Warhammer 40k

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LOL, fuck off with that. A 3 million dollar kickstarter did not "beat" a company that manages to gross over 300 million a year. And if this tranny is excited about it, you know something must be wrong with it.
Ah yes, the game that people hailed as anti-woke and the new 40k during the whole female custodes thing, just for the people behind it to double down and deny it being anti-woke, thus turning quite a few people away from it.#
This game will be niche at best.
lol. lmao even.
 
Ah yes, the game that people hailed as anti-woke and the new 40k during the whole female custodes thing, just for the people behind it to double down and deny it being anti-woke, thus turning quite a few people away from it.#
This game will be niche at best.
lol. lmao even.
And let it. Get the retards out of my hobby.
 
Ah yes, the game that people hailed as anti-woke and the new 40k during the whole female custodes thing, just for the people behind it to double down and deny it being anti-woke, thus turning quite a few people away from it.#
This game will be niche at best.
lol. lmao even.
No, that's not right, is it?

During the FemStodes thing people just happened to notice this new wargame by the Mordheim creator with art by the guy who invented the Grimdark style that 40k used to use being posted to Twitter. Everyone got excited and started looking into it and got more excited when it turned out not to be a mobile game and was basically Mordheim 2: Heim Harder. This was going to happen at any time it was posted and went viral, the timing just lined up.

The discord the company used was the discord of 28mag, an infrequent indie zine about Wargaming. They reached out and were like "Hey, Trench Crusade looks really awesome, want to crash on our couch?" And TC started using their discord. There may have been more of a connection between the two than that in the background, but as far as I can tell that's the gist of what happened -- TC was getting going, 28mag was like "oh we'll help" and TC took them up on the offer.

The problem is, the 28mag guys are your bog standard progressive faggots pretending to be Indie DIY scene kids. Basically a bunch of idiots playing Punk Rock Cargo Cult. To wit, the issue of 28 mag they put out when all this was going down had a huge section devoted to just how important representation is in gaming and how it's VITAL that they force GW to make Female Space Marines because doing so would drive the right kind of people out of the hobby.

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Pictured Above: Your average 28mag team member, shortly before the bouncer kicks her teeth in for putting up posters without permission again

Anyway. Suddenly you have a bunch of people who like GW seeing the one really good specialist game -- Mordheim is so good that the community actually kept it going after GW screwed the pooch -- being recreated in an honestly interesting (WW1 with demons?) setting, and people started visiting the discord. The problem is, 28mag wanted to gatekeep access to the new game and decide who got to be a fan of the game and who didn't. They didn't want the kind of "chuds" in the community that would dare disagree with the left to be "allowed" in the hobby. So they started harassing people, banning people from the discord that they recognized off Twitter then banning anyone who complained.

It got bad enough that a fan discord was created, the TC guys came out and said a blanket "we trust the 28mag team's discord mods"... but then removed all connection from TC to 28mag's discord off their website. In the end they created their own TC discord. Now, are the mods the same from the 28mag days? If so, they're not purging people as hard, although on page 1024 there's someone talking about an incident this week of them purging someone over stupid lefty shit, so who knows?

All this really killed the game's momentum back then. I'm surprised to see all the shills suddenly talking about it. I don't know if it's just the shills on youtube hitting the same hype wave that the 28mag faggots ruined earlier for the rest of the community, or if TC is taking some of that 3.5 million and paying for attention. Hell all they'd really need to do is give freebies out, to be honest, so who knows?
 
All this really killed the game's momentum back then. I'm surprised to see all the shills suddenly talking about it. I don't know if it's just the shills on youtube hitting the same hype wave that the 28mag faggots ruined earlier for the rest of the community, or if TC is taking some of that 3.5 million and paying for attention. Hell all they'd really need to do is give freebies out, to be honest, so who knows?
Probably a little bit of everything. Paid by the TC people, given some freebies, and others just wanting to post videos to jump on the hype for views.

And of course the fucking TC discord has jannies going out of control again...
 
