augment
kiwifarms.net
- Joined
- Feb 4, 2020
The short answer is: the japanese used to be averse to personal computing, and welcoming of electronic devices proxied in on its features.
The long answer is a timeline:
As kids, it used to be 1) plop down a game in the machine 2) turn on the tv and play away.
As edgy teens it turned to 1) plop down a game in the machine 2) play for hours on end and ignore your duties/studies/girlfriend etc.
As grown ups it's 1) put the disc on 2) wait for nearly half an hour of mandatory installation and checking for updates 3) if online, pray the servers aren't trash 4) try to have a modicum of time playing before real world duties (job, kids, wife, the bank etc) come calling 5) give even more money through DLC and microtx
Throughout each of these instances, game corpos turned away from engineers and designers and gave authorship to salesmen and racketeers. By their nature, they chose to plug everyone on this endless technology arms race (used to be moar bits!!!1 then it became moar CD!! then this, then that, the cloud, 4k, pick your buzzword). We understand they did it because being salespeople, they are soulless abhumans who lack any fluid ounce of creativity and vision.
We are here where we are at, because the men and women you put in charge took us here. They sought profit through gimmickry and usury. They had no clue of what the entertainment medium they were running was like, thus they copied what "seemingly" had worked for the record industry (lol) or the movie industry (lmao). If you really don't understand these things, then truly you are undeserving of the inflated over-salary you get paid as an industry executive.