Mass Effect Andromeda: Shitstorm Edition - RIP Biowear

Sojus garbage doesn't make money and EA has a long history of being very unforgiving with studios that don't make money.
That's not how these people think.

Right now Social Justice is popular with young people. That's what their data says. And they want to broaden their potential demographic as much as possible. This has occurred in subtle ways like advertising avoiding being "objectifying".

Realistically limiting the game's demographic to it's actual fans would be more useful long term but to EA Mass Effect Andromeda is already a pretty big risk given the shitstorm Mass Effect 3 had. Plus since DAI didn't rock the boat with sales and was pretty loaded with sjwish themes it's shown that it hasn't affected sales that much. As far as the company is concerned so long as they don't directly insult their fans like with Ghostbusters 2016 it should get a lot of sales because "diversity".

Bare in mind the studio has already made a hard stance on how they want their female characters to be ugly on purpose. And they've already done this with one of the main party members.

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Bioware fucks this up on the heels of Inquisition they could be shut down.

At this point being shut down isn't what's going to happen. Rather the studio will just be merged into another. Bioware is already bleeding developers and most of the old guard has already left. In 10 years it'll just be Bioware in name only, much like Atari.
 
Sojus garbage doesn't make money and EA has a long history of being very unforgiving with studios that don't make money. If Bioware fucks this up on the heels of Inquisition they could be shut down.
Why "on the heels of Inquisition?" That makes it sound as if you think Inquisition was some sort of failure. It really wasn't. It got great critical reception and really good sales. I doubt Bioware are on thin ice with EA.

https://en.wikipedia.org/wiki/Dragon_Age:_Inquisition#Sales
 
I dont get what people mean either when they say DA:I was filled with sjw shit. TBH it was a perfectly fine game and I loved the hell out of it. You had two gay only romances and some trans dude you didn't even need to talk too. Hell you could even murder him if you wanted. I don't know how MA:A is gonna be but I doubt they'll shove sjw shit down our throats. And sperging about it reaches critical GG autism levels.
 
Hhrm. I'll wait until Andromeda is out for a bit and user reviews are in. One of the saddest things about the way the trilogy ended is that it effectively destroyed the world that had been built up in the previous games. We'll see how Andromeda deals with that.

As for the new characters that have been announced... I kinda like how the asari looks. I don't think she looks forcefully ugly. More androgynous, which makes me think of ME1 where they really pushed the "asari have no gender!" thing.
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I just hope the company gets some descent writers, if you're gonna have movie-like RPGs, you should have a solid plot and good writing. That was sorely lacking in DA2 and ME3. DA:I had issues, but it felt a lot more cohesive than DA2.
 
I dont get what people mean either when they say DA:I was filled with sjw shit. TBH it was a perfectly fine game and I loved the hell out of it. You had two gay only romances and some trans dude you didn't even need to talk too. Hell you could even murder him if you wanted. I don't know how MA:A is gonna be but I doubt they'll shove sjw shit down our throats. And sperging about it reaches critical GG autism levels.

The SJW crap is actually my most minor concern, and I've hailed from the GG autismfest.

I just don't hold out a lot of hope the writing isn't gonna suck if they keep all the bad fanfic tier writers from ME3, who wrote so much cringey romance, plot hole riddled stuff that contradicted earlier canon details, and the entire ending in general.

Hhrm. I'll wait until Andromeda is out for a bit and user reviews are in. One of the saddest things about the way the trilogy ended is that it effectively destroyed the world that had been built up in the previous games. We'll see how Andromeda deals with that.

As for the new characters that have been announced... I kinda like how the asari looks. I don't think she looks forcefully ugly. More androgynous, which makes me think of ME1 where they really pushed the "asari have no gender!" thing.
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I just hope the company gets some descent writers, if you're gonna have movie-like RPGs, you should have a solid plot and good writing. That was sorely lacking in DA2 and ME3. DA:I had issues, but it felt a lot more cohesive than DA2.

The asari were pushed as "genderless", but even in-universe they were treated as female and even the asari themselves did nothing to disabuse anyone of this, not helped by their obviously female looks and their in-universe fanservice status. If ME:A can actually push the idea of them being genderless more convincingly than the previous games did at all, they will pleasantly surprise me.

The one on display is a step in the right direction aesthetically, at least compared to the original games.
 
I dont get what people mean either when they say DA:I was filled with sjw shit. TBH it was a perfectly fine game and I loved the hell out of it. You had two gay only romances and some trans dude you didn't even need to talk too. Hell you could even murder him if you wanted. I don't know how MA:A is gonna be but I doubt they'll shove sjw shit down our throats. And sperging about it reaches critical GG autism levels.

Less "filled with SJW shit" and more "the writing and worldbuilding has taken a marked turn for the worse, and in ways that seemingly correspond with Bioware's current batch of employees." Playing DA:I on its own is fine; play it after the first two games however and it's not only apparent that a lot of stuff was changed with very little regard for coherency and often in a way that pushed an agenda. The fact that we have so many current Bioware employees that yell about SJW shit doesn't help either.

