Unpopular Opinions about Video Games

but I think it’s all from a genuine love of games and programming
He's a purist in a refreshing way. Most of the industry is focused on graphical upgrades, then you have some indies who say only gameplay matters (graphics, design and sound don't), but I remember Blow talking about some indie games saying that as fun as they are, video games are still a visual media and they should focus more on presentation.

Also Braid is really fun, but also looks and sounds beautiful. He released an example of how it was during design, before he got a painter and professional musicians and the game would not nearly have been as popular if it released in that style.​

20240430_090542.jpg
 
I don’t think woke is winning as hard it was in 2020/2021 while there is still some semblance of it existing it’s mainly dumb shit in character creators for example and not outright scenes that would me personally not want to play a game, the most recent game that outright annoyed me that I’ve personally played was Assassins Creed Valhalla I think we’re going to see less and less of this cultural nonsense in the next few years and a return to a market based games industry where the burden is on the companies to make an appealing video game to its target audience
I think the rise of Gacha has really shot woke in the foot. It's hard to monitor everything and make it all safe and progressive when the most popular games in the world (objectively, whether you like them or not) are all anime girls with fat titties and asses jumping around and fighting robots.

The people have spoken.
 
Whoever decided "let's take the simple, frenetic gameplay of Hotline Miami and then add 20 different player actions on 20 different buttons, plus even more inside of fiddle-fucky context menus" was a goddamn sadist.


I don't think he'll appreciate that. (Also its more of a Splintercell demake)
 
  • Like
Reactions: Hey Johnny Bravo
Retarded opinion time.

People are way overly negative all the time and I'm getting very tired of it. Everyone on every platform ranging from YouTube, Xitter, and even this gay forum are way too eager to start circle jerking about whatever the fuck pisses them off about whatever instead of focusing on things that they actually like or appreciate about a game. Being critical is good, but being the type of faggot to start screaming and projectile vomiting because [INSERT POLITICAL THING YOU HATE] is in your precious vidya games, swearing that you will never support anything ever made by anyone and you're pirating everything from here on out makes you look like a major retard.
 
Retarded opinion time.

People are way overly negative all the time and I'm getting very tired of it. Everyone on every platform ranging from YouTube, Xitter, and even this gay forum are way too eager to start circle jerking about whatever the fuck pisses them off about whatever instead of focusing on things that they actually like or appreciate about a game. Being critical is good, but being the type of faggot to start screaming and projectile vomiting because [INSERT POLITICAL THING YOU HATE] is in your precious vidya games, swearing that you will never support anything ever made by anyone and you're pirating everything from here on out makes you look like a major retard.
You have to remember that a lot of these people aren't gamers. They're politics types absolutely obsessed with the culture war shit.

If you actually asked them what games they play they'd just stare blankly at you because they don't play games.
 
Do game reviews nowadays have merit anymore? I ask because I was looking at two reviews from Spongebob: Battle for Bikini Bottom Rehydrated from IGN and Gamespot respectively. IGN gave it a 5 for its aging platforming formula. GameSpot scored it a 2 because of it being "kid-friendly."

BfBB: Rehydrated is nowhere CLOSE to a 2/10; I'd think a score THAT low would be the game is broken/unplayable. Maybe the wrong person reviewed it since they don't like those types of games. It'd be like me reviewing a fighting game when I dislike that genre.
 
Do game reviews nowadays have merit anymore? I ask because I was looking at two reviews from Spongebob: Battle for Bikini Bottom Rehydrated from IGN and Gamespot respectively. IGN gave it a 5 for its aging platforming formula. GameSpot scored it a 2 because of it being "kid-friendly."

BfBB: Rehydrated is nowhere CLOSE to a 2/10; I'd think a score THAT low would be the game is broken/unplayable. Maybe the wrong person reviewed it since they don't like those types of games. It'd be like me reviewing a fighting game when I dislike that genre.
Most game reviewers resent the fact that children exist, forcing them to review the games made for them.
 
