Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Aah I just remembered this since we are talking about patents and copyright in relation to pikemon. There is this game called Tibia, a MMORPG that is almost 30 years old and lots of games and private servers spawned from it over the years.

One of these games are a mix of the Tibia and Pokemon, something called PokeXGames or Poketibia.

I never heard anyone talking about it in english youtube so it was quite hard to found some videos since most of it is in portuguese or spanish. It is something that is big but not big enough to be on nintendo radar, bit enough for people to put real money on it and make money for the dev team through premium account, coins and so on.


Have you ever heard of it? I knew of it but never played, but I remember watching some videos of the same idea with One Piece instead and it was quite cool to see the world being interpreted in a different lens of gameplay.

 
This feels incredibly late by Nintendo Lawfare standards. How long’s Palworld been available now?
I think they went after Glazed something like 12 years after its initial release, so this may also be incredibly timely by their standards.

I wish. Hackrom autists are autists and they hate that people would use their "inventions" in other games and not let it be open sources, so lots of functions are absent from other games that could've be. We could've had the best pokemon emerald ever made, but not in this situation.
I’m surprised anyone was able to nail down the Fire Red Enhancement Project, or whatever it’s called, that’s been the basis for 11,000,000 FR romhacks since. If only some of the autists that have left romhacking for full-on development jobs could shake a few open sourced tidbits loose…
 
This happened with Gen 3 in the exact same way and it might happen with XY onwards
what were the criticisms of Gen 3? the running shoes and multiple bikes, evil teams, good story, actual parents, challenging endgame content, natures, hidden bases, multiple berries, non annoying way to get special pokeballs, and poke contests were all massive improvement over Gen 1+2 plus with the gamecube games and remakes it was absurdly easy to get the full Dex.
 
what were the criticisms of Gen 3? the running shoes and multiple bikes, evil teams, good story, actual parents, challenging endgame content, natures, hidden bases, multiple berries, non annoying way to get special pokeballs, and poke contests were all massive improvement over Gen 1+2 plus with the gamecube games and remakes it was absurdly easy to get the full Dex.
People were really upset about the inability to transfer from 2 to 3 back in the day. It was baby's first dexit. Tedious TM usage and type diversity in the Hoenn dext were also common complaints.
 
This feels incredibly late by Nintendo Lawfare standards. How long’s Palworld been available now?
I don't get what Nintendo's trying to do here from a business standpoint. Either strike right after release or don't strike at all, and wait for it to fall into irrelevancy like all Pokeclones do. It was already starting to lose steam, when was the last time you heard of Palworld? They're gonna Streisand it all over again.

XY and the Gen 7 games also had some missing features, that people have noticed later on, years after the game was released. As mentioned earlier, the Gen 7 games didn't have dex entries for Pokémon not in the Alolan dex, and there isn't an option in the PC to check your Hall of Fame teams, as it was replaced by a guy that stands outside of the League entrance, that says the first team that you beat the game with, and the team that you last defended your Alolan title. I remember a quote from a YouTuber that summed up this in a nutshell: "X & Y, the ending was unfinished. Sun & Moon, the last third of the game was unfinished."

And the Gen 7 games downgraded the Player Search System, which was THE best implementation of the multiplayer system in the games, was replaced with the Temu version of it in the Festival Plaza. Roto-Loto in USUM was also the Temu version of the O-Powers in Gen 6.

XY and the Gen 7 games had good aesthetics for the regions that they were based on, and the game UIs were better than the Switch game UIs, which will probably be enough for some people to defend those games. HMs not being needed to navigate the world in the Gen 7 games also is enough for people to defend those games.

Some people really didn't like how USUM weren't actual sequels to SM, but a "retelling", since Lusamine's role in the story got butchered heavily in USUM.
Funnily enough, when I first played those games I made a document where I wrote my thoughts and I noticed the E4 thing:
"This Generation’s E4 challenge is a joke. The challengers you have to defend your title from only have 5 Pokémon, you get back at Mount Lanakila for winning instead of your own house, the Hall Of Fame records are saved by some dude that only lists the first and last challenges, and he only tells the species names of the Pokémon used, with no other information other generations have like moves or nicknames."

