way through.
The thing I realized going back and playing a bunch of 8 bit stuff recently was that I had to really train myself to beat the games. Where was now I can just go back to an auto save on a modern game, something like Mega Man I had to go and analyse and train doing certain parts of levels if I had a hope of beating it all the way through.
This is why emulation and save states are really just awesome things that massively improve QoL immensely. People will claim that "you didn't really beat the game", but they should be ignored.
Learning how to play a hard game is a big part of the fun. Castlevania 1 with savestate spamming just ruins the game. If you play it as intended you get very good at it and the whole experience ends up being incredible, it's more like climbing a mountain.
I can see if you just want to keep your place but otherwise I wouldn't even say you played the game, at some point it's more like content tourism.
My friend, do i have the solution for you:Good point. But with Castlevania, there were certain bosses near the end of the game where I was getting smashed and couldn't work out how to beat them and having to go back and beat a bunch of levels constantly just to reach that boss again to try and learn its patterns with whatever lives I had left was something I didn't have time for. So I just made a save state and used that to try things against the boss till I worked it out.
I had trouble too but overcoming that and putting it altogether makes the entire game.Good point. But with Castlevania, there were certain bosses near the end of the game where I was getting smashed and couldn't work out how to beat them and having to go back and beat a bunch of levels constantly just to reach that boss again to try and learn its patterns with whatever lives I had left was something I didn't have time for.
This is why emulation and save states are really just awesome things that massively improve QoL immensely. People will claim that "you didn't really beat the game", but they should be ignored.
The game is like 40 mins long if you don't die.
My friend, do i have the solution for you:
View attachment 6124755
Literally the only sub-weapon you need, as it freezes enemies on sight, especially if you have a multiplier.
I think it's fair to use them as checkpoints, and maybe to overcome blatant bullshit design but that's a slippery slope.Learning how to play a hard game is a big part of the fun. Castlevania 1 with savestate spamming just ruins the game. If you play it as intended you get very good at it and the whole experience ends up being incredible, it's more like climbing a mountain.
I can see if you just want to keep your place but otherwise I wouldn't even say you played the game, at some point it's more like content tourism.
Is there any reason to buy it given they run perfectly well on multiple emulators and can be upscaled and enhanced that way?Why didn't you fuckers tell me GOG added the ORIGINAL Resident Evil Trilogy
it's also great because you can use whichever controller you prefer, even keyboard/mouse combo.This is why emulation and save states are really just awesome things that massively improve QoL immensely. People will claim that "you didn't really beat the game", but they should be ignored.