Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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After 2030 we'll start seeing 3-hour Youtube videoessays like "The Hidden Genius of Sword and Shield", "Pokemon Sword and Shield: a Retrospective", or "Was Scarlet and Violet That Bad?" made by 20-year-olds who are too nostalgic for these games to acknowledge their flaws. Mark my words.
...and they will be promptly BTFO by videos over 15 years old by that point that shit on the games. Sword and Shield will not magically get better by that point.
There is a reason we don't see "Was Action 52 a hidden gem?" kind of videos, shit games stay shit.
BTW Generation 5 was fantastic and anyone who cried about it for whatever reason(the most common one being about the designs of new pokemon or lack of Pikachu, neither of which impact the actual gameplay) is a hysteric and a prime example of why this franchise collapsed in quality. Just look how optimistic sure of itself Gamefreak was then, and how safe they played it with a barren tech demo just a generation later with XY, a game that made SURE that you remembered KANTO. The first pokemon you will encounter is always a Pidgey, the first forest you get to is a carbon duplicate of Virdian Forest, you get a second set of starters from KAAANTOO, all of them get a Mega Evolution, and to top that off there is older Pokemon everywhere, with much less new Pokemon to account for that(a trait all later games would also have, Gens 3 and 4 had much more new Pokemon versus returning ones). Masuda listened to all the haters that shit on one game he really poured his heart out on, and made sure to never make anything that takes effort ever again, and honestly, with how the fanbase ended up looking today, can anyone blame him for taking the bag and running with it? The biggest criticism of Gen 5 was lack of KANTO in it and Gamefreak made sure to deliver on it in every single generation onwards.
 
I've suspected that the Pokemon fandom's complete 180º on gen 5 is related to this. The fandom didn't suddenly change their minds, it's the people who grew up with it finally reaching an age where they can have an internet presence and defend the childhood games they loved.
Yeah, there's no deeper truth to it, the people who grew up with the games are just sentient enough to defend them now. This happened with Gen 3 in the exact same way and it might happen with XY onwards, though I kind of doubt it since even now a lot of the Kalos fans get laughed at for even trying (especially interesting because, given XY's release dates, now should be peak XY defense force hours). Maybe Z-A will change that, who knows, but I doubt that the objectively worse games will get nearly as much reappraisal as the simply controversial ones. The most you see about XY these days is the same lamenting of their lost potential that's been going on for over a decade now, alongside wishing for megas to come back (also an ongoing thing, since at least 2019 but arguably 2016). (Before you stop me, yes you can argue that BW are inferior to HGSS on an "objective" level, and even saying "objective" here is tenuous given that we're talking about the quality of video games and not the workings of the universe, but come on. Dexit is a much bigger deal than a lack of following Pokémon, or even a postgame region.)

What I'm really interested in are the Alola games. Those were relatively well-received on their release and haven't been shat on much since (at least not in the same ways as what came after, or even before it) and I have a feeling that their reputation is just going to deteriorate as time goes on. What they introduced started as a breath of fresh air from the Pokémon formula but just became a newer, more generic Pokémon formula and I think people will connect a lot of those dots to Sun/Moon and sour on those games as consequence. Hell, I'm already seeing a lot of that bitterness now when people reflect on the Zygarde sidequest (due to Z-A) or bring up the way they handle third versions. Competitive autists have always been bitter because of Incineroar, they don't count.
The entire fandom isn't going to turn on it or anything, but I think those games will end up having a core set of autists that defend them to the death while the rest of the fandom either doesn't care or doesn't like them.
 
The big hero ended up being Volcarona who took Vanillite, the bug insect knight one and an enemy Volcarona lvl 100.
Volcarona one of the only gen 5s I love, it's great. Dunno about that hack though but his catch rate suuuuucks. It's worse than some legends in catch-rate.
 
lets give the psychic elite four member a field that makes dark attacks not work.
Wait, did they actually add things like that in the update? I don't remember Emerald Rogue having BS like that before, it would give them advantageous terrain/weather near the end but never outright make up new effects as far as I recall. Are you just talking about Sucker Punch getting blocked because Psychic Terrain nullifies priority moves or did it actually give blanket immunity to the Dark type?
 
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I've suspected that the Pokemon fandom's complete 180º on gen 5 is related to this. The fandom didn't suddenly change their minds
I kind of did. In 2011 I was a Gen 5 hater, and I still don't like it all that much, but XY and then especially SwSh were so bad that it made me appreciate BW much more. I'd now rate it above all the mainline 3d games and Gen 1 but below Gens 2, 3 and 4.