Yeah, I also saw a kirioth thumbnail for a video where he fangirls about the lore or whatever the hell for it.

GW is not my friend, and I'm not a friend of their's. I'd like to see someone knock them down a peg with a system that actually gets played, but this astroturf for trench crusade is way too obvious, and it's fucking cringe. They'd have been better off having these youtube channels actually stagger this shit out over the course of a couple of months instead of flooding the platform over the span of a couple of weeks.
It's the miniature grifting PR rounds. This mean jackshit if they don't post any content from the game after. Newest example was Warcrow, that shit got astroturfed to hell and back, how do I know? Because you cannot find almost any single video that isn't 3 months old about the game from any of the channels with more traffic and anything newer is just unboxings or painting stuff at most. No battle reports beyond "demo". That means nobody gives a shit, or at least not in the youtube spehere. Mordian Glory still made Bolt Action videos even before he started getting glazed by Warlord Games. You cannot fake enthusiasm, best you can do by paying influencers is to give it a try and hope it triggers one of their tisms.

This thing will be forgotten hard unless they keep injecting cash or people actually like it and I'm more inclined that it will be the former over the latter. It's still a skirmish wargame of which the sector has a dime a dozen. I haven't paid much attention outside of the miniatures, but what makes it be special as a game?
Sperging on the 28-Mag bullshit
Two times the Tranch Crusade people have had power hungry discord trannies shit up the community.

Fool me once, shame on you, fool me twice shame on me...
 
Two times the Tranch Crusade people have had power hungry discord trannies shit up the community.

Fool me once, shame on you, fool me twice shame on me...
Fair point.

I myself picked up the rulebook (cause I like nice books). I talked myself out of the STLs cause they wanted $400 for the fucking things. Which is... ok I get it, they need to pay the designers and artists, but jesus christ.
 
Fair point.

I myself picked up the rulebook (cause I like nice books). I talked myself out of the STLs cause they wanted $400 for the fucking things. Which is... ok I get it, they need to pay the designers and artists, but jesus christ.
I did consider it, but I recently got the bolt action v3 rulebook and I'm still reading through it, without even knowing if I'll actually play, so I'm not in that much of a hurry. I'm also a sucker for nice rulebooks, so not discounting maybe getting it in the future if it suddenly does become something relevant. It's just that I don't expect it to be anything more than a flash in the pan except for a few game clubs that go all in on it.

I also considered maybe getting in purely for some models, but I want physical, not STLs and the prices aren't exactly making me go "gaga". And I already have a chonky pile of shame anyway to last me a year or two of a few hours a week.
 
I talked myself out of the STLs cause they wanted $400 for the fucking things.
Were they for all the models, or for a singular army? I guess they're trying to compete with Geedubs prices.

I just looked at the kickstarter, the $400 price @HTTP Error 404 was talking about was specifically for a physical book, plus the STLs for all the models. You could alternatively pay $45 for the book, $67 for the book and STLs of a warband of your choice, or $85 for the book and printed models of a warband of your choice.

There are 6 warbands with roughly 12 models each and they specifically say you do not get the STLs alongside the $85 pledge. The $400 pledge is a massive scam because it may give you access to all the models, but one book. You're looking at a little over $200 purchase ($85 minus the $45 book, times 6 for each warband is $210) they slapped another $200 dollars on. It gets worse if you look at higher pledges.
 
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I just looked at the kickstarter, the $400 price @HTTP Error 404 was talking about was specifically for a physical book, plus the STLs for all the models. You could alternatively pay $45 for the book, $67 for the book and STLs of a warband of your choice, or $85 for the book and printed models of a warband of your choice.

