- Joined
- Jun 27, 2014
...that awkward feeling when you feel like the only one looking forward to something.
I hope it does do well, really. I'd love nothing more.
I just have a fairly good feeling it won't.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
...that awkward feeling when you feel like the only one looking forward to something.
CLANG. This sounds like you won't be able to get the best ending unless you buy fucking microtransaction bollox
Hmmm. Sounds a bit grindy to me.
I'll believe that when I see it.
Not too bothered either way. But is there ship to ship combat? That's what I want to know.
I liked driving the Mako. Anyone who says its handling is unrealistic has no understanding of how tanks steer and certainly not future space tanks with jump jets.
Groan. So basically they're aiming at the Tumblr shipping / headcanon demographic. This is why DA:I was so pants, because the characters solely existed as background colour and not as actual parts of the plot. Morrigan in DAwas plot important as her quests affected the ending, as did Alistair's quests, and so on. ME2 got it right as well - you don't do the sidequests, you end up fucking yourself.
To be brutally frank, this whole "let's see how many genderspecials we can shoehorn into the game" is actually problematic because it reduces the alien races that you can pork to the Green Skinned Space Babes that Captain Kirk had such a lively time with and which the Tumblrina crowd would decry massively. It's just tokenism. Yeah, have your genderspecial shoehorning if you must, but actually make them a relevant part of the plot and narrative, not just there for its own sake and/or fanservice.
I actually blame Baldur's Gate II and its fandom for this. BG2 was an excellent, excellent game, but it unfortunately popularised romance sidequests. Granted, it didn't document them, they were just thrown in and the various romances were very nicely written and tied into the plot and suchlike really well, but the hordes of squeeing fangirls who wanted to ship Aerie and Viconia and Haer'Dalis arguably gave Bioware a reason to load their future games more and more with this sort of thing, to the point at which in DA2 your romance is a fucking plot tumour the size of a melon.
Needless to say, I bet you any money that there'll be at least one character who is all "have I mentioned I am trans today?" and stuff.
Could be good, although the crafting in DA:I was not particularly good and seemed thrown in because it had to be. Crafting in RPGs should be reserved for either legendary weapons and artifacts (viz. Crom Faeyr et al. in BG2, the witcher gear in Witcher 3) or sufficiently in-depth to make it interesting (viz. configuring the flagship in Star Control 2, reworking the various modules and/or modding them in Elite Dangerous). It shouldn't be "combine 3 kg iron ore with 2 kg wood and 1 kg osmium to see what has the most plusses," SKYRIM.
I'm still gonna buy The Long Journey Home (now appearing in April) over this.
I think the worst part about Tumble's obsession with shipping plots is their ideas of a good romance are so goddamn boring. Love triangles, unrequited affection, a heart sweet dying; these are all taboo because the people Bioware now panders too absolutely hate it when anything bad happens to their OCs and kin characters. Their idea of a good romance is two queer brown girls blushing at each other for ten hours before finally holding hands and smooching. And somehow that's "powerful".
RPGs should learn to stick with reputation systems. When a game tries to use a universal good/evil system it's rarely consistent or the choices are so blatant that it's like the game is asking if you want to save a bag of kittens or drown them yourself. I'll drown the kittens on the next playthrough thx
RPGs should learn to stick with reputation systems. When a game tries to use a universal good/evil system it's rarely consistent or the choices are so blatant that it's like the game is asking if you want to save a bag of kittens or drown them yourself. I'll drown the kittens on the next playthrough thx
Also in the Mass Effect universe interspecies sex and even marriage is pretty common. That's why it feels strange and out of place when you suddenly run into a gay couple and the game obnoxiously shoves in your face how brave and progressive it is.
That's why Dragon Age: Origins really was the only Dragon Age game to many people. The series went from having to hack your way through possessed, mutated mages who only seek to spread pure agony to.. a discussion about a friend of a friend being trans. I fought a giant vagina monster that pumped out Darkspawn but nah, let's talk about that shit instead.
I bailed on that conversation as soon as it started because fuck that. The world's at stake and I'm just gonna sit around in a bar having some dumbass conversation about gender politics? The worst part is you couldn't even challenge it. You had three options: "oh wait you're a man?", " "when did you realize you're a man?", or "I should go". Not that I would care about telling TransShep she wasn't really a man because again, I have to save the fucking world. But it really shows how nu-Bioware's writers just cannot accept someone as heroic if they don't think and act exactly like how they do.
I also don't understand the point of that anyway. What does it really contribute? Nothing. No one ever deadnames him. No one ever excludes him from their circles. No one even asks any kinds of questions which don't totally reinforce his identity. Apparently this dark fantasy world is one where every color in the gender and sexuality rainbow enjoys absolute validation and no one ever says anything about it. That character was there because Bioware wants someone to say nice things about them in a blog post.
