Assassin's Creed thread

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I have to say though, I have thoroughly enjoyed this shitshow.
  • the chinese architecture
  • stealing the banner from a reenactment group
  • stealing the sword from the best selling manga of all time
  • the torii gate
  • instead of a fictional PC like always, they picked the one nigger in Japan's feudal history just so they can justify a nigger PC despite his zero accomplishments
  • NPCs bowing to said nigger as he passes in the street and he towers over everyone
  • hiphop music when the nigger enters combat
  • historical research of said nigger comes from a history professor in Japan that is actually a white guy faking everything and citing himself on wikipedia
  • Nihon university figuring out that this fag was blackwashing Japanese history and firing him as he deletes everything
  • the focus on a nigger in Feudal Japan is because the lead writer is a monstrously obese BLM-loving white whore
  • some Japanese politicians start talking about the game's bullshit
  • Japanese audience making videos shitting on the game
  • the investors call where C-suite were skittish to answer a question about preorder numbers because they know the game is going to bomb
  • the most garbage animations in the series' history, can't even hide that shit in the trailers
  • the historical consultant that doesn't know jackshit and instead just writes catamite fanfics about historical characters
  • the 2 other big games from Ubisoft both flopping this year, causing them to delay the release by months so it launches during Black History Month
  • CEO admitting that half the dev team has never made a game before
Thank you Ubisoft. Your game is going to be dogshit and flop but at least this has been fantastic to follow. The comedy of this far surpasses the entertainment I've received from your last 4 Assassin's Creed games.
I'd like to correct one thing here. It wasn't a White guy, it was a Jew subverting history. No seriously, he's self-admittedly Jewish.
 
Okay not trying to be an asshole here, but are any of the games worth playing passed Black Flag. Because that's where I stopped and it seemed like peak.
Rogue is basically a mini Black Flag game. It is pretty short compared to a lot of the other games because they released this at the same time as Unity so people could still get their frequent AC fix without making the jump to next gen PS4/Xbox One. It's still enjoyable though.

Unity is fun. Parkour takes a bit of getting use to but Paris is probably one of their best done cities because there's all sorts of internal parts of a lot of buildings. The story is okay but it's not told well at all. The combat is still in the old AC2 style but parries don't result in autokills. It's a flawed but very fun game.

Syndicate is a neat concept and I enjoy the time period but the grappling hook bullshit really kills the fun of parkour and carriages get to be dull after a while. It's still fun to clear the map though. Story is a lot more clear, mainly because its more simple, and the characters aren't burdened by enormous tragedy so they are more entertaining. However you'll see some woke shit like helping Marx or some brief gay shit because this is done by Ubisoft Quebec, the same fags that are working on AC Shadows. If you can just tune out that shit, it's an alright game.

I can't comment on the RPG series (Origins, Odyssey, Valhalla) because I started out enjoying them and eventually never finished them all because they're so bloated, especially Valhalla.
 
I can't comment on the RPG series (Origins, Odyssey, Valhalla) because I started out enjoying them and eventually never finished them all because they're so bloated, especially Valhalla.
Yeah that's what I thought especially after trying to play Far Cry 5, it seemed like they just fill the map with shit and think it makes a fun game. I keep telling people level design is an art, and it should be respected.
 
, the parkour is totally neutered
the city just sucks. the wide streets and tall buildings mean at some point you have to zipline across like batman, and the river is a pain to cross. honestly outside of paris, ac3 onwards has just been fucking terrible for the parkour part of the gameplay. the cities are laughably small and not really suited for it. London being the exception, except the guns making combat a complete joke, and honestly it should have made combat harder, not easier. no one seems to go for a quick shot like they seemed to do in ac3 and 4.
People have been wanting an AC game set in feudal Japan for a decade plus, and Ubisoft manages to fuck it up. Slow clap for the shitty devs. Even slower clap for the even shittier publisher.
the main reason they didn't was probably layouts, like even the biggest places in japan probably sucked for parkour in the 1700s
 
the main reason they didn't was probably layouts, like even the biggest places in japan probably sucked for parkour in the 1700s
Disagree with that. AC 3, 4 and Rogue take place in locations with few tall buildings too and it did not matter. It should not make a difference.
 
AC 3, 4 and Rogue take place in locations with few tall buildings too and it did not matter.
it mattered to me. especially AC4 the towns are so small its crazy, boston and new york both were more open fields than real cities, the fast travel feels like a joke because you have 9 fast travel points in boston despite it being such a small area already. them not having internal for the most part doesn't help either
 
Rogue is basically a mini Black Flag game. It is pretty short compared to a lot of the other games because they released this at the same time as Unity so people could still get their frequent AC fix without making the jump to next gen PS4/Xbox One. It's still enjoyable though.
Also the only one that lets you play as the good guys.
 
