Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

Favorite GTA?

  • Grand Theft Auto

    Votes: 61 2.4%
  • Grand Theft Auto: London 1969

    Votes: 54 2.1%
  • Grand Theft Auto 2

    Votes: 106 4.1%
  • Grand Theft Auto III

    Votes: 203 7.9%
  • Grand Theft Auto: Vice City

    Votes: 734 28.7%
  • Grand Theft Auto: San Andreas

    Votes: 1,029 40.2%
  • Grand Theft Auto: Advanced

    Votes: 12 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 74 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 73 2.9%
  • Grand Theft Auto IV

    Votes: 653 25.5%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 198 7.7%
  • Grand Theft Auto V

    Votes: 371 14.5%
  • Grand Theft Auto: Online

    Votes: 91 3.6%
  • My Mother's My Sister!

    Votes: 305 11.9%

  • Total voters
    2,558
GTA 6 Projected To Generate $3.2 Billion Revenue In First 12 Months, $1 Billion In Preorders Already Anticipated – Analyst

What we have learned from game releases in the last few years is NOT to preorder, but it looks like a lot of people forget. So $1 billion preorders is expected from GTA6 now, im just glad im not a sucker and preorder GTA6. Rockstar is not the same company as it once was with the release of GTA5.
"We need to sell 30 million copies to break even, so let's aim for 50 million copies and only have enough server space for 1 million people. What could go wrong?" - R*

I wonder what impact 10-15 million people downloading ~100gbs of data will do to the internet/psn/XBL?
 
It's the PC version because for some reason I couldn't find a good image of the PS2 release box art. There's also Germany's box art, but that's quite similar to the US box art with a different title logo and different images (it's more similar to GTA 2 in a way, where the title is shown as an acronym)
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PS2, AustraliaPC, Finland
@The Last Stand posted the German PC one. Source below because image linking is being gay.

Do you know how many different box arts exist for GTA 1, 2 and 3?
Somewhat, I didn't know of all of these, but it's not strange to me as I like to browse the underrated mobygames and "collect" box arts in spare times.
The template was inspired by an Il Caso Thomas Crown poster.
This reminded me, there's a '77 movie called Grand Theft Auto, and a '72 one called The Getaway,
both are rated PG despite Getaway being more explicit in everything

What I loved the most about GTA games was crew takeover and populating an area, so basically SA gang wars. The most memorable parts of GTA games are when you actively, physically, visually change the map, ie. blowing up buildings or removing a faction from the game. Saints Row did that better.
You're gonna love/hate Gangs Of London, it's all about takeovers but the AI is not at all intelligent.
 
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Funny how this sort of conveys an entirely different level of crime. As in smalltimers who almost get shot over $150 in a backalley. Kinda wish there was a low-crime game like that, but I guess low-crime of today is facebook phishing and telling random mothers you're steven seagal. Not exactly GTA type hype.
Well, they decided to go with a "live action" look for the promotional material which put firm boundaries on how large scale they could make it look, given budgets at the time. It holds up really well, imo.
 
@The Last Stand posted the German PC one. Source below because image linking is being gay.
If I mis(labeled) one, I apologize. There's so many of them. I liked the grainy look of the French/German one. Same comic panel structure, but the "dirty" quality (whether intentional or not) gives it a CRT, gritty vibe. Like Liberty City.

Funny how this sort of conveys an entirely different level of crime. As in smalltimers who almost get shot over $150 in a backalley. Kinda wish there was a low-crime game like that, but I guess low-crime of today is facebook phishing and telling random mothers you're steven seagal. Not exactly GTA type hype.
You're basically an errand boy. I think Advance did that too with an "avenging one's death" twist.

I wonder what impact 10-15 million people downloading ~100gbs of data will do to the internet/psn/XBL?
Doesn't CoD do that already with its gigantic file size and massive updates?
 
You're basically an errand boy. I think Advance did that too with an "avenging one's death" twist.
You are correct.
But way too obviously.
Just one more job to the Mafia, Mike! Please, believe me so much before exploding the obvious car to kill you too and failing.
 
I haven't played it yet, but I'm fucking amazed they got GTA III running on the dreamcast. I'd love to see SA on the DC, but I think that might be asking too much.

I'm impressed that they reverse engineered the PC version into a Dreamcast port.
They first reversed engineered the game on pc. Then that's been used to port it to other platforms.
 
I haven't played it yet, but I'm fucking amazed they got GTA III running on the dreamcast.
Fun fact: GTA III was pitched for a Dreamcast release but development moved to PS2 because the Dreamcast was not selling well. Prototyping started around 99/00 from a Godzilla pitch/tech demo while the GTA 2 team was split for two projects.

