Tanner Glass
kiwifarms.net
- Joined
- Oct 27, 2016
Inquisition (allegedly) sold 12 million units and was developed by a competent team in 3 years. It didn't do amazing (because they spent tens of millions on it) but it did good. Veilguard has been kicking around in some form for 10 years and is almost guaranteed not to make it's money back.As I understand it, Inquisition actually did well financially? Or I could have heard wrong I guess.
BioWare has accumulated a lot of good will, over twenty years. Mass Effect, KOTOR, and DA together are the most beloved RPGs of all time. (Add in Neverwinter nights and it’s reputation becomes almost legendary in itself).
I think for that reason-the studio is worth keeping around at EA. However reduced-even if each game releases further reduces the studio’s reputation, they can just lay off another fraction of the staff-and keep it around, potentially for another decade to twenty years.
People have grown up with BioWare games-nostalgia and respect carry a lot of water. So the studio could last in some form, I think for another generation or so.
Bioware has no goodwill left. Mass Effect has been tainted by Andromeda, KOTOR by TOR, and now Dragon Age by Veilguard. Neverwinter Nights has been on life support for nearly 20 years and Baldur's Gate 3 (and Divinity) have firmly taken over that fanbase. KOTOR also gets a lot of respect from KOTOR2, which wasn't even BioWare's release.
EA will always have a studio named "BioWare" because they bought it - but they've proven that they cannot make it a successful studio ever again. It's just another studio bought and then gutted by some huge corporation.
Nostalgia and Respect do not carry a lot of water when there are replacements out there and BioWare's old audience has been getting eaten up for nearly two decades.