The Elder Scrolls

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Man, i had a blast playing Morrowind in the last weeks.
Basically, i created a custom class which had hand-to-hand and unarmored as major skills being a Dark Elf.
Got to the top in all base factions (even Thieves Guild & Fighters Guild). I chose House Redoran 'cus they are the only based ones in the game (Hlaalu are basically whores and Telvanni are just enough shizo to don't bother them).
Now i'm into Tribunal after finishing the Main Quest.
I basically started with punches and now i created a skirt with near all the Bound spells.
 
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I'm a fan of Wabbajack lists mostly so I can discover new mods to add to my own ever-growing mod lists (mostly Skyrim since I keep my NV and Morrowind mod lists fairly unchanged, man I should get back to Oblivion one day) as well as how to structure and keep huge mod lists stable (the nightmares oh hail the nightmares) but otherwise they don't stick around for long in my storage. This one is probably the only one I've actively been looking forward too since Foreverphoenix's stuff, I will admit mostly because of the production value. From my small dicksword interactions with the maker and his jannies they seem...stubborn at times, mostly the maker, not a good sign. The test build for Ultima had a flashbang of a fucking menu screen (pure bright white) and the list maker was almost strangely antagonistic about changing it, despite it being a terrible idea to begin with. He said he will make his own but having a...flashbang placeholder is retarded and defending it was even more retarded.
(space for topic separation) That aside, since I haven't seen it mentioned (unless I'm legally blind), the long standing website dedicated to /tesg/ was unfortunately shut down 3 months ago as the owner (and one of the last people left of the original /tesg/ group) could no longer fund it.
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Years of history, gone forever (aside from archives)...is what you'd think. With the help of the well known, long standing /tesg/ member Baloney Pony, author of various helpful Rentry guides and avid neocities enjoyer (no the new website isn't hosted on neocities unfortunately), the website lives on in an...significantly simplified format, might be better for some people who prefer that, still looks neat. Various guides have been ported and/or rewritten to fit the format and various followers and links were recovered to place on the website, the old website is largely still archived. URL is the same too. I mainly wanted to post this in rememberance of the happy memories of /tesg/ and because I forgot to write more "guides" so I figured I'd write this to start and then get to work.
Man, i had a blast playing Morrowind in the last weeks.
Basically, i created a custom class which had hand-to-hand and unarmored as major skills being a Dark Elf.
Got to the top in all base factions (even Thieves Guild & Fighters Guild). I chose House Redoran 'cus they are the only based ones in the game (Hlaalu are basically whores and Telvanni are just enough shizo to don't bother them).
Now i'm into Tribunal after finishing the Main Quest.
I basically started with punches and now i created a skirt with near all the Bound spells.
Hell yeah, there really is no game like Morrowind eh?
 
I wish Todd would hurry the fuck up with TESVI, Morrowind and Skyrim can only be replayed so many times, the astronomically long dev times for games pisses me off, other then GTA VI it would probably be the top selling upcoming game but they dont want to even show anything, fucking Starfield
 
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I wish Todd would hurry the fuck up with TESVI, Morrowind and Skyrim can only be replayed so many times, the astronomically long dev times for games pisses me off, other then GTA VI it would probably be the top selling upcoming game but they dont want to even show anything, fucking Starfield
I have such low expectations for TES6 I almost wish it would be canceled, because it would spare me the sadness of a shit game that took over 15 years to come out.
 
Well, i'm playing Daggerfall Unity.
It's a fucking blast and very hard.
I'm a little late here, but Archeologists Guild is apparently a good choice that adds a lot to skills that, whilst they actually WORK now in DFU were otherwise not really used for much.

I hear Warm Ashes is pretty good too.
Yeah, i installed near anything in the DREAM recommended modlist except the quest pack 1.
 
I'm a little late here, but Archeologists Guild is apparently a good choice that adds a lot to skills that, whilst they actually WORK now in DFU were otherwise not really used for much.
Archaeologists' Guild also adds a nifty locator device that lets you find quest items in dungeons more easily. It's not really needed though.
 
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>Fallout thread is more popular than Elder Scrolls thread
ES fans are starving for official content to talk about, though imo that's a blessing in disguise. Much as I think modders do what Bethesda can't be bothered or can't constantly do, there's not much to actively talk about until a major mod release drops.
 
>Fallout thread is more popular than Elder Scrolls thread
ES fans are starving for official content to talk about, though imo that's a blessing in disguise. Much as I think modders do what Bethesda can't be bothered or can't constantly do, there's not much to actively talk about until a major mod release drops.
I'd rather TES die a quiet death than go the way of Fallout tbh.
 
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