There are 6 warbands with roughly 12 models each and they specifically say you do not get the STLs alongside the $85 pledge. The $400 pledge is a massive scam because it may give you access to all the models, but one book. You're looking at a little over $200 purchase ($85 minus the $45 book, times 6 for each warband is $210) they slapped another $200 dollars on. It gets worse if you look at higher pledges.
There are better models out there that can be used for actual games that people play, that don't cost $400. If I were really interested in any of the models I'd just use them as proxies for IG, not as actual Tranch Crusade models. I see basically none of the warhammer youtubers that are usually hyper-critical of GW talking about Tranch Crusade either besides the typical "IS THIS THE NEW WARHAMMER KILLER?" like this is early 2000s FPS shooters with Halo. This game feels dead in the water, not to mention the fact that they have no real store presence anywhere. It's all online only, and the tranny retards that actually want to play the game and see people that want to play the game are all terminally online. TC would be better off making a TTRPG simulator alongside their game to get people introduced to the mechanics and the models than trying to compete with GW, when GW already has the logistics, the factories, the 40 years experience, and the storefronts. That's not even mentioning the lore. Every person has heard "The Golden Throne", "Blood for the Blood God", or any of the other dozen memes WH has had enter the wider public zeitgeist over their 40 year run, I can't name a single TC lore tidbit besides "Warhammer but edgier, somehow."

The game doesnt even look bad, I'm sure it's very fun and playable, but I think TC focused too much on the game and the models and forgot that a company lives and dies by its ability to actually reach a consumer. TC's marketing is basically nonexistant, and relies heavily on people owning and operating a 3d printer, which is another niche interest, or paying extra to 3d print the models theyve already spent $100-$400 dollars on.
 
Sure, but most LGS would need to build a room for that, Have a slightly negative air pressure ventilation system in the room, now suddenly deal with OSHA or whatever the local equivalent is for a store where employees are normally just selling MTG cards, PPE gear for anyone that goes in that room, because they're a business proper storage and treatment of things as hazmat, etc.
I'm not talking about spinning up a whole operation to compete online, I'm talking about supplying local demand unless you want to be forever a third-party GW store with some WOTC shit on the side or vice versa.
OHSA won't give a fuck if 1-2 printers are running in your mom's garden shed, if they even have regulations for handling resin in the first place. you're more likely to get snitched on for selling models without a merchant's license.

however the point is moot anyway since this exists now:
 
I'm not talking about spinning up a whole operation to compete online, I'm talking about supplying local demand unless you want to be forever a third-party GW store with some WOTC shit on the side or vice versa.
OHSA won't give a fuck if 1-2 printers are running in your mom's garden shed, if they even have regulations for handling resin in the first place. you're more likely to get snitched on for selling models without a merchant's license.

however the point is moot anyway since this exists now:
Sure, running a couple printers in your shed isn't something anyone is going to be talking about. But when it comes to doing something in the store, with employees, and municipal regulations/zoning, insurance, etc. those absolutely can come into play. If you do own a shop and leave the 3d printing bit for the shop at home, then yes it's a matter of getting snitched on for selling shit you may or may not have licenses to be selling but then you're also bringing work home and the entirety of the 3d printing mess at home becomes work.

And good on them for having to sense to come up with a product that could actually be at retail(these boxes seem to be limited but they've got a survey for retailers at the bottom). Hell, they even included how to play the game so they're already ahead of what steamforged games did with their new warmachine starter boxes.
 
You need chunky Amiibo models that double as collectable figures. The hobby aspect would have to get cut in favor of premade models out of the box
This rings true. HeroClix is (or was) successful by doing exactly that. X-wing dropped the hobby aspects too and it was almost competing with 40k for a while.

art by the guy who invented the Grimdark style that 40k used to use
Is Blanche involved in any official capacity? I thought he'd retired fully, and that he'd just converted and painted a few models for the current buzz about the system. As far as I can tell, this is Mike Franchina's project and he's kept a firm grip on the art.
 
X-wing's tale is just tragic. It was nearly as popular as 40K at one point and being played everywhere, then, it's bought by atomic mass games, who then proceed to screw up all of the rules and not release any new miniatures.
I think the problem with Star Wars IP is there’s a set amount of model releases you could do. Same as the Halo tabletop. Once it gets to a point you’re just not bringing in new people, not selling models, and it’s dead in the water.

Having said that I’d kill for some Halo Fleet models and game.
 
