Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

Thinking of getting back into Pokémon Go.
If we're being honest here then GO has gotten shittier and shittier in recent years (Mostly due to Niantic being a geolocation company rather than a gaming company and hating that a licensed game is more popular than its homemade games).

The recent events have also been a mixed bag, some being good and others being kind of shitty.
  • The Holiday events were kind of mediocre. Part One had a costumed Dedenne appear in hard-to-find one-star raids, a hard-to-find Field Research task with six different possible encounters, and your Daily Adventure Incense and Shiny Sandyghast while Part Two swaps them out with a costumed Wooloo (that was available as a wild encounter) and Shiny Cetoddle.
  • December's Community Day was a somewhat decent but that's expected of a 11-plus-4 Pokémon event, the timed research was interesting but ultimately pointless. It also cut into the Holiday event meaning that people couldn't hunt that event's featured Pokémon for 2 days.
  • The New Year's event didn't feature any new costumed Pokémon but brought back a bunch of older ones. Weirdly enough it was really easy to find their Shiny versions in the wild compared to past years.
  • Sprigatito Community Day was kind of shitty. The free event was okay (even with Frenzy Plant Meowscarada is shitty in GO) but Niantic doubled the price of the paid ticket and cut out some of said tickets Pokémon encouters
  • The current event features the introduction of Fidough and spotlights dog-themed Pokémon.
It's honestly up to you if you want to get into it but I'd steer clear for now.
 
Guys, give me Gens 1-4 Romhack reccs.

Also;
If we're being honest here then GO has gotten shittier and shittier in recent years

I only played GO when I was at uni, is there a way to cheat again like when it launched and you could control ur avatar with a virtual joystick?
 
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The recent events have also been a mixed bag, some being good and others being kind of shitty.
They also keep clipping the events short by a day, to make room for other events. Like young vs old event with drampa got cut short for... I don't remember.
The whole-year community day was also cut short.
Ever since they fucked up the remote raids, it's been downhill.
 
I only played GO when I was at uni, is there a way to cheat again like when it launched and you could control ur avatar with a virtual joystick?
Spoofing is still a thing, PGSharp works well for me on Android. Been using it for a few years and haven't gotten so much as a warning, even with making 100% of my throws forced to be Excellent Curveballs. As long as you respect the cooldown timer in the corner, it's not likely for you to get "caught".
 
which games, non-remake are better than Emerald? it seems like the peak of the franchise.
Third versions are much better than initial releases in general, every time. This is why it seems like Gen 7 had a "redemption arc" with the release of Ultra games while Gen 6 didn't because all they got was remakes. Note that Gens 8 and 9 have zero third version and they also introduced DLC, they are both also universally hated by anyone who isn't a blind Gamefreak drone.
Guys, give me Gens 1-4 Romhack reccs.

Also;


I only played GO when I was at uni, is there a way to cheat again like when it launched and you could control ur avatar with a virtual joystick?
I've covered Supergold97, Grand Colosseum and XG: NeXt Generation romhacks in this thread somewhere before, and I am currently finishing up Revelations Emerald(I just don't have the time to catch the final few legendaries left). I recommend all four of them.
 
what? not only did the ultra games ruin the story, they also had less post game content.
Story is subjective, but there is way more post game content here. SM has a Delta-Episode esque little post game story, where as Ultras have the wormhole mechanic that lets you capture infinite ultra beasts, shiny ultra beasts, one of each legendary up to this point and massive increases to certain shiny pokemon, so much so that the "market" for them was ruined at the time. That's not mentioning other extra content the game had. "Ultra Changes" may be a meme, but these games are still a definite improvement over the original in nearly every way. I still like the battle music from the original release tho, the digitilization of instruments isn't really for me in this case.
 
Ultras have the wormhole mechanic that lets you capture infinite ultra beasts, shiny ultra beasts, one of each legendary up to this point and massive increases to certain shiny pokemon, so much so that the "market" for them was ruined at the time. That's not mentioning other extra content the game had.
mate I don't think saying "you could catch shinies easier, this became such a problem that shinies started becoming meaningless" and then bringing up absolutely nothing else is going to help your point
most of what Ultra added (outside of a hilarious lack of balancing) was useless, borderline-annoying shit like the Ultra Corridor, Mantine Surfing, the photo studio and your aforementioned "press A to get a shiny" minigame. Or lest we forget the Rotom Spin, one of the worst fucking decisions Gamefreak has ever made, prompting the already-annoying Rotom Dex to never shut up and give you game-breaking power-ups every 5 minutes lest you make it sad. Calling them a definite improvement over the base games is spurious at best and laughable at worst, and the only real positives I can think of for Ultra over base SM is that Ultra is noticeably harder. Otherwise it made the UI worse, the music worse, the main story worse, almost all of the main gameplay generally more tedious, and the post game vaguely existent instead of literally only a Battle Tower clone and some tiny Looker sidequest. It's the difference between having Diamond and Pearl's postgame vs XY's, and saying that it's worth playing for that alone is ridiculous.
 