Alola suffered a death from a thousand cuts. On the surface it's a perfectly serviceable game, especially to people who don't play Pokemon games too often, but the deeper you go the more you notice all the missing features and odd design choices.

It's the tiny things, like those you mentioned, and all these I remember off the top of my head: there being less special wallpapers, trainer classes no longer having unique encounter themes, Game Freak spitefully giving megas horrifying dex entries, Lillie's heartfelt moment in Poni island in SM being replaced with some Exeggutor sidequest in USUM, Ultra Hallway, triple and rotation battles being removed because Game Freak can't optimize their games to save their lives, the tutorial lasting half the damn game, the ride theme being vastly inferior to the route music it replaces, the routes being mostly straight lines, the player character smiling blankly in every cutscene, the robotic animations during cutscenes that rival the setpieces in Skyrim. By the end of this laundry list it's not tiny at all.

Oh, and the Rotom dex is an annoying fucker who deserves to be punted into next week, you can't use the map or his retarded Roto-Loto while he's giving you advice you didn't ask for, which he does so every fucking time you open the menu or click on the map. Do you know how many times I tried clicking his eyes, misclicked and opened the map, and had to sit through his stupid fucking dialogue to finally click the Loto?

what were the criticisms of Gen 3?
It's not so much how it ended but how it started. Ruby and Sapphire were the first attempt at a franchise reboot, complete with a Dexit. Game Freak later backed down from this by releasing Kanto remakes to make all Pokemon catchable, but their original intent was to start anew. And then there was also the fact that the latter half of the game is just running away from Wingull and Tentacool.
 
Welp, it finally happened - Nintendo and Gamefreak have a lolsuit against the Palworld Devs.

To save you all giving The Verge a click
There’s one thing we can conclude from this: Game Freak is really fucking butthurt that someone made a better monster game than them. That’s the common thread among rom hacks they take down.
Pocketpair’s response is the best, basically “sorry we have to waste our time and resources with legal concerns instead of making a game that people enjoy”.
This feels incredibly late by Nintendo Lawfare standards. How long’s Palworld been available now?
They wanted to wait until soon before the Switch 2 announcement so everyone will sweep this under the rug.
 
what were the criticisms of Gen 3?
People meme up the "Too Much Water" thing, but it's still valid. That is a TON of mapspace with nothing interesting going on and the stuff that is interesting is a pain to reach because the surfing mechanic sucks balls. Tons of wasted potential.

Would have been better if they'd just gone for differentiated surfing tiles that don't cause random encounters and added less boring looking points of interest.
 
I don't get what Nintendo's trying to do here from a business standpoint. Either strike right after release or don't strike at all, and wait for it to fall into irrelevancy like all Pokeclones do. It was already starting to lose steam, when was the last time you heard of Palworld? They're gonna Streisand it all over again.
The only thing I can think of that’d make any sense - and it’s Japanese copyright law, so that’s already a losing battle - , AND isn’t just a case of Nintendo/Game Freak being INCREDIBLY petty, is that whatever Nintendo’s Legal Team was looking into when repeatedly asked by dipshits on Twitter back at the height of Palworld’s Hype was just Patent Infringement, and this is just the standard cookie cutter shit they have to send out.

Realistically, yes I do believe Nintendo/Game Freak ARE, in fact, this petty, and this is just a lolsuit invoking Streisand…
 
People meme up the "Too Much Water" thing, but it's still valid. That is a TON of mapspace with nothing interesting going on and the stuff that is interesting is a pain to reach because the surfing mechanic sucks balls. Tons of wasted potential.

Would have been better if they'd just gone for differentiated surfing tiles that don't cause random encounters and added less boring looking points of interest.
I've never thought that the water was bad, but the barebones ocean with those rocks were. And the wild enconters being mostly winguls and tentacools fucking sucked.

Emerald seaglass changed it by adding some small islands with green patches with wild pokemon and some trainers. Just adding small stuff to the map helps a bunch to break the big sea of just ocean routes.