I think the problem with Star Wars IP is there’s a set amount of model releases you could do. Same as the Halo tabletop. Once it gets to a point you’re just not bringing in new people, not selling models, and it’s dead in the water.

Having said that I’d kill for some Halo Fleet models and game.
I'm sure Halo Space battles would be fun, but all these air/space battles seem to just struggle. Even GW's Aeronautica Imperialis struggles, as nobody wants to play the xenos factions. Even when they give T'au and Orks rules to use Imperial ships, most people still don't want to touch it.
These sorts of games do better on PC, Warthunder and WoT give people more control over the vehicles they love. While I'm not really into those games, I would consider playing a 40k/Star Wars/Halo version.
 
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When it comes to TC, am I only one who gets this odd "Nah, ya tots want in this thing son! Look, this setting is SO dark and edgy! An its all super cerial! Unlike that Warhammer with its Orks that make shit with imagination or the crazy rats that make warpstone nukes! This is for the big boyz! The cool kids" vibe from all the shilling some youtubers are doing?
 
X-wing's tale is just tragic. It was nearly as popular as 40K at one point and being played everywhere, then, it's bought by atomic mass games, who then proceed to screw up all of the rules and not release any new miniatures.
AMG didn't buy it. Asmodee shuffled around which subsidiaries were doing what, and handed it to AMG.
I think the problem with Star Wars IP is there’s a set amount of model releases you could do. Same as the Halo tabletop. Once it gets to a point you’re just not bringing in new people, not selling models, and it’s dead in the water.
And that's the real issue. Without Disney being willing to allow anyone to go to the old republic or some other era, you're basically stuck with the movie era and that's a limited number of ships, characters, etc. that will run out. For something like Legion or Shatterpoint(which doesn't seem to be doing so well for another reason I'll get to) you can at least re-release the same characters in different outfits and poses like marvel crisis protocol can get away with. With x-wing you're getting to the point of putting different colored racing stripes on the same ships and trying to pretend they're something different, when they don't even have different loadouts for variation like Battletech.

Shatterpoint I think had an issue of annoying some people with zero overlap from legion due to the scale difference, and then zero overlap with terrain to play the game with. Generic enough looking 32mm sci-fi type stuff would have worked, but when ladders, doors, etc. need to fit the larger scale and just using MCP terrain won't look right, you've got kind of a mess.

x-wing shit the bed with it's 2.0 release due to the cards and base changes that people were expected to go out and buy. Some of that would have been fine, but they asked for too much. It's pretty funny that Legion had a 2.0 release this summer that they're still desperately not trying to call a 2.0 due to the bad rap x-wing 2.0 received.
Having said that I’d kill for some Halo Fleet models and game.
Yeah but they'd end up running out of models quicker than star wars did for x-wing and armada though.
I'm sure Halo Space battles would be fun, but all these air/space battles seem to just struggle. Even GW's Aeronautica Imperialis struggles, as nobody wants to play the xenos factions. Even when they give T'au and Orks rules to use Imperial ships, most people still don't want to touch it.
These sorts of games do better on PC, Warthunder and WoT give people more control over the vehicles they love. While I'm not really into those games, I would consider playing a 40k/Star Wars/Halo version.
Or it's because the half of T'au, Eldar, and Necron(all of it as I recall) stuff was forgeworld and no one wanted to pay those prices for a niche game. Even a couple of the ork and imperial models(and it's not like there were that many to begin with for xenos) for that game were forgeworld models.
When it comes to TC, am I only one who gets this odd "Nah, ya tots want in this thing son! Look, this setting is SO dark and edgy! An its all super cerial! Unlike that Warhammer with its Orks that make shit with imagination or the crazy rats that make warpstone nukes! This is for the big boyz! The cool kids" vibe from all the shilling some youtubers are doing?
No, you're not the only one seeing that, but it's also trying to fit the "grimdark" niche that GW hasn't been super into for the past 20 years at this point.

Well, we got renders for EC heads
ecstaticepistle1-nov13-heads-ywfatd3b8h.jpg
 
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