Yellow was my first game and the first one that I beat but I sure as hell won't defend it. I hate Pikachu and it was a shitass starter. Yellow all the broken mess of Gen 1 but without the ability to start the game with a cool starter and shitter gym fights because they changed them to mirror the anime.
 
Wait, did they actually add things like that in the update? I don't remember Emerald Rogue having BS like that before, it would give them advantageous terrain/weather near the end but never outright make up new effects as far as I recall. Are you just talking about Sucker Punch getting blocked because Psychic Terrain nullifies priority moves or did it actually give blanket immunity to the Dark type?
I’m wondering that too. Psychic Terrain shuts down so many Dark types just due to that type’s penchant for leaning on priority attacks and status; Weavile, Kingambit, non-Protean Greninja, and Prankster Grimmsnarl get stuffed as soon as it goes up. But, I couldn’t bear to go without my main man sun abuser Houndoom.
 
Masuda listened to all the haters that shit on one game he really poured his heart out on, and made sure to never make anything that takes effort ever again, and honestly, with how the fanbase ended up looking today, can anyone blame him for taking the bag and running with it? The biggest criticism of Gen 5 was lack of KANTO in it and Gamefreak made sure to deliver on it in every single generation onwards.
Remember Masuda's comment about ORAS being easier than RSE because kids like phones? The more I think about it, the less it seems like he's saying "I'm an out-of-touch executive who just wants to see number go up" and the more it feels like "the last time I tried to create a great game you shat all over it, I'm not putting any more effort and I'm getting rich anyway, fuck you". And unfortunately he was proven right, gen 5 is the worst-selling generation and the two Switch generations' sales are only behind gen 1.

What I'm really interested in are the Alola games. Those were relatively well-received on their release and haven't been shat on much since (at least not in the same ways as what came after, or even before it) and I have a feeling that their reputation is just going to deteriorate as time goes on.
I'm not so sure as the Alola games are still regarded very positively. It could go either way, but I hope it deteriorates, I hate gen 7 more than I probably should. As you said, a lot of Alola's innovations are being overused to the point of becoming the new status quo (most blatantly, Hop and Hau, Paradox mons being ripoffs of Ultra Beasts, and Teams Skull, Yell and Star being extremely similar), but even some of the things Alola "innovated" were not all that great.

Trials and gyms are my biggest example. When the Alola games came out, I thought I was taking crazy pills. Everyone was droning on and on about how trials were such a breath of fresh air and so much better than gyms, and I couldn't for the life of me understand why. Both involve fending off weak Pokemon while completing a puzzle so you can take on the boss and get your reward. Sure, there are some minor differences, you fight wild Pokemon instead of trainers, the boss has a few gimmicks, and you get 4 stamps instead of 8 badges, but in the end they're not different enough to warrant the celebration trials received.
 
Wait, did they actually add things like that in the update? I don't remember Emerald Rogue having BS like that before, it would give them advantageous terrain/weather near the end but never outright make up new effects as far as I recall. Are you just talking about Sucker Punch getting blocked because Psychic Terrain nullifies priority moves or did it actually give blanket immunity to the Dark type?
I’m wondering that too. Psychic Terrain shuts down so many Dark types just due to that type’s penchant for leaning on priority attacks and status; Weavile, Kingambit, non-Protean Greninja, and Prankster Grimmsnarl get stuffed as soon as it goes up. But, I couldn’t bear to go without my main man sun abuser Houndoom.
crunch didint work when i tried to use it on my Gyarados and Tyranitar. they had dragon dance and life orb on if that means anything.
 
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I've suspected that the Pokemon fandom's complete 180º on gen 5 is related to this. The fandom didn't suddenly change their minds, it's the people who grew up with it finally reaching an age where they can have an internet presence and defend the childhood games they loved. I suspect this because I'm guilty as fuck of defending Black and White for being my first and favorite games, and because I've seen it happen to other games in long-running franchises like Sonic Unleashed, which was considered divisive when it released in 2008 but started being seen as a classic around 2018 or so.

After 2030 we'll start seeing 3-hour Youtube videoessays like "The Hidden Genius of Sword and Shield", "Pokemon Sword and Shield: a Retrospective", or "Was Scarlet and Violet That Bad?" made by 20-year-olds who are too nostalgic for these games to acknowledge their flaws. Mark my words.
I think it's more than gen 5 was a massive shock to the system that took time for people to get over their gut reactions to. Up until that point, new games had only ever added and added to the series. I think gen 5 is the first time anything major was ever taken away—the completely new pokedex, the radical change in setting, the new elite four system, etc.

A lot of people hated BW because it was an upset compared to previous games, and it took a long time for people to realize that a lot of those changes were improvements. Literally the biggest complaints about Unova at its release were that it was too different and didn't feel like Pokémon amymore.
 
