Sonic The Hedgehog Games

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Which game do you play the most in Sonic Mega Collection?

  • Sonic 1

    Votes: 27 4.8%
  • Sonic 2

    Votes: 103 18.2%
  • Sonic 3 and Knuckles

    Votes: 223 39.4%
  • Sonic 3D Blast

    Votes: 19 3.4%
  • Sonic Spinball

    Votes: 23 4.1%
  • Dr. Robotnik's Meanbean Machine

    Votes: 79 14.0%
  • they're all good in my opinion

    Votes: 92 16.3%

  • Total voters
    566
New Sonic racing looks good, I like the idea of Sonic Blitz, and a new Sonic manga? Sonic series is looking good tbh.
 
Finished Unleashed. Eggman land can fuck itself. Other then that, i thought it was a good game. Do people hate Chip? i always thought he was pretty likeable. his quips dont over stay their welcome and he works off well with Sonic personality.
 
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Finished Unleashed. Eggman land can fuck itself. Other then that, i thought it was a good game. Do people hate Chip? i always thought he was pretty likeable. his quips dont over stay their welcome and he works off well with Sonic personality.
His character arc/development in Adabat happens out of nowhere, with barely any leadup to it.
 
Unleashed suffers from not having any real mid-stage dialogue. It was something that livened up previous games and helped a lot in selling Sonic's partnership with Shahra and Caliburn in Secret Rings and Black Knight despite how how short those two games were. Unleashed I think technically has Chip tell you hints, but they're generically written and unvoiced, and there's nothing else. Huge missed opportunity to flesh out Sonic and Chip's friendship so the third act that makes it the emotional core can hit more effectively.

I also think Unleashed a big writing problem with nothing really happening in the plot for most of the game. Like there's fair number of cutscenes between the first few levels and couple boss fights to introduce the cast, the main conflict, and what Sonic needs to do to fix things. Then like 75% of the game is just going around finding Chaos Emeralds and temples while Eggman sits around and does nothing, with minimal interactions between Sonic and Chip, and maybe a few interactions with random people they help. And then after everything's mostly done to where there's only the final area left, then the game suddenly starts hitting you with a lot of plot.
 
while Eggman sits around and does nothing,
>expands Eggmanland into it's own country
<while Eggman sits around and does nothing
I get your point though.

Writing with Sonic games from that era was always kinda blah though. At least you could say with the adventure games that they had a sort of "cheese" factor, combined with the wonky early 3d facial animations and terrible dialogue reading, that made them more tolerable as sort of a "so bad it's good" kind of way. Once they started going the route of having sonic hamfist sarcastic quips at literally everything starting with Colors, that's when things went REALLY south IMO. Like I really REALLY hate the writing for Sonic Lost World. They could have handled the "sonic teams with eggman" thing a hell of a lot better than what they did with Tails acting like a little bitch and getting jealous and shit.
 
>expands Eggmanland into it's own country
<while Eggman sits around and does nothing
I get your point though.

Writing with Sonic games from that era was always kinda blah though. At least you could say with the adventure games that they had a sort of "cheese" factor, combined with the wonky early 3d facial animations and terrible dialogue reading, that made them more tolerable as sort of a "so bad it's good" kind of way. Once they started going the route of having sonic hamfist sarcastic quips at literally everything starting with Colors, that's when things went REALLY south IMO. Like I really REALLY hate the writing for Sonic Lost World. They could have handled the "sonic teams with eggman" thing a hell of a lot better than what they did with Tails acting like a little bitch and getting jealous and shit.
I think an underappreciated aspect of the Adventure era games, especially the two Adventure games themselves, that made people like them was that the plots for them actually has a lot of momentum, twists and turns, and immediate consequences of what just happened. There's something the South Park writers said somewhere about how they like to avoid "and then this happened" writing, and instead go for "but then this happened". It's a bit of an oversimplification, but it gets their point across that they want each plot point to be a direct response to or complication of the previous plot point, and not just things happening as they need to to get the plot from point A to point B, and I think it'll get my point across when it comes to Sonic games.

The Adventure games follow that "but then" structure more.
Eggman breaks into the GUN base to find his grandfather's secret weapon, but it turns out to be Shadow who tells Eggman to come to the Ark with Chaos Emeralds. Shadows goes off and steals one Emerald, but this causes the police to go after Sonic. Sonic evades the police and finds Shadow, but Shadow reveals his Chaos Control and Sonic gets arrested. Eggman meets with Shadow and gets shown the Eclipse Cannon, but they'll need to team up with Rouge and invade Alcatraz Island to get the Chaos Emeralds to power it. Tails and Amy go to Alcatraz to rescue Sonic, but run into Eggman, causing complications for both groups. Rouge gets the Chaos Emeralds, but gets trapped inside the base, causing Shadow to have to race to rescue her. Sonic is freed and runs into Shadow, but has to cut the showdown short because the island is about to blow up and both sides need to hurry up to escape. And so on.

