Also I will be caving again this saturday and may once again be late
Sleuthing for gold irl. I will also be late as I will be at church, will cover the community happenings post though depending on if you get to it first before caving
Also other updates from like 2 weeks or so (ish) ago
Code Stuff:
Vending machines can now be built on the station (build a machine frame then get a circuitboard for it). You unlock the circuitboard with a multitool and select which machine you wish to build, then continue with machine construction as normal. R&D can research and print the blank circuitboards for you. You can then order cartridges in packs from cargo which can be used to stock the newly built machines, or you can use them to restock already in place vending machines
The repair shuttle for station repair has a shitload more supplies on it
You can now use a multitool as well as an ID card/PDA to unlock airlock electronics and select what access is required to get past the airlock once the electronics are placed in it
Wiki Stuff:
Relevant wiki pages have been updated for all of the above changes:
Construction
Advanced Construction
General Items
Supply Crates
More info for how much material and what research levels you need to construct all the available mechs, as well as some basic statistics including health and max temperature each mech can withstand, has been added to the
mechs section of the Robotics page
There are also new pages up for
meteors and
station repair as gamemodes, as well as an over of how to use the
repair contract tablets