I think it's more than gen 5 was a massive shock to the system that took time for people to get over their gut reactions to. Up until that point, new games had only ever added and added to the series. I think gen 5 is the first time anything major was ever taken away—the completely new pokedex, the radical change in setting, the new elite four system, etc.

A lot of people hated BW because it was an upset compared to previous games, and it took a long time for people to realize that a lot of those changes were improvements. Literally the biggest complaints about Unova at its release were that it was too different and didn't feel like Pokémon amymore.
Those cinematic camera angles were a bit much, I have to admit. Also the proto-Streetpass C-Gear and cross-platform Dream World stuff was an awkward middle step. Still, a lot more good than bad came from Gen 5.
 
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Volcarona one of the only gen 5s I love, it's great. Dunno about that hack though but his catch rate suuuuucks. It's worse than some legends in catch-rate.
This hack gave me a level 1 egg larvesta but it was also catchable in lvl 75 form. It wasn't that hard, bow those thunder niggas are hard as fuck go catch it.
 
I've suspected that the Pokemon fandom's complete 180º on gen 5 is related to this. The fandom didn't suddenly change their minds, it's the people who grew up with it finally reaching an age where they can have an internet presence and defend the childhood games they loved. I suspect this because I'm guilty as fuck of defending Black and White for being my first and favorite games, and because I've seen it happen to other games in long-running franchises like Sonic Unleashed, which was considered divisive when it released in 2008 but started being seen as a classic around 2018 or so.

After 2030 we'll start seeing 3-hour Youtube videoessays like "The Hidden Genius of Sword and Shield", "Pokemon Sword and Shield: a Retrospective", or "Was Scarlet and Violet That Bad?" made by 20-year-olds who are too nostalgic for these games to acknowledge their flaws. Mark my words.
As someone who played for the first time last week. It really blenda with the fourth generation for me. It is almost the same thing. Of course the innovations, it brought (reutilizable TMs) are something that I experienced before with hackroms. The 3d graphics aren't something that I liked. The city I hated the. Ost was that circular full 3D one since it felt gigantic for no apparent reason other than to make you walk. The battle mechanics I dont even think we could call innovations since it was dropped later and never brought back unlike third gen doubles. The season thing is just an extrapolation of the day night cycle of the second and the environment of the third, thing that was also present in sinnoh with the fog and hail.

I really don't think it innovated that much, it felt almost the same as the other DS games for me, but with more 3D.

As for the pokémon, they don't seem anything different from the fourth gen to me. It wasn't a big chain breaker that was the 3 gen in relation to the first and second (and even the second was way more rounder than the first). I actually dislike the tradition of having similar pokemon with the same purpose like the bidoofs/sentrets/zizagoons and the early birds. I would much prefer to see a system like crystal clear that depending of where you start and how many badges, the pokemon would scale with that. I see this game as a little step up from the fourth gen personally. Nothing revolutionary like the current hackroms that using a very unstable base manage to create new mechanics not originally present there. (Like the gigantamax function that I played in the sword and shield demake some weeks ago)

Even problems like the HM use was bothersome to this day. Of course the usage wasn't as infuriating like in gen 2 or 3 that you needed 2 full pokemons to have all hms in the team, but since the hack rom I played was way way harder, I needed every single move (and the move deleter war after the 5 or 6 badge, since it still had the "cant delete hm moves to avoid softlocking" bullshit.

There are some stuff that I didn't mention when talking about the blaze black hack rom, but some itens were given in 6 quantity (exp share and lucky egg). So instead of having to switch itens every time I wanted to use, I could just give one each and have a more similar to later gens with exp share working with all other pokes.

Switch levelong sucks dick and I love the new exp share method of raising all pokes instead of just one. Making the griding easier.
 
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I’m looking to see if there’s a romhack out there yet that just piles every single QOL hack into one game. Radical Red and Elite Redux come close with essentially Showdown levels of ease-of-team building. Has there been one that goes even further? Maybe one that’s not gen 3?
 
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Welp, it finally happened - Nintendo and Gamefreak have a lolsuit against the Palworld Devs.

