Death Stranding - Hideous Kojumbo does it again

Why does throwing your bottled piss and shit at the spoopy ghosts kill them again?

I actually played DS1 and forgot because it is a bland and forgettable experience.
 
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Why does throwing your bottled piss and shit at the spoopy ghosts kill them again?

I actually played DS1 and forgot because it is a bland and forgettable experience.
Its living matter that pairs up with their ghostly anti matter. Neither of those do dmg btw, piss is a deterrent and shit is a lure. Sweat is used to mark them so you can see them while moving.
 
I legitimately cannot wait for this to be released. DS1 is a guilty pleasure of mine. The vision is so pretentious, so nonsensical, so detached from anything that makes sense in either game or plot design that I see it as unironic art. And the long treks can be relaxing.

It's not a Monet painting, though; It's an asylum patient chewing on his own face, painting symbols in his cell using shit and blood while screaming about aliens. I'm enamored by the raw possibilities of what this Hollywood-budget schizophrenic freakout will do next. While part of me hopes the sales are abysmal so the PC port can come sooner, I'd rather the usual suspects circle the wagons and make this thing run off with some manufactured awards and a healthy revenue. Can you imagine just how fucked DS3 would be?
 
I've been playing the "game" recently (thank you Timmy Tencent for the free copy), it's a re-skin of Metal Gear: Survive, but with even less story.
Also I finally got to that part:
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Sometime after MGS4 Kojima fell in love with tedious grindfests instead of well designed boss battles and well paced stories.

I assume DS2 will fall into this category by its very nature. I just hope it now has well designed combat.
 
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Ds1 problem Is that Kojima dogshit writing couldn't be saved by the gameplay
The story has its moments but the middle of the game barely even has a story.
The "writing" in DS1 is the most japanesey, bug person interactions I've ever seen in anything
It is pretty telling that every MGS game with good naturalistic dialogue always had someone else co-writing for him. Peace Walker was the last time one of his games had human sounding dialogue and I think almost all of its dialogue was actually penned by somebody else, with Kojima overseeing.

That's where he is best honestly. The sad thing with Kojima is he is a very talented game director but his scripts suffer heavily when he is given unfettered control of them and doesn't have anybody else to edit or do the bulk of the small stuff for him.
The vision is so pretentious, so nonsensical, so detached from anything that makes sense in either game or plot design that I see it as unironic art. And the long treks can be relaxing.
I can seriously take or leave the plot but I find the package faring and the combat to be stupidly fun. People say Death Stranding is a shit walking simulator with no action but they are robbing themselves of the hot that comes with fastballing a container of 'genetic material' into a guy's face then dive-bombing him at mach six.
thought it was boring as shit and absolute slop but clearly there's an audience for it.
I find it supremely ironic people call Death Stranding slop when it's unfiltered normie and shit-taste repellant.
 
Death Stranding 1 sold an absolute shit ton, 20 million total sales.

I thought it was boring as shit and absolute slop but clearly there's an audience for it.
I strongly feel these numbers are bullshit when it's rated a 7/10 game. I think most of these sales were discounted since the original was on sale quickly on PS4. And then they shit it onto PC and PS5.

EDIT Oh look, I was right.


Players, not sales. Which doesn't even make sense in itself. How much of that is free to play downloads. Just more copium bullshit.
 
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One of the big problems I had with the first game is that it had this extremely dark, serious, and somber narrative that is constantly undermined by shitty comedy as you deliver pizzas and funko pops while npcs deliver shitty jokes and hilarious "ironic" observations via com like it's Borderlands or something.

Wubba dub dub dub Mortaaaay!

I hope they got rid of that shit.
 
I get that DS1 is objectively a bad game, but I enjoyed the shit out of it, and the first thing I did this morning was boot up a Twitch stream of the new one. I'm stoked to see how this plays out without Hideous Kojima handling the writing. Everything beyond the game and plot in DS1 was sparkling. In particular, the score and the licensed music hit me just right.
 
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