I think this feels the most like Anthem imo.
I do agree.
For one, TOR eventually managed to be profitable, and while it is not a particularly good MMORPG, some of the character routes are well-written and fun to play. Also, while it's not a great cRPG, it does what few actual cRPGs do, it offers wildly different paths depending on your origin (up to a point, mind you).
After a disastrous and hilarious launch the devs were able to turn things around. though part of that was the then strength of the Star Wars IP.
While I don't think Marathon will die quite as quickly as Concord, I can't see the game lasting more than 6 months before calling it quits, not unless Bungie keeps the lights on to avoid publicly humiliating themselves.
they don't care about older gamers who want singleplayer games
The problem is that the industry is run by visionless midwits that are all busy chasing the current trend, and this has been the norm for more than a decade now.
That being said, the cracks are starting to come visible. The current AAA model is unsustainable, especially when these big corporations keep hiring bottom-of-the-barrel dangerhair shitlibs that have to plagiarize and steal because they have no actual talent or marketable skills, while the bulk of the grunt work is being done by subhuman jeet codemonkeys.
You end up with gargantuan teams of hundreds upon hundreds of people that require close to a decade to shit out a buggy, broken, gutted product. Meanwhile small teams of (White, male, straight) developers run circles around them.