LORD IMPERATOR
kiwifarms.net
- Joined
- Aug 4, 2020
They're even dumber, because they thought this activist pandering would be popular and wasted billions of dollars on it. At least the Disney SW fans are paying for what they want.Corporate executives are the fucking dumbest people on the planet, second only to people who like Disney Star Wars.
Modern corporate Disney paid 4 billion dollars for the rights to Luke Skywalker and the Jedi, only to tell the world that these hallowed heroes suck ass through a straw and should be replaced by Mary Sue bimbos who aren't even attractive like anime waifus or Angelina Jolie. Then they're surprised that it's not making money and the fans want to burn them at the stake. It's as stupid as getting people who hate Halo to make Halo and turning it into a hollow copy of all the games that it is not. This is the kind of stupid that modern corporate nepotism farts out. These people never had someone say ''no'' to them, so they think they can do whatever they want, to whoever they want, and screw over other people's favorite things.
If it wasn't for civilization keeping them safe, these would be the first people to win the Darwin Awards the hard way, through Natural Selection.
Ironically enough, SWTOR's Smuggler storyline is a far better take on that archetype. Smuggler on the run, trying to make a living, fighting against an evil empire, except this time, with blaster shotguns and crotch kicks. Oh, and the story's funnier, too.So, while watching MauLer and MetalCommander stream Outlaws, I think it gets a bit more hate than it actually deserves. It's not like Dustborn or Concord where they are malicious DEI propaganda projects meant to radicalize faggots. Outlaws is more like standard corporate mandates to create Star Wars: GTA and then doing a mediocre job at it. Open-world stealth mechanics are inherently contradictory, but they are profitable so it makes business sense to have it. Having a mediocre flight sim makes sense in a Star Wars sense too. QTE minigames are also in GTA. Having faction points makes sense. What GTA does right and Outlaws does wrong is the right to be a murder hobo and make no apology for it while Outlaws has to make our protagonist Chaotic Good.
Yes, the takedown animations are silly and stupid, yes, it's silly that a tiny girl's fists are better than her gun, yes the AI is poorly programmed, but I can recognize it as a game, which is more than I can say for Dustborn. Dustborn needs to fail--and is--for the good of society. Outlaws is just very expensive, poorly thought out corporate slop.
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