I would say Sonic 06 also tries to follow a good structure, but it's messily written (mainly the Sonic story; the Shadow story is good and the Silver story is mostly fine). I would even say Shadow tries to follow this, it's just awkward and scatterbrained because of the non-linear structure which can sometimes lead you to changing gears to something that has nothing do with what Shadow was doing in previous levels. I would also say Black Knight is mostly good, it's just short.

But other games tend to do this thing where stuff happens at the start to set up the premise, and then most of the game is just "and then Sonic went to another place, and then Sonic beat up this boss, and then Sonic got another McGuffin, and then Sonic..." with maybe some banter mixed in until you reach the final stretch and the story's third act finally kicks in and wraps up. I think even Frontiers suffers from this for a lot of the game, if just because the way they accomidated for the pseudo-open world structure was for the story to be super lethargic.

I think you could argue Lost World and Forces have a more "but then" story where stuff actually happens, but the problem is those games' stories suck for other reasons. Mainly Pontac and Graff being completely unable to write anything serious, and the new villains being lame. And Lost World's plot is really slow because the gameplay has the same Kirby-like structure that Colors also has (which feels weirdly not Sonic-like to me), where there's a few regions and each region has 4 or 5 levels and a boss, and plot only happens between regions.
 
My main issue with Black Knight's gameplay is that they introduce the rpg-lite elements like changing your items and weapons way too late into the game, and especially for the other three characters. Good for getting 'replay value' out of it for completionists, but not so much for a casual playthrough. Secret Rings' skill system was somewhat better.
 
hey could have handled the "sonic teams with eggman" thing a hell of a lot better than what they did with Tails acting like a little bitch and getting jealous and shit.
A Sonic vs Tails is LONG TIME COMING, but it barely happened in Lost Worlds, and it's still a pending subject since Sonic fought all of his friends at some point for one reason or another.
Funny how Sonic Boom did it, and had Tails winning, so to speak (also in Sonic Netflix, but that one sucked). Also in Archie but it was terribly written and Archie Sonic is dead.
 
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New mobile game has popped up. Seems like Pokemon TCG Pocket but with mini games.

View attachment 7445511
let me know when this faggot shit includes Sally Acorn, Mammoth Mogul, Tekno, Porker Lewis or Scratch and Grounder.
You guys need to check out the Retro thread on that new Sonic Blitz mess. The datamined character list implies they are going fucking CRAZY with the roster on this thing. We're talking one-off characters from fucking ADVENTURES OF SONIC THE HEDGEHOG. We're talking MANIC AND SONIA. This shit is going to be schizokino.

Here's a gay image one of them put together to show all of them off. The models/cards/renders at the top are real leaks, so we already have the likes of Bean and the fucking Battle Kukku from Tails Adventure. This also means putting up with the crying lesbians from IDW but if that means I get MOTHERFUCKING PSEUDOSONIC I'm willing.

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ALERT: THERE IS A NON-ZERO CHANCE BARTLEBY MONTCLAIR OF DRESDIN WILL APPEAR IN A MODERN SONIC GAME.
*spits out fucking drink*
 
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To commemorate the series’ 34th birthday, Sega announced that a new policy will be implemented at their home office. Google “sonic rule 34” to learn more.
 
A Sonic vs Tails is LONG TIME COMING
............. is it?

They've been best friends since Sonic 2. What kind of conflict could possibly arise for then to start butting heads all of a sudden? If anything it would feel forced and out of nowhere. It would have to be a conflict where it would be justified for either Sonic and/or Tails to hate each other. This isn't Knuckles where Eggman can easily trick him for the 15th billionth time (which even THAT I find annoying).

I mentioned Lost World as bad because Tails should know by now after 23876432465 adventures that Sonic absolutely trusts Tails with his tech knowledge and the eggman truce was only temporary, so it's not like Sonic was going to rely on eggman forever and be best buds with him when Sonic made it clear of his disdain for helping eggman. You can't even argue his age, because Tails has shown in the past that he is more mature than Sonic. Not in just the games, but the cartoons as well. I guarentee you AOSTH Tails would have handled that scenario 10x better by letting Robotnik and his goons make complete asses of themselves while Sonic and Tails look like the more competent of the group.
 
not to be just totally pessimistic, but I honestly think at this point it's sort of a waste of time to think about any interesting story and character potential out of the sonic franchise.

I know, I know, Sonic's mere existence causes most of us in our (presumably?) 30s or late 20s to temporarily get extreme autism whenever there's a whiff of chili dog in the air. And I'm not trying to rain on anyone's parade or tell you not to think about whatever you want to.

but I think at this point in time (always subject to change of course) it's sort of been solidified in the mainline SEGA material we are never getting any sort of meaningful growth, change or progression in the franchise. we've reached this point where most characters in the modern games have either been regressed or transitioned entirely to their 'this is what they are and all they'll ever be' phase of just being basic personalities that don't really change.

It's probably been since the adventure 1 up to and including shadow the edgehog era since we've tried to actually carry over plotlines and character development game to game. when we (nowadays) go back to Classic era they're just mute cartoon characters who react to things with minor details to show they have some personality.

The IDW comic from what I gather is basically just things happening and the only characters who really show any changes are the OCs. I think SEGA is at it's peak 'it's a brand' period, for better or worse.

Frontiers tried to pay lipservice to some growth in characters but didn't actually show or have any. Just little Flynn, reddit-tier nods like 'hey it's me tails remember how once I grew up then I just went back to how I was before guys? Crazy huh?'

It's unfortunate and probably not permanent but I think that's where we're going to be for the next decade again besides the movies which are by virtue of what they are allowed to do something. It sucks because when I was a little kid, sonic and friends went through some changes. It to me as a little guy felt like he had goofy adventures in the AoStH cartoon, then everything got fucked and the genesis games then Archie and SatAM happened. and in a less meta sense later just as a later elementary kid SA1-Shadow the Edge felt like things moved. but at least a little dork today has the movies I guess where it's not the same type of thing but at least the characters grow in any way.

I fully expect the next decade of Sonic games to continue mainline Mario style where nothing really changes. They'll be more plot or whatever by nature of the difference between Mario and Sonic but I wouldn't expect them to ever do anything even as minor as Tails and Sonic butting heads.
 
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I think at this point in time (always subject to change of course) it's sort of been solidified in the mainline SEGA material we are never getting any sort of meaningful growth, change or progression in the franchise. we've reached this point where most characters in the modern games have either been regressed or transitioned entirely to their 'this is what they are and all they'll ever be' phase of just being basic personalities that don't really change.

Given that Sonic much like Mario is indeed one of those 'Status Quo' franchises it's to be expected that past the early years of a IP's infancy they'll eventually take solace and either run out of creativity or just don't bother because they've established a good amount of loyalists that will stick around even if it's the same mundane schtick.

But said creativity is also hampered or gutted because we get saddled with:

>Writers who have no major experience or potential interest with past games' lore and come up with whatever they want even if it feels really jarring in tone.
>Muh DEI/sensitivity censorship-agenda snakes.
>Higher-ups fucking over development. (I'd seriously wonder how Boom would have turned out if SEGA didn't fuck Big Red Button over with that Nintendo contract deal)
>External drama like the Penders case that made SEGA have even more of a iron grip in terms of creative writing over the series when outsourcing to different teams. (Though in IDW's case, good. Fuck that shit.)

It's a shame because I'd really like to see the Chaotix be a somewhat dysfunctional but still effective team again, as well as Omega, Blaze and Silver actually getting to do something in a different setting rather than just being relegated to spinoff roster or memberberry fodder.
 
Given that Sonic much like Mario is indeed one of those 'Status Quo' franchises it's to be expected that past the early years of a IP's infancy they'll eventually take solace and either run out of creativity or just don't bother because they've established a good amount of loyalists that will stick around even if it's the same mundane schtick.

But said creativity is also hampered or gutted because we get saddled with:

>Writers who have no major experience or potential interest with past games' lore and come up with whatever they want even if it feels really jarring in tone.
>Muh DEI/sensitivity censorship-agenda snakes.
>Higher-ups fucking over development. (I'd seriously wonder how Boom would have turned out if SEGA didn't fuck Big Red Button over with that Nintendo contract deal)
>External drama like the Penders case that made SEGA have even more of a iron grip in terms of creative writing over the series when outsourcing to different teams. (Though in IDW's case, good. Fuck that shit.)

It's a shame because I'd really like to see the Chaotix be a somewhat dysfunctional but still effective team again, as well as Omega, Blaze and Silver actually getting to do something in a different setting rather than just being relegated to spinoff roster or memberberry fodder.
Oh yeah, I'd of course love for Sonic to be interesting and utilize the "lesser" cast members in pretty much any meaningful way, I just definitely think we're in