Stop Killing Games (EU edition) - Moldman vs. Publishers

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1/4 of the way there and Sweden has reached its minimum threshold.
 
The contents are about what you'd expect from another JewTube game "dev", but thanks to this we now get to meet the merry band of faggots, three of which are now a part of the human centipede:
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Speaking of ThePrimeAGen (The third guy), maybe someone should investigate him considering I've seen rumors of him taking down a video from pushback over being against Blizzard unionizing.
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As for Thio, he's suck a gaslighting cunt, that I frankly think he deserves a thread. He even heart reacted to a comment calling him a retard basically.
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I guess their endgame is for Kotaku to pick up the story and somehow portray this as a GG2.0 harassment campaign.
Would be funny considering what Ross is actually orchestrating would be better activism than Kotaku's entire existence. What are they gonna try and slander him with, sexism or something?

Realistically their only way is to try and get private investigators to dig dirt up on him, which has at least been semi proven true based on one of his Q&As where someone told Ross that a private investigator PR firm on behalf of Ubisoft went to a fan Discord. If they can't assassinate his claims, they're going to try and assassinate his character by any means necessary.

https://youtu.be/Jezi1bE4xvc
 
Three of those men look like they own white vans with "free candy" written on them. Remaining looks like he's in the process of trooning out.
Jeff Geerling is the only one out of the bunch that has a wife (Admittedly a lard) and kids. His videos are rather inoffensive stuff, like Raspberry Pi tinkering, homelab stuff, and Linux stuff.

The rest are dickbags.
 
If they can't assassinate his claims, they're going to try and assassinate his character by any means necessary.
Eh, if if they were to find something, the petition is functionally separate from Ross himself. He's the spokesman, but at this point it has enough steam to go on its own. Its also part of the legal framework of the EU, so the worst a PR war against Ross would do is potentially slow signatures.
 
I assumed this was an old, resurfaced video. This was 4 days ago.
Looks like the original stream is from May 8, so pretty old. No idea how to embed Xitter posts, so here's the (hopefully correct) link.

While trying to find the original interview VOD, I've noticed the most recent available VODs on both JewTube and Twitch are 2 weeks old, so it seems our girlboy nuked the latest streams.
Comments seem to be Chernobyl'd too, there's like 2 mentioning SKG. Considering that Sponsorblock hightlights the "games preservation" portion, it's almost certain Mald is still deleting comments.
 
Two faced Jason the game preservation enthusiast
"one of us, one of us"

Archive in the Jason Hall thread
I love how he disingenuously worded it as if the company itself would still have to bear the burden of keeping it online instead of private server type solutions handled by people with an interest in self-hosting or other non-publisher related or draining manners, what a disingenuous retard
 
Two faced Jason the game preservation enthusiast
"one of us, one of us"

Archive in the Jason Hall thread
It stands to note, that none of Hooded Horse's game catalogue is seemingly a GAAS (games as a service) title beyond what is stipulated on Steam's licensing, 8 out of 12 of its titles are available DRM Free on GOG including 3 early access titles, Manor Lords, Terra Invicta, and Xenonauts 2
It would've been more fruitful to ask a developer or Publisher with experience with a GAAS title, like Coffee Stain Studios' Deep Rock Galactic, but Hooded Horse has seemingly no games relying on central servers
 
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Looks like Mutahar (SomeOrdinaryGamers) is discussing about the Stop Killing Games campaign. A bit of a shame that he really didn't do much research into Pirate Software outside of his viewer count on YouTube shorts.

He also makes the classic argument that, right now, it would be really hard to preserve some of these GAAS titles, so we should exclude those types of games from the initiative.

The only reason those games are so hard to preserve is because of the horrendous practices by the developers. There is no reason for those games to be constructed in such a subpar way, so these types of games should not be made.

You could make a car in a way that it breaks within a month, and you could make it impossible to fix all the issues you caused by the way it's made.
Giving someone like that leeway because the problem they caused is too hard to fix is retarded.
 
Looks like Mutahar (SomeOrdinaryGamers) is discussing about the Stop Killing Games campaign. A bit of a shame that he really didn't do much research into Pirate Software outside of his viewer count on YouTube shorts.

Nigger makes half of his videos thanks to the info from here but can't be bothered to type "Pirate Software" into the searchbar on the farms before shitting this out

:stress:
 
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