From my 16 hours of 100%'d BfBB (Rehyrdrated), I'd give it a 6-7/10. The open worlds are a blessing and a curse. The blessing with the source material recreating segments of Bikini Bottom, Goo Lagoon, Kelp Forest, etc. into vast, explorable worlds would make any Spongebob fan blush with excitement. The curse comes with having to backtrack these massive worlds to find these collectibles and objectives.

I didn't like having to press A to progress with dialogue. I like how Spongebob, Patrick and Sandy each have different abilities that help with puzzles and world navigation. The voice acting delivery isn't as good as the show itself despite using the same actors.

I especially dislike the gameplay progression loop with the backtracking of needing to FIND collectibles to unlock levels. That's why I knock some points off.
 
Retarded opinion time.

People are way overly negative all the time and I'm getting very tired of it. Everyone on every platform ranging from YouTube, Xitter, and even this gay forum are way too eager to start circle jerking about whatever the fuck pisses them off about whatever instead of focusing on things that they actually like or appreciate about a game. Being critical is good, but being the type of faggot to start screaming and projectile vomiting because [INSERT POLITICAL THING YOU HATE] is in your precious vidya games, swearing that you will never support anything ever made by anyone and you're pirating everything from here on out makes you look like a major retard.
Hate posting about a game for weeks, if not years, and complaining about Jews, nigger cattle and unattractive women is rapidly becoming something to be proud of. There's not even a restrained layer of irony involved anymore.
 
Retarded opinion time.

People are way overly negative all the time and I'm getting very tired of it. Everyone on every platform ranging from YouTube, Xitter, and even this gay forum are way too eager to start circle jerking about whatever the fuck pisses them off about whatever instead of focusing on things that they actually like or appreciate about a game. Being critical is good, but being the type of faggot to start screaming and projectile vomiting because [INSERT POLITICAL THING YOU HATE] is in your precious vidya games, swearing that you will never support anything ever made by anyone and you're pirating everything from here on out makes you look like a major retard.

No that's a good opinion, it's annoying how many people interject into a topic to say how stupid and dumb something is and they genuinely don't seem to enjoy stuff or even know why they hate the stuff they complain about. It's just a waste of your time.
 
If I feel like trying out a video game, I will NOT install any patches or improvement mods, unless they are absolutely required to open the game on a modern PC.
A shitty port is a shitty game. At least allow me to set the FOV to 110.
Its so annoying when you go to a game's discussion and ask how to get a game running as vanilla as possible and the first 10 replies are hd texture packs, rebalance mods and "restoring cut content" (it was cut for a reason). Then finally 2 days later someone actually reads your op and says "oh everyone here is a retard you just need Kentie's launcher which fixes the lighting issues on modern rigs"
 
People are way overly negative all the time and I'm getting very tired of it.

People are not overly negative. These are gamers who played games longer than you exist on this dreadful rock in your miserable existence and thus got more knowledge, more experience and remember how good gaming once was before DEI/Early Access/abandoning games mid-development while being sold/let modders finish our crap (Crapthesda's motto)/we abandon this game in favor of a sequel for full price shit existed.
Payday 3, Cities Skylines 2, Veilguard, Forza Motorsport, NFS Unbound, Kerbal Space Program 2, Spacebase DF-9, Dustborn, Assassins Creed Nigger Love, Concorde....these only exist because of retards like you who think everybody with a working brain is 'old man yells at clouds" and a "boomer", while you happily eat all the slop these companies serve nowadays like the happy little shit eating goblin that you are.
(and yes, shit games existed back then, we all know the era of dreadful movie license slop of the 80s and 90's or how much every rare game sucked with the exception of rc pro am, but at least most games then were 1) finished and 2) had some quirky or interesting idea, while 90% of games today are the same asset flip bulshit running on unreal or unity without an ounce of creativity but a tons of niggers and lesbians in power because dei.
 