To save you all giving The Verge a click
Nintendo and The Pokémon Company have filed a patent infringement lawsuit against Pocketpair, which makes the game Palworld.
From Nintendo’s press release:
Nintendo Co., Ltd. (HQ: Kyoto, Minami-ku, Japan; Representative Director and President: Shuntaro Furukawa, “Nintendo” hereafter), together with The Pokémon Company, filed a patent infringement lawsuit in the Tokyo District Court against Pocketpair, Inc. (HQ: 2-10-2 Higashigotanda, Shinagawa-ku, Tokyo, “Defendant” hereafter) on September 18, 2024.
This lawsuit seeks an injunction against infringement and compensation for damages on the grounds that Palworld, a game developed and released by the Defendant, infringes multiple patent rights.
Pocketpair didn’t immediately reply to a request for comment.
Palworld, which is still in early access, became one of the first big gaming hits of 2024 when it launched in January, selling more than five million copies in three days.
The survival / crafting game, which has been described as “Pokémon with guns,” has your character working with monsters (“Pals”). But some of Palworld’s monster designs are remarkably similar to pokémon, and people almost immediately called out Palworld for the apparent ripoffs.

This feels incredibly late by Nintendo Lawfare standards. How long’s Palworld been available now?
 
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The Pokémon TCG dropped its Stellar Crown set last week and I've been playing around with it on Live.

Sa far its effects on the meta is interesting. Origin Forme Palkia VSTAR might be coming back due to Terapagos ex (has an attack similar to Palkia VTSTAR's but does damage based on how many Benched Pokémon you have), Area Zero Underdepths (boosts the amount of Benched Pokémon a player can have from 5 to 8 if they have a Tera Pokémon in play), Noctowl (has an Ability that lets you search your deck for 2 Trainer cards and put them into your hand if you have a Tera Pokémon ), and Glass Trumpet (lets you attach an Energy from your discard to up to 2 of your Benched Colorless Pokémon).
Welp, it finally happened - Nintendo and Gamefreak have a lolsuit against the Palworld Devs.

To save you all giving The Verge a click
I had a feeling this would happen eventually but I'm surprised its due being labeled as patent infringement rather than one based around copyright given that the biggest complaint surrounding Palworld was that some of the Pals were too close to Pokémon design-wise. I wonder what PocketPair did to set that alarm off?
 
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This feels incredibly late by Nintendo Lawfare standards. How long’s Palworld been available now?
My thoughts in the palworld thread is basically "this has been going on for so longit shouldn't even have any legal ground to stand on as a case".

where the fuck were nintendo's lawyers when every fucking company ever was doing pokemon inspired game designs or pokemon clones during the 90s-2000s huh? There's a FUCKING ANIMORPHS ONE.
ANIMORPHS IS NOT A LICENSE YOU WOULD LOOK AT AND GO "HMM YEAH, POKEMON!" BUT NO IT'S POKEMON. THE STINKIEST KNOCKOFF IMAGINABLE. DID THAT ONE "JUST GET A PASS JUST BECAUSE IT WAS GAMEBOY"? OK WHAT ABOUT THE MILLIONS OF NON NINTENDO CONSOLE GAMES THAT ARE POKEMON CLONES THEN?
WHERE THE FUCK WERE YOUR LAWYERS NINTENDO?
 
I’m looking to see if there’s a romhack out there yet that just piles every single QOL hack into one game. Radical Red and Elite Redux come close with essentially Showdown levels of ease-of-team building. Has there been one that goes even further? Maybe one that’s not gen 3?
I wish. Hackrom autists are autists and they hate that people would use their "inventions" in other games and not let it be open sources, so lots of functions are absent from other games that could've be. We could've had the best pokemon emerald ever made, but not in this situation.

Welp, it finally happened - Nintendo and Gamefreak have a lolsuit against the Palworld Devs.

To save you all giving The Verge a click


This feels incredibly late by Nintendo Lawfare standards. How long’s Palworld been available now?
I fucking hate patents so much, it is literally making people lives worse for money. Instead of sharing it to achieve better results, you just sit on it and doesn't help anyone other than you. Game patents are even worse: check this out:

"A game system, a game method, and a game program, which allow the user to enjoy a game with peace of mind even if a bias is provided in predetermined parameters. The game system is configured to acquire, as available environment information indicating an available environment for a game to be executed on a user terminal used by the user, information indicating a type of an operating system (OS); and determine a parameter to be used to provide a content to the user each time the user performs an input operation on the basis of the information indicating the type of the OS associated with the user at the time of the input operation."

This is what the PC patent says. what THE FUCK does it even mean
 
View attachment 6356223

The future of pokemon looks so bright.
Season 2 from what I heard tried to fix season 1, but people still hate Lyko and her shitty, gay Pokemon. After nearly 2 years of SV-related content, Paldea is still the least liked region.
I find this odd, because you're not wrong... but I started with 5, finished Black all the way through, then played through both Y and X fully (and can remember doing so with clarity) before Alpha Sapphire and Omega Ruby... only to greatly prefer Emerald to all of ORAS, have little-to-no affection for Kalos outside of its shockingly useful Nuzlocke setup, and rank every single Unova game behind the original 3 Hoenn ones.

