Ubisoft Sellout - Bankruptcy Speedrun Any% Thread

You left out the best part of this amazing galaxy-brained decision. Not only have they nerfed/removed Yasuke's ability to do assassin shit in Assassin's Creed, they haven't done anything to re-tool the game to accommodate it. The towers to sync the map are still in the game, but Yasuke can't climb them so you need to switch to Naoe and sit through a loading screen, sync the tower, then switch back to Yasuke again through another loading screen. Every single time.

'Not a problem,' you might say, 'I'll just play the whole game as the ninja chick'. BZZT, wrong! Even though you can play the whole game as either character, some missions have boss fights at the end but they've done nothing to give you stealth options when playing as Naoe, who hits significantly weaker and dies much faster.

Ubisoft is going backwards. This game is making fundamental design mistakes I haven't seen since the PS1.
Yasuke was by Ubisoft's own admission added very late in development in response to the George Floyd shit.

It's not really a surprise that a character who quite literally was shoehorned into a game he didn't belong in is mechanically clunky.
 
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This is the second delay for this DLC, along with them also extending seasons from 3 months to 4 back in 2023 when it was first announced, specifically to give them more time to work on the DLC. Honestly the way they've mismanaged the Division franchise, specifically the shitshow that has been Division 2, could be a case study of everything wrong with Ubisoft.
 
Yasuke was by Ubisoft's own admission added very late in development in response to the George Floyd shit.

It's not really a surprise that a character who quite literally was shoehorned into a game he didn't belong in is mechanically clunky.
I'd believe that's why they specifically chose Yasuke, but not why he is so busted, functionally. Previous games have had a male and female protagonist to choose from and it made no difference to how you played the game.

This feels more like Far Cry 6 where they tried changing up the formula purely for the sake of being different but everything they changed only made the game more tedious to play.
 
This feels more like Far Cry 6 where they tried changing up the formula purely for the sake of being different but everything they changed only made the game more tedious to play.
Don't forget they already announced 7 was going to have more changes discouraging people from playing the game how they want to. Adding a hard timer till you get a game over in an open world exploration game...
 
Don't forget they already announced 7 was going to have more changes discouraging people from playing the game how they want to. Adding a hard timer till you get a game over in an open world exploration game...
honestly they need a switch up to the formula and if they can somehow pull it off, which is rare cause its ubisoft and they've made more bad than good as of late, i'll be impressed.
 
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This is the second delay for this DLC, along with them also extending seasons from 3 months to 4 back in 2023 when it was first announced, specifically to give them more time to work on the DLC. Honestly the way they've mismanaged the Division franchise, specifically the shitshow that has been Division 2, could be a case study of everything wrong with Ubisoft.
And yet they can deliver new content for the store on time...
 
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View attachment 6914201

This is the second delay for this DLC, along with them also extending seasons from 3 months to 4 back in 2023 when it was first announced, specifically to give them more time to work on the DLC. Honestly the way they've mismanaged the Division franchise, specifically the shitshow that has been Division 2, could be a case study of everything wrong with Ubisoft.
Like was this going to be a full expansion DLC or something else? What was even going to be in it?
 
And yet they can deliver new content for the store on time...
To be fair to Ubi outfits are a lot less work. However from what I've seen on the subreddit people regularly bitch about the new ones having issues like excessive clipping, dyes not working properly, store purchases not adding to account properly etc so they still fuck that up


Like was this going to be a full expansion DLC or something else? What was even going to be in it?
They're calling it a DLC. They've said it'll introduce new story content and a new map for (parts of) Brooklyn, but it won't be as big as WoNY, nor include stuff like increasing level cap/major gear changes etc the way WoNY did. That's basically all they've said about it publicly despite the fact it was theoretically due for release next month, which should have made the delay less of a surprise to most people.
 
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you can get away with one or two killings since it's usually accidental in combat or riding horses. try to go on a pumped up kicks spree, however, and your ass is getting desynced.
He's a fine scholarly samurai. Those Asians were racists towards him no doubt. There's no need to investigate further clearly.
It's hilarious to me that Derek Chauvin killed Ubisoft
Derek didn't kill Ubisoft.
Much like George Floyd, they did it to themselves by making retarded niggardly decisions. And overdosed on their own hubris.
 
What did they change?
It's been a while since I played the game, but off the top of my head:
  • They removed the radio towers for revealing the map, but instead you have to speak to random people to unlock points of interest one at a time, so to achieve the same thing as the radio tower you need to repeatedly talk to the same NPC over and over until you exhaust their dialogue.
  • The companion animals were a completely useless/unnecessary addition, I only ever brought them along for achievement purposes
  • The gear system used to replace the skill tree made virtually no difference to gameplay except in very specific conditions
  • The ultimate abilities were useless except when you couldn't be bothered fighting helicopters
  • Map was way too big for how little there actually was to do in it (this is a more general Ubisoft problem)
I vaguely remember there being an issue with the guns too, I think they all felt significantly weaker. I ended up playing most of the game with an assault rifle I got from the Stranger Things mission because it was the only thing that did decent damage.
 
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Map was way too big for how little there actually was to do in it (this is a more general Ubisoft problem)
unity really was the peak for ubisoft and more accurately Brotherhood at launch. why no one thinks to straight up steal the Yakuza method of smaller open worlds with a fuck load more things to do is beyond me.

They've said it'll introduce new story content and a new map for (parts of) Brooklyn,
so they have an entire game that basically only covers one quarter of DC and instead of having DLC to possibly include the other areas around DC or even Baltimore or the Inner Harbor they go back to NYC. fucking great.
 
why no one thinks to straight up steal the Yakuza method of smaller open worlds with a fuck load more things to do is beyond me.
I think it's purely a PR thing, because seamless open worlds is basically the only remotely impressive thing consoles can do.

Even back when Just Cause 2 came out I remember them boasting about how long it took to get from one side of the map to the other, but they neglected to mention 90% of what you'd see in between was empty desert/jungle and the same handful of literally copy-pasted towns and bases.

Still, at least they were good enough to make their game fun, unlike Ubislop's chore-em-ups.
 
I think it's purely a PR thing, because seamless open worlds is basically the only remotely impressive thing consoles can do.
and they need to justify having hundreds of Ubishit studios all around the world so they all get to make something.
AC Shadows for example has a settlement gimmick that allows players to build their own village, they can also have pets (more pandering to that shitty gamejourno Xitter account, can you pet the heckin' doggerino?), etc.
 
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and they need to justify having hundreds of Ubishit studios all around the world so they all get to make something.
AC Shadows for example has a settlement gimmick that allows players to build their own village, they can also have pets (more pandering to that shitty gamejourno Xitter account, can you pet the heckin' doggerino?), etc.
do people really not get tired of the same ubishit everytime 100s of meaningless collectables, press e on towers to display more busy work. I feel like the last game to get away with that should've been far cry 3. development studios are way to risk averse nowadays
 
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