You're almost right. The series went from dark fantasy with moments of light hearted bants sprinkled a little bit here and there to Dragon Age: The Anime where you could choose ANY waifu/husbando complete with fanfic-tier writing. THEN it went to having talks about trannies while your PC stares blankly and offers no meaningful input to any conversation.The series went from having to hack your way through possessed, mutated mages who only seek to spread pure agony to.. a discussion about a friend of a friend being trans.
You're almost right. The series went from dark fantasy with moments of light hearted bants sprinkled a little bit here and there to Dragon Age: The Anime where you could choose ANY waifu/husbando complete with fanfic-tier writing. THEN it went to having talks about trannies while your PC stares blankly and offers no meaningful input to any conversation.
I bailed on that conversation as soon as it started because fuck that. The world's at stake and I'm just gonna sit around in a bar having some dumbass conversation about gender politics? The worst part is you couldn't even challenge it. You had three options: "oh wait you're a man?", " "when did you realize you're a man?", or "I should go". Not that I would care about telling TransShep she wasn't really a man because again, I have to save the fucking world. But it really shows how nu-Bioware's writers just cannot accept someone as heroic if they don't think and act exactly like how they do.
I also don't understand the point of that anyway. What does it really contribute? Nothing. No one ever deadnames him. No one ever excludes him from their circles. No one even asks any kinds of questions which don't totally reinforce his identity. Apparently this dark fantasy world is one where every color in the gender and sexuality rainbow enjoys absolute validation and no one ever says anything about it. That character was there because Bioware wants someone to say nice things about them in a blog post.
Yep. Baldur's Gate 1 featured Eldoth Kron, a sneering, womanising bard who lives for his own gratification and nobody else's and has a quest involving courting a super rich noble's daughter. If by courting you mean "seducing into a life of travel and finding herself for which she's completely unsuited in reality and who acts as a huge fucking load on the rest of the party." It was really rather nuanced. But nu-Bioware wouldn't write anything like that, because Eldoth has a banter with Shar-Teel, a violent she-warrior with a short temper, in which he tells her that her lot in life is to bake cookies and spit out children. (The fact that this leads to Eldoth's being stabbed in the face is neither here nor there.) If they did that, they'd be reeeeee'd at for being MISOGYNIST because of that line.
Baldur's Gate 2 had Edwin, a smug and obviously evil wizard who gets a lead on a Nether Scroll, which is a legendary record of uber-powerful primordial magic. You go into the crypts and nick it and he sets about decoding it. Later he works out the spell encased in it and casts it. It turns him into a woman, which is played for laughs at the deeply sexist and smug Edwin's expense. They wouldn't dare do this would nu-Bioware. The transtrender mob would eat them alive.
Using DA:I as a control (because we all seem to be doing that for example)
The game is gonna be generic as all hell both in gameplay and story because anyone with an iota of talent at Bioware fucked off once their Star Wars MMO flopped. It's all industry newbs and dangerhairs left at that studio.
The fact that Andromeda has cycled through 3-4 writing teams despite not being released yet just affirms that this new Mass Effect game is going to suffer from the same setting and narrative issues that ME2 and 3 had. Trying (poorly) to do a hard sci-fi story with an ever-changing team of writers guarantees you'll have lore problems down the line.
Also, can we take a minute to appreciate that Bioware fucked themselves so hard letting Casey Hudson write the ME3 ending on his own that they had to set the next game in a different galaxy to get away from the plot armageddon he created?
I also don't understand the point of that anyway. What does it really contribute? Nothing. No one ever deadnames him. No one ever excludes him from their circles. No one even asks any kinds of questions which don't totally reinforce his identity. Apparently this dark fantasy world is one where every color in the gender and sexuality rainbow enjoys absolute validation and no one ever says anything about it. That character was there because Bioware wants someone to say nice things about them in a blog post.
I thought DAO was mainly David Gaider, who was responsible for the excellency that is Baldur's Gate?
Gaider was not involved with the company til BG2Okay correct me if I'm wrong, but I'm nearly 70% positive that Gaider wasn't a writer while he worked on BG. I think Gaider didn't start as a lead writer until Neverwinter or something.
Also DAwas mainly Gaider. He was the lead writer for that game and is responsible for the main story, a few origin stories, Morrigan, Alistair, Zevran(?), and some other shit. Hepler was in charge for most of the dialogue in Orzammar if I remember and she was the writer for Anvil of the Void/A Paragon of Her Kind. Which is the Branka quest line. Other writers worked on shit like the Circle questline and the Redcliffe Connor questline.
I'm hoping EA told them knock off the social justice shit and make a game that people want to buy.