Speaking of Black Flag, I've been doing quite a bit more work on it. Fleet missions are going pretty well, especially since I've been relying on the exploit to capture Man-O-War ships a LOT earlier than I should've been able to; even got myself a level 60 Man-O-War doing that. Haven't made too much progress on the main story as of yet, I've been grinding out various rewards and gear from islands, such as Templar Hunts and Assassin Contracts, and they've been useful for getting a ton of supplies. My only issue is, again, the parkour; the crappy jumping has made me fail missions more than once, even lost a rather easy Assassin Contract because of it. Bit of a shame, since the rest of the game is pretty solid, aside from the tailing missions; I want to hope that Ubi manages to fix the game with the upcoming rumored remaster, but I'm not holding my breath.
That is the only assassin creed I've ever put more than 300 hours into i don't know what it is with game st.... people's ships build up my own ships have some fleet battles maybe invade other factions naval bases put that in an MMO and I would literally pay you 15 bucks a month for it
 
Wait, WHAT?????
iirc it wasn't the ceo, but a whistleblower, so take it with a grain of salt.
that combined with the toxic positivity explains a lot tho.
Not a leak, it's straight from the horse's mouth during an interview on October 29th at the External Development Summit. Mistook him for the CEO but he's actually serving as the VP Executive Producer for the AC franchise at Ubisoft.
46:45 if the timestamp doesn't work
preservetube
 
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AC Valhalla is on sale so I picked it up. It immediately gave me 30 achieves from my playtime on Epic which is cool.

I don't care what anyone says, modern AC feels so good for completely 0 IQ after-work relaxation. Completing zones by doing puzzles, camps and upgrading gear. Cosmetics (suspiciously done like Hogwarts Legacy.. if not the other way... Makes u :think). It's also built towards AMD instead of Nvidia which is extra based.

Maybe the best part of Valhalla is how easily you can switch between focusing on parries and dodging. You can build into a colossal shield that explodes on parry instead of le dodge rolls. I remember my Eivor ending up looking like a crusader; heavy armor, flail and shield. Shit was kino.

I still wanna try more of the old AC games but when I was the most in love with Syndicate, it put me in a insta-lose respawn loop. Loved the building and upgrading of a gang. In fact, AC has always had those "upgrade your crew/HQ" feature which is the best trope in gaming. Hope they can lean back into that in the future games.

Also, seeing Basim in Valhalla after playing Mirage was cool.
 
Also the only one that lets you play as the good guys.

Is Rogue really worth picking up these days? I mean, I know the gameplay is the same as Black Flag for the most part, but what about the story? I ask, because I've talked a little bit about the older AC titles here back in September; was curious as to which one(s) could be called "based", a lot of people seemed to agree that Black Flag was the closest one.

To be clear, the main point of contention was on Shay not allowing Achilles to die, which led to the Templars getting wiped out in America by Connor. Call me curious on what everyone thinks.
 
Is Rogue really worth picking up these days? I mean, I know the gameplay is the same as Black Flag for the most part, but what about the story? I ask, because I've talked a little bit about the older AC titles here back in September; was curious as to which one(s) could be called "based", a lot of people seemed to agree that Black Flag was the closest one.

To be clear, the main point of contention was on Shay not allowing Achilles to die, which led to the Templars getting wiped out in America by Connor. Call me curious on what everyone thinks.
They call it based for calling out Assassins for being basically anarcho-terrorists from time to time.
 
They call it based for calling out Assassins for being basically anarcho-terrorists from time to time.

You're talking about Black Flag, right? I was running through the game again myself, and I noticed that as well; while the Assassins are the "good guys" in this game, it definitely feels like there's a few points where their tactics are shown to just not really work.
 
You're talking about Black Flag, right? I was running through the game again myself, and I noticed that as well; while the Assassins are the "good guys" in this game, it definitely feels like there's a few points where their tactics are shown to just not really work.
They do that in Rogue too. Shay calls out the assassins for recruiting felons to run organized crime in the cities, solely so they had more power and not considering the effect that has on the innocents in the city. This becomes a recurring tactic of the assassins as this is a core point of Syndicate.
 
They do that in Rogue too. Shay calls out the assassins for recruiting felons to run organized crime in the cities, solely so they had more power and not considering the effect that has on the innocents in the city. This becomes a recurring tactic of the assassins as this is a core point of Syndicate.

I actually forgot about that plot point; thanks for reminding me!

Since I'm on a bit of a kick, now; any other plot points you guys think fit the "based" argument? Call me curious; been a while since I last looked at Rogue's story, wouldn't mind a refresher.
 
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