Screenshot_20240919-164853-771.png
 
I've never thought that the water was bad, but the barebones ocean with those rocks were. And the wild enconters being mostly winguls and tentacools fucking sucked.

Emerald seaglass changed it by adding some small islands with green patches with wild pokemon and some trainers. Just adding small stuff to the map helps a bunch to break the big sea of just ocean routes.

View attachment 6433282
Several questions:
- Are there still general surfing encounters?
- Is starting surfing still a break in your movement?
 
Several questions:
- Are there still general surfing encounters?
- Is starting surfing still a break in your movement?
Yeah, there is even a dexnav function that shows what pokemon appear on the area, and there are hidden pokemon that are much rarer, so you can find them too

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The starting surfing is the same as the normal game (I did play some hack that was seamless, that was quite cool)

Screenshot_20240919-191455-643.png

I love the background in Seaglass, so soulful.

Did anyone ever played Azure Platinum here, could share some thoughts about it?
 
Regarding Alola, I'll admit I'm a fan of it - tropical aesthetics and Pokemon go together like peanut butter and jelly and its cast of characters is as strong as Gen 1's to an oldhead like I - but would be foolish to deny its flaws like the USUM story retelling as well.

Another thought on kids growing up/the nostalgia reassessment for various gens, I am curious on how a lot of the older starter designs will be seen as kids that, ah, started out with them grow up. Especially since they're redoing models like the Kanto starters to look more on-model, or for example Incineroar's "pop out of pokeball", "standing", and "victory roar" poses have been redone to be a lot less hammy/more serious (by Pokemon standards) in SS/SV than they were in Gen 7. I now see Gen 6 and 7 starters on the level of "humanoid" that Blaziken and Gen 5 starters are - IE "just" standing up at this rate - compared to say, Scorbunny or Quaquaval. Though anyone who remembers my starter talk a hundred pages back know I'm pro-Incineroar and also feel nu-starter designs are actually (and usually) good, just need a lot better posing in terms of animalism and less "personality" (exactly like the new Roar animations).

This kind of goes to my earlier thought on a lot of mons would probably be beloved if they debuted in earlier generations or got "retrofitted" to Gen 1 and 2 watercoloring, posing as Sugimori would draw them, or even sprited a la the hideously/wonderfully ugly Gen 1 and beta Gen 2 sprites. The perfect example I can give is Komala - there's a cut koala pokemon from Gen 2 beta that's EXACTLY like Komala in design! Yet you can tell an official art then would make it feel a lot more natural like a wild animal and a lot less.... cartoony, Nu-pokemon-y, despite they'd be the exact same design as the actual Komala. Or hey, official stock art of existing Pokemon then versus their official art now. Y'know?
 
Pokemon Go's new season is...already starting to suck (shocker, I know). It's based on the Dynamax and Gigantamax mechanics, and long story short everybody is mixed about it (see the spoiler). We finally got the Galar starters with Hattena, but for some reason only the Kanto staters can use Dynamx with Wooloo and Skwovet (No Gigantamax yet). Oh yea, Niantic decieded to "update" (note: fuck up) raids by making bosses spam more charge moves you can't even see, and they lowered catch rates. Kyorgre and Groudon were nuking people in my raid group, and I lost 3 Pokemon within 3 seconds because of the bugs.

It gets better: remember that Ultra Beast event that was mentioned a few months ago? Well Niantic decided to nerf some of the Ultra Beasts like Kartana and Lunala, so if you invested any time and money on the event, it was all for nothing. October's Community Day Pokemon is a fucking Sewaddle, one the most useless bug Pokmemon. On the bright side, this month gave players a shit load of Stardust from the Ponyta community day and now some Psychic event that just started (Stardust is what you use to level Pokemon with their respective candies).

So you start off with a chain that gives you a Wooloo and Skwovet with Dynamax (You have to get pokemon with Dynamax on them). After you build them up, you go to local power spots to fight Dynamax bosses with a seperate currency that's pretty controversial (Energy). After you beat the boss, you get your rewards, and can place a Pokemon to get you candy that's from the Pokemon you picked. Right now you can only fight the Kantos and Beldum, who just came out a day ago. Players have been mixed about Dynamax, but honestly it's a shitty event.