As [Obbe Vermeji] writes, "We started developing gta3 on the DC but then switched to PS2 when it became clear the DC was not commercially viable. It was a shame. We were all into Phantasy Star Online at the time.

He continues, "If I'd have to guess I'd say we used the DC for about 4 months before switching to ps2. It wasn't for technical reasons. It looked like the DC could have handled gta3. It was for commercial reasons."

Two questions I have: how does GTA3 on the Dreamcast control with one analog stick? You use the right analog stick to switch moving targets with auto aiming and to reposition your character using a first person perspective. And, would the DCA3 team implement keyboard/mouse support since the Dreamcast DOES support keyboard/mouse for some games?
 
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Well, they decided to go with a "live action" look for the promotional material which put firm boundaries on how large scale they could make it look, given budgets at the time. It holds up really well, imo.
They really loved Claude back then, to the point I think it's the Houser brothers' idea of the male ideal.
Can't blame em entirely; I thought Claude (2 & 3 incarnations) were cool looking too.
 
I don't even know what their plan for GTA VI is. It looks, frankly, awful. I mean, the graphics are nice, I guess, but the story is going to make GTA V's look great, the writing will be awful, you almost certainly won't be able to run down a beach full of the ugliest black people this side of the United States, licensed music will likely be awful, and it will suck in every way.

If they want to have a more serious, no-fun atmosphere they might as well sell out and add real brands and unironic knockoffs to not-Miami.
 
So many what ifs involving GTA3 since it was pitched as a Dreamcast title, then shifted gears to the then popular PS2 followed by Microsoft rejecting R*'s proposal to make GTA3 an Xbox exclusive. Sony struck gold with the PS2 and having Rockstar under their helm to create flagship titles. Right place at the right time I suppose.

Oh, and GTA3 not releasing one to one with PC and console was intentional to flesh out any advantages that PCs would have for titles. R* still has that mentality today.
 
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Oh, and GTA3 not releasing one to one with PC and console was intentional to flesh out any advantages that PCs would have for titles. R* still has that mentality today.
See, I would believe that if not for the fact that pretty much every single PC port starting from GTA III and up to GTA IV introduced all sorts of flaws and bugs that weren't present on console - and as "Definitive" Editions have shown, haven't been fixed to this day. GTA PC releases have always been an afterthought by Rockstar back then, thus the clunky gamepad-oriented controls and other oddities which I don't remember.
 
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I’ve already seen multiples ts on X where there’s predictions being made on whether GTA VI will be delayed until 2026 or 2027.
Sony fans are adamant GTA6 will sell Playstations, but fail to realise the Switch 2 is dropping next year.
R* would be wise to move GTA6 to 2026, then double dip on PC in 2027, then triple dip on next gen in 2028.

When you think about it, people have waited 12 years for the next GTA. They can wait another year...maybe?
 
I wouldn't be surprised if it did get delayed again, we're at the point where open world games [specifically Rockstar's open world games] are these Brobdingnagian fucking behemoths. Coming along with that, I think there's almost no fucking way it doesn't end up being a disappointment on some level. The hype built up around it at this juncture is unachievable in practice, even if it's a perfectly fine game that builds on what came before it. It's like Cyberpunk 2077, CD Projekt Red acted like this game was going to be the future of gaming, it was going to redefine everything we thought we knew about game design, it was basically going to be a life simulator. Then it releases and [after months and thousands of hours of bugfixes to even make it playable] it's a relatively coherent action RPG. Once you over promise to that extent there's just no fucking way you can ever deliver.

I think it looks largely fine from what I've seen but I have some reservations about it, the map looks great but at the same time if Rockstar has reined in some of their worldbuilding [likely because it's 'too offensive' for modern audiences or some other such bullshit] it could very easily feel pretty barren, lifeless and without charm. The map in GTA V was already showing some signs of having less charm than previous iterations IMO. Liberty City in GTA IV or of course III had a lot of charm, Vice City had charm out the ass, but GTA V was basically just a scaled-down photocopy of L.A which is neat to see in a videogame but the real place doesn't have much fucking charm either. So in that aspect, I suppose that it's a realistic portrayal of L.A. Likewise a lot of the people who were responsible for much of that charm in previous installments are no longer with the company.

IMO I think it'll come out and get incredible fanfare at first until people start really digesting it. It will basically be the opposite of GTA IV's trajectory which was hype, disappointment followed by years later people recognizing GTA IV as being ahead of its time and really pretty fucking good. With GTA VI it will be hype, elation and then a slow realization that it's mediocre or "just good enough I guess". I don't think there's any chance it bombs or is a complete dud but I also don't think there's any fucking way they deliver what people are expecting out of it at this point. If it does bomb or have a Cyberpunk 2077-esque launch I'll be pretty fucking surprised.
 
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