mate I don't think saying "you could catch shinies easier, this became such a problem that shinies started becoming meaningless" and then bringing up absolutely nothing else is going to help your point
most of what Ultra added (outside of a hilarious lack of balancing) was useless, borderline-annoying shit like the Ultra Corridor, Mantine Surfing, the photo studio and your aforementioned "press A to get a shiny" minigame. Or lest we forget the Rotom Spin, one of the worst fucking decisions Gamefreak has ever made, prompting the already-annoying Rotom Dex to never shut up and give you game-breaking power-ups every 5 minutes lest you make it sad. Calling them a definite improvement over the base games is spurious at best and laughable at worst, and the only real positives I can think of for Ultra over base SM is that Ultra is noticeably harder. Otherwise it made the UI worse, the music worse, the main story worse, almost all of the main gameplay generally more tedious, and the post game vaguely existent instead of literally only a Battle Tower clone and some tiny Looker sidequest. It's the difference between having Diamond and Pearl's postgame vs XY's, and saying that it's worth playing for that alone is ridiculous.
Most of this stuff is subjective, Ultras added in extra content in almost every part of the game. Full list is too long to post here, as for me I do care about the Wormhole minigame since it is a good way to get a ton of good Pokemon very quickly, not just shinies. I couldn't care less about story in any extra episode or post game, since Pokemon stories are never good. Rotom Spin was a good addition in my opinion, since O-Powers just straight up didn't exist until then in Gen 7. The ones to make the game easier don't really matter, but I will always appreciate the boost to wild pokemon encounters, hatching eggs or earning money since it cuts out on the grind. As someone who put a ton of hours back when Gen 7 was relevant, I can confidently say that it definitely adds to the experience more so than the original release did, if you're a casual just playing the story mode and then leave the game alone, then SM might be a better experience than the Ultras. I'm not one of those people, so I can't say how I relate.
 
Most of this stuff is subjective
Everything I listed is mandatory to the story or the only existing postgame beyond the usual Battle Tower grind. Sure, having an opinion on it is subjective, but having an opinion on anything is subjective.

>actually thought Rotom Spin was a good addition
nevermind, opinion discarded
 
Everything I listed is mandatory to the story or the only existing postgame beyond the usual Battle Tower grind. Sure, having an opinion on it is subjective, but having an opinion on anything is subjective.

>actually thought Rotom Spin was a good addition
nevermind, opinion discarded
Friend, having opinions is okay, even if they're wrong. I have like 600+ hours in my ultra game compared to about 250 hours in my Sun game, and 150+ of those hours is just grind for Battle Tree and the battles within it. I think that about says it all.
 
I see some people here we're shit-talking ORAS, I kinda want to fedpost at the moment because that shit was my jam in middle school.
ORAS and Emerald are both worth playing, each for different reasons. Neither is the "ultimate game", that would be a romhack that brings back all the Gen 6 Pokemon, Fairy Types, the new moves and physical/special split into Emerald. I'm sure something like that exists, but for vanilla games, both have their own cons and pros.
Original Ruby and Sapphire, on the other hand, I don't see why you would ever play them. Even if you have nostalgia for them, they lack technical improvements and are buggier than Emerald and FRLG.
 
ORAS and Emerald are both worth playing, each for different reasons. Neither is the "ultimate game", that would be a romhack that brings back all the Gen 6 Pokemon, Fairy Types, the new moves and physical/special split into Emerald. I'm sure something like that exists, but for vanilla games, both have their own cons and pros.
Original Ruby and Sapphire, on the other hand, I don't see why you would ever play them. Even if you have nostalgia for them, they lack technical improvements and are buggier than Emerald and FRLG.
Same could be said for OG Diamond and Pearl, there's literally no reason to even buy them over any of the superior versions.
 
Same could be said for OG Diamond and Pearl, there's literally no reason to even buy them over any of the superior versions.
Well, there is one: Stunky and Purrloin, depending on version, were only available in those games, and a handful of other games since. They are one of the rarer Pokemon for that reason. There is some other obscure reasons to keep them around, but for an average playthru, Platinum or HGSS will suffice better.
 
Well, there is one: Stunky and Purrloin, depending on version, were only available in those games, and a handful of other games since. They are one of the rarer Pokemon for that reason. There is some other obscure reasons to keep them around, but for an average playthru, Platinum or HGSS will suffice better.
I will never fucking get why they made it impossible to get the version exclusives in-game without trading in the third versions. Its literal nonsensical thinking on their part, as the third versions usually allowed you to at least catch both versions' respective legendaries.
 
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