That currency? It's some energy you collect from visiting power spots and walking every 2 kms (You also fight Pokemon in Power Spots), but you can only collect up to 800 energy points; however, you can go over 800 points with your hard-earned wage slave bucks, goyim. Once you hit the 800 cap, you better open up your wallet if you want to get the most out of Dynamax. It gets better because after you beat the boss, you're given the option to get more rewards and premium balls with pokecoins. Oh yea, the harder the boss the more energy you need to even do a fight (tier 1 bosses cost 250 energy, tier 3 is 400. Have fun, f2p faggots). You can't really farm Dynamx Pokemon after beating them because it takes over a two or three days for another fight to pop up. By the way, you get little to nothing from these Dynamax fights including the 3 star fights that take fucking forever because the bosses are tanky af. It's cool knowing your Pokemon can farm candy for you for 1 or 2 days, but if you're not in a populated area you ain't getting shit.

So what can you do with your new Dynamax Hundo Charizard? Well...nothing out of Dynamax fights. You can't use Dynamax or Gigantamax in raids or even Pvp, so it's nothing more than a shitty side game that's supposed to look like easier to do than raids. Getting people for anything above a 3 star is going to be a nightmare. As of now, we only have Dynamax Skwovet, Wooloo, Kantos, and Beldum (I don't know why they didn't give it to the Galar starters), and like I said you have to rebuild a new Pokemon from scratch if you want Dynamax/Gigantamax on them. People aren't going to be happy if they need to rebuild another Venasaur or Charizard just to have Gigantamax on it. Some players found it funny how certain power sports where you collect energy were in old abandoned locations. This could have been fun, but once again Niantic fucked up.
 
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Did anyone ever played Azure Platinum here, could share some thoughts about it?
It’s still getting patched, due to all the crashes and bugs. Not terribly different from Renegade Platinum except for all the incorporations from the anime. Supposedly there will be another version with the difficulty settings made adjustable rather than strictly enforced. I’d give it a few months.
 
It’s still getting patched, due to all the crashes and bugs. Not terribly different from Renegade Platinum except for all the incorporations from the anime. Supposedly there will be another version with the difficulty settings made adjustable rather than strictly enforced. I’d give it a few months.
Found just one so far.

But lets see this bit:

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Then.

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Me neither, fucking retarded chimp, no fuck off and die.

Also, I didn't remember how much they improved the Pokemon Contests from third gen to fourth Gen, I had a blast competing in one of them, it is quite cool to see such improvement.

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Pokemon Go's new season is...already starting to suck (shocker, I know).
Between this and the stupid ass lawsuit, I'm really starting to reach the "fuck Pokemon" phase. SV were embarssments, and as good as Arceus is, Palworld does it much better imo while also being early access. They may be slightly different sub-genres, but ultimately Palworld is what Arceus SHOULD of been. Pokemon Sleep is also fucking cancer and even a year after release nothing has improved (bringing this up because its apparently such a revolutionary idea that Nintendo went on to patent it, and its a perfect example of how complacent them and GF are).

I didn't play GO for like the first 6 years (I do have a day one account though) because when it first came out, there was absolutely nothing to do and gyms and stops were so sparse you had to drive to all of them. Now after about 2 years of consistent play, I'm pretty much at the end game (minus account level, you gotta no life like mad to hit 50 in less than several years), got several 4k's, mega's, ect. I'm set for all raids, then this shit comes in and invalidates all of that.

All with a new system specifically tailored to data collection (where Niantic makes their real money) that wants more money to particpate more than 5 minutes a day. For Pokemon that can only be used in those specific encounters AND NOTHING ELSE. But this same pay to play logic doesn't apply to remote passes, where even if I'm willing to pay, you only let me do 5 a day... because you can't also make money off my data... Greedy double dipping bullshit. Every single time Niantic seems ready to take one step forward, they do a somersault backwards at mach 8 into a fucking wall.

I'm aware Nintendo fucked them in a lot of ways early on, but we're 8 fucking years into the game at this point. This level of incompetence is inexcusable.
 
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