Roguelike (roguelite, whatever) has become an absolute blight on the indie scene, and it's terrible that people consider it acceptable.

It's an awful, unenjoyable concept that almost always serves as a cheap and lazy way to sidestep the challenge of balancing, progression, making content, creating engaging mechanics, having cohesive level design etc.

- Balancing? We can't figure out how we could make players choose to use X, Y, or Z instead of simply picking a setup they like and sticking with it forever, but it doesn't matter because we can just throw everything into the raffle bin so they don't have a choice.

- Progression? A lot of times "progression" across runs either entails tiny insignificant upgrades intended to never really give you much of an advantage (since people like upgrades, but the game has to be random), or even worse, it just unlocks more items you can randomly get.
In that case (unless you can lock off items, ex. in Vampire Survivors) it often leads to a sort of counter-progression: most of the straightforward things you start with are easier to use and just as potent as anything you unlock down the line (they have to be to make the design work) which means all you're doing by playing is diluting the pool and increasing the chances of getting something obscure, incompatible, or difficult to use going forward.

Then if you do randomly get a setup that you actually enjoy using, once you die you get the privilege of going back to having garbage that's no fun to play with.
Reminds me of something like Noita, where the craziness of your setup is clearly meant to be more important than actual progression, except then every time you accidentally blow yourself up it throws the handbrake and it's back to using a shitty wand in the boring beginning area. Although I do still like Noita for the record, it's tough not to.

- Making content? Well the players will be playing the same thing over and over with a randomized setup each time, so we don't even need much game. If they win they can just do it again. There might be different (still randomized) pathways like in a game like Dead Cells, but why bother taking them? In that case there are other unlocks, but virtually none of them actually give you an advantage.

- Engaging mechanics? The game's going to be randomized so the mechanics can't be too in depth, and they won't ever require a lot of skill to master because they'll probably be altered every time.

- Cohesive level design? A lot of times these games are progressively generated, and even if they aren't the player won't have guaranteed abilities beyond the basics, so the design can't be too specific or intricate.


The problem is that some people actually seem to like this crap. There are people who claim they have 10,000 hours on Slay The Spire, and I have hypothesis that could be related to gambling; some people are predisposed to getting a kick out of gambling, I've never been one of those people.

Still, they should stop with this bullshit and make actual games. At this point even if an indie game isn't fantastic or very long, so long as it's an actual game with actual design I respect it.
 
What games should actually have is two separate queues, the kiddie pool and the adult pool. If you report people for naughty words, you actually get sent to the kiddie pool, where the other people who can't handle being called a niggerfaggot all play. You get sent back for longer and longer periods each time you report. If you get reported while in the kiddie pool, you get sent back to the adult pool.
I vaguely remember some game (I want to say it was Gears of War but might have been something else) had a system where if you cheated, you got dumped into servers with other cheaters.

You know what I miss in games even more than boobs and panties?

Gore, for like a two to three year period in the mid 2000s the hottest thing in gaming was having a dismemberment system where you could bisect dudes, decapitate dudes, send body parts flying into the stratosphere.

Then it all just stopped, there are basically no modern day games that have any gore whatsoever, even rated M games have no gore, even games that are in franchises famous for gore like God of War Ragnarock have no gore.
There's still gore, but the context has changed.

Old man moment, but I still remember an old E3 where Far Cry 3 showed a "topless" woman (she had body paint) and journos murmured about how bad and low brow it was. Then in God of War, Krotos ripped an elephants brain out and the crowd cheered. A strange double standard some defended, some didn't.

There are lots of gory games (Resident Evil 2 Remake and Doom for example), but it's either explicitly horror, or it's something like Tomb Raider or Last of Us 2 where a woman is being tortured for a highly suspect "high brow" audience. It's not like Soldier of Fortune where you blast a hole in some shitbags face because he had it coming.
 
Back