Half Life thread - Discussions about Valve's FPS magnum opus(es) and any related content (spin offs, expansions and etc)

HL 3...is it still happening?

  • No and anyone that still thinks that it will is delusional

    Votes: 240 47.5%
  • Yes, they just need a few more years to perfect it so it can another game changer in the industry

    Votes: 136 26.9%
  • Shouldnt it be called "Two Lives and a half" instead?

    Votes: 82 16.2%
  • Half life is overrated, you neckbeard homos

    Votes: 47 9.3%

  • Total voters
    505
Maybe Valve is just waiting for the games industry to crash* again.

*I made a typo the first time
 
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this fag's going to ruin the magic and the unstable timeline where we get hl3 will collapse which will retroactively rewrite history in such a way that they'll end up revealing the dota open world zombie survival sandbox

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So why exactly is everyone crying about this? Aren't there like 3 more days to the event?
Alright, still firm in my belief that its not going to be announced at SGF (maybe last second pull-out like with Alyx)

BUUUUUT, there is this day which, now that I think about it, would be the ONLY day it could be announced since I highly doubt HL3/X is gonna be a console title. I just don't see it happening, maybe later like with the HL2 XBOX port but certainly not day one. still not happening lmaooooo
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Regards, nothingeverhappenscopesneedmaldbutchuddawhatifitwonthl3neverever@hotmail.com
 

Some gutsy mofo managed to get operator rights to the Hunt Down The Freeman Steam page and repository and is steady at work forging it into an actually enjoyable game. Godspeed you, crazy diamond. 🫡
Can't believe this, but Hunt Down the Freeman will finally get the comeback and kick Wolfen-shit-schytein's balls. It was my own thing to compare both franchises (for different things), the Nu-Wolftenstein that is, and how it was promising at first, before the Swedish company decided to go with "Made Nazis Afraid Again". If M3SA pulls this through, this will be a great face turn, and Nu-Wolftenstein will be trashed (optmistic, but whatever). I'm rooting for it, you bet.

I also came here to cheer for another mod, Raising the Bar: Redux. Very happy to see the team will probably come close to release Division 4 very soon, The Depot - and maybe Division 5 (Streetwar?) eventually. Considering the kerfuffle of mods like Operation Black Mesa, it's good to see that mods are having lifeblood getting in them; like Hunt Down the Freeman and Raising The Bar: Redux.

One of the few things I must say is, for all its faults, Hunt Down The Freeman was the "classic" type of bad. Not the "trannies and shitlibs infesting gaming" type bad.

Also, for Half-Life's actual ending, Valve must be trying to do something to "make it work", yet I don't know. I am still enjoying the envisioning of the trashed/discarded Beta-Alpha timeline of events. I know Axel Gambe is not to be blamed for this, as it was discarded already. What I mean to say is: it seems already something planned out. "What comes after Half-Life: Alyx?".
The writers got to think about something good. Something that tops the Dyson sphere (or discards the Dyson sphere idea) and uses a Portal crossover, who knows.
 
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The writers got to think about something good. Something that tops the Dyson sphere (or discards the Dyson sphere idea) and uses a Portal crossover, who knows.
I honestly like the dyson sphere idea probably because its the logical conclusion to an extremely powerful empire, think the Imperium of Man but competent to a degree.
 
I also came here to cheer for another mod, Raising the Bar: Redux. Very happy to see the team will probably come close to release Division 4 very soon, The Depot - and maybe Division 5 (Streetwar?) eventually. Considering the kerfuffle of mods like Operation Black Mesa, it's good to see that mods are having lifeblood getting in them; like Hunt Down the Freeman and Raising The Bar: Redux.
I prefer Dark Interval. The art direction in RtBR is very weird and the way it went felt more like a weird reskin of the retail story at least so far.
 
Can't believe this, but Hunt Down the Freeman will finally get the comeback and kick Wolfen-shit-schytein's balls. It was my own thing to compare both franchises (for different things), the Nu-Wolftenstein that is, and how it was promising at first, before the Swedish company decided to go with "Made Nazis Afraid Again". If M3SA pulls this through, this will be a great face turn, and Nu-Wolftenstein will be trashed (optmistic, but whatever). I'm rooting for it, you bet.

I also came here to cheer for another mod, Raising the Bar: Redux. Very happy to see the team will probably come close to release Division 4 very soon, The Depot - and maybe Division 5 (Streetwar?) eventually.ething that tops the Dyson sphere (or discards the Dyson sphere idea) and uses a Portal crossover, who knows.
Divisions are laid out like this
Div 1 - City 17
Div 2 - Canals/Ravenholm
Div 3 - Wasteland/Depot
Div 4 - Air Exchange/Coast
Div 5 - Arctic/Borealis/Kraken/Weather Control
Div 6 - Street wars
Div 7 - Citadel

I prefer Dark Interval. The art direction in RtBR is very weird and the way it went felt more like a weird reskin of the retail story at least so far.
Oh for sure, in a perfect world RTBR would have the retail style art design instead of the very odd style one they have right now.
 
I prefer Dark Interval. The art direction in RtBR is very weird and the way it went felt more like a weird reskin of the retail story at least so far.
Oh for sure, in a perfect world RTBR would have the retail style art design instead of the very odd style one they have right now.
It seems like RTBR is sorta trying to go with the more exaggerated (and borderline cartoonish at times) 90's action movie inspired art style of the first Half-Life.

I do agree though, Dark Interval feels far more consistent in terms of aesthetics compared to RTBR.
 
I'm keeping eye on RTB:R, because of more progress, but I'm happy Dark Interval is getting updates.
One day in the far far future we might see who's better with both mods completed.

I think that Dark Interval feels more "Valve" and will be better as a sequel to Half-Life 1.

The thing about RTBR is that it feels almost Remake-ish, to me? Like it feels like if the beta got a remake like Black Mesa did, a remake for a game that never existed, in a way.

To out myself as a fence sitter, i think:
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Good news though, Dark Interval will probably get part 2A this year or next since part 2 is actually shorter than it was supposed to be, they had to cut it in half or 2/3 by the end I think.
 
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