Most of the people I know who like the series are similar. One friend played through Gold all the way through, his favorite is Ruby. Another started with Sun and his favorite is Pearl.
For casual players, your theory mostly holds true. Whatever generation they started with, whatever region they played through first, is probably their favorite. (Relevant: View attachment 6426550)
But does this still apply to hardcores? :thinking:
I started with Red/Blue, but I prefer Gen 3 and 4.

After 2030 we'll start seeing 3-hour Youtube videoessays like "The Hidden Genius of Sword and Shield", "Pokemon Sword and Shield: a Retrospective", or "Was Scarlet and Violet That Bad?" made by 20-year-olds who are too nostalgic for these games to acknowledge their flaws. Mark my words.
I doubt anybody will defend SV unless ZA and Gen 10 will be worse than SV. Bottle caps were the only good things about SV, and that's not enough to defend the rest of those turds.
 
Yeah, there's no deeper truth to it, the people who grew up with the games are just sentient enough to defend them now. This happened with Gen 3 in the exact same way and it might happen with XY onwards, though I kind of doubt it since even now a lot of the Kalos fans get laughed at for even trying (especially interesting because, given XY's release dates, now should be peak XY defense force hours). Maybe Z-A will change that, who knows, but I doubt that the objectively worse games will get nearly as much reappraisal as the simply controversial ones. The most you see about XY these days is the same lamenting of their lost potential that's been going on for over a decade now, alongside wishing for megas to come back (also an ongoing thing, since at least 2019 but arguably 2016). (Before you stop me, yes you can argue that BW are inferior to HGSS on an "objective" level, and even saying "objective" here is tenuous given that we're talking about the quality of video games and not the workings of the universe, but come on. Dexit is a much bigger deal than a lack of following Pokémon, or even a postgame region.)

What I'm really interested in are the Alola games. Those were relatively well-received on their release and haven't been shat on much since (at least not in the same ways as what came after, or even before it) and I have a feeling that their reputation is just going to deteriorate as time goes on. What they introduced started as a breath of fresh air from the Pokémon formula but just became a newer, more generic Pokémon formula and I think people will connect a lot of those dots to Sun/Moon and sour on those games as consequence. Hell, I'm already seeing a lot of that bitterness now when people reflect on the Zygarde sidequest (due to Z-A) or bring up the way they handle third versions. Competitive autists have always been bitter because of Incineroar, they don't count.
The entire fandom isn't going to turn on it or anything, but I think those games will end up having a core set of autists that defend them to the death while the rest of the fandom either doesn't care or doesn't like them.

XY and the Gen 7 games also had some missing features, that people have noticed later on, years after the game was released. As mentioned earlier, the Gen 7 games didn't have dex entries for Pokémon not in the Alolan dex, and there isn't an option in the PC to check your Hall of Fame teams, as it was replaced by a guy that stands outside of the League entrance, that says the first team that you beat the game with, and the team that you last defended your Alolan title. I remember a quote from a YouTuber that summed up this in a nutshell: "X & Y, the ending was unfinished. Sun & Moon, the last third of the game was unfinished."

And the Gen 7 games downgraded the Player Search System, which was THE best implementation of the multiplayer system in the games, was replaced with the Temu version of it in the Festival Plaza. Roto-Loto in USUM was also the Temu version of the O-Powers in Gen 6.

XY and the Gen 7 games had good aesthetics for the regions that they were based on, and the game UIs were better than the Switch game UIs, which will probably be enough for some people to defend those games. HMs not being needed to navigate the world in the Gen 7 games also is enough for people to defend those games.

Some people really didn't like how USUM weren't actual sequels to SM, but a "retelling", since Lusamine's role in the story got butchered heavily in USUM.

I fucking hate patents so much, it is literally making people lives worse for money. Instead of sharing it to achieve better results, you just sit on it and doesn't help anyone other than you. Game patents are even worse: check this out:

"A game system, a game method, and a game program, which allow the user to enjoy a game with peace of mind even if a bias is provided in predetermined parameters. The game system is configured to acquire, as available environment information indicating an available environment for a game to be executed on a user terminal used by the user, information indicating a type of an operating system (OS); and determine a parameter to be used to provide a content to the user each time the user performs an input operation on the basis of the information indicating the type of the OS associated with the user at the time of the input operation."

This is what the PC patent says. what THE FUCK does it even mean

This patent shit almost makes China's flagrant disregard for copyright almost defendable, if they weren't a totalitarian state that makes the lives of their citizens hell, to keep the CCP and its members pampered.
 
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