Correlation is not causation, of course, but the combination of changes was enough to get people to notice.

You will notice, however, that SJW shit is the least of most's concerns about ME:A.
 
The SJW crap is actually my most minor concern, and I've hailed from the GG autismfest.

I just don't hold out a lot of hope the writing isn't gonna suck if they keep all the bad fanfic tier writers from ME3, who wrote so much cringey romance, plot hole riddled stuff that contradicted earlier canon details, and the entire ending in general.



The asari were pushed as "genderless", but even in-universe they were treated as female and even the asari themselves did nothing to disabuse anyone of this, not helped by their obviously female looks and their in-universe fanservice status. If ME:A can actually push the idea of them being genderless more convincingly than the previous games did at all, they will pleasantly surprise me.

The one on display is a step in the right direction aesthetically, at least compared to the original games.

But remember it's heavily implied individual Asari project a psychic field which makes them look more attractive to whoever's looking at them. They basically out beer goggles on everyone.
 
I dont get what people mean either when they say DA:I was filled with sjw shit. TBH it was a perfectly fine game and I loved the hell out of it. You had two gay only romances and some trans dude you didn't even need to talk too. Hell you could even murder him if you wanted. I don't know how MA:A is gonna be but I doubt they'll shove sjw shit down our throats. And sperging about it reaches critical GG autism levels.
I agree on the SJW criticism, but it's far from a fine game.
 
Hhrm. I'll wait until Andromeda is out for a bit and user reviews are in. One of the saddest things about the way the trilogy ended is that it effectively destroyed the world that had been built up in the previous games. We'll see how Andromeda deals with that.

As for the new characters that have been announced... I kinda like how the asari looks. I don't think she looks forcefully ugly. More androgynous, which makes me think of ME1 where they really pushed the "asari have no gender!" thing.
View attachment 164631

I just hope the company gets some descent writers, if you're gonna have movie-like RPGs, you should have a solid plot and good writing. That was sorely lacking in DA2 and ME3. DA:I had issues, but it felt a lot more cohesive than DA2.
As was said further up the thread, they've gone through 3 different writing teams that we know of. That never, ever bodes well.
 
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Less "filled with SJW shit" and more "the writing and worldbuilding has taken a marked turn for the worse, and in ways that seemingly correspond with Bioware's current batch of employees." Playing DA:I on its own is fine; play it after the first two games however and it's not only apparent that a lot of stuff was changed with very little regard for coherency and often in a way that pushed an agenda. The fact that we have so many current Bioware employees that yell about SJW shit doesn't help either.

Correlation is not causation, of course, but the combination of changes was enough to get people to notice.

You will notice, however, that SJW shit is the least of most's concerns about ME:A.
Did we play the same DA2? I wouldn't exactly call it consistent with the first game in well... just about any way. It retconned the shit out of a lot of DA1's lore, especially relating to the qunari.

The DA2 story was a rushed and incoherent mess of several different stories that were kinda hard to get invested in because a lot of it was written in kind of a soulless way (primarily as a result of it getting rushed so badly). DA:I's story I actually thought was leaps and bounds ahead of DA2's. It actually felt like a cohesive whole, and I thought the hole in the sky fakeout was kinda cleverly done with regards to the way the story was marketed.

I really feel like you're seeing stuff that isn't there when you say DA:I tried to push an agenda by having a transsexual npc (who you don't even need to talk to) and a few gay and bi characters (which all of them have). The only difference is that whereas DA2 used Anders' homosexuality as a quick aside for his character, DA:I actually integrated it into Dorian's motivation and made it into an actual character trait rather than something tacked on to fill a quota. It was in a slightly predictable way, but it felt better written than Anders.
 
Did we play the same DA2? I wouldn't exactly call it consistent with the first game in well... just about any way. It retconned the shit out of a lot of DA1's lore, especially relating to the qunari.

The DA2 story was a rushed and incoherent mess of several different stories that were kinda hard to get invested in because a lot of it was written in kind of a soulless way (primarily as a result of it getting rushed so badly). DA:I's story I actually thought was leaps and bounds ahead of DA2's. It actually felt like a cohesive whole, and I thought the hole in the sky fakeout was kinda cleverly done with regards to the way the story was marketed.

I really feel like you're seeing stuff that isn't there when you say DA:I tried to push an agenda by having a transsexual npc (who you don't even need to talk to) and a few gay and bi characters (which all of them have). The only difference is that whereas DA2 used Anders' homosexuality as a quick aside for his character, DA:I actually integrated it into Dorian's motivation and made it into an actual character trait rather than something tacked on to fill a quota. It was in a slightly predictable way, but it felt better written than Anders.

Actually, you're right.
DA2 wasn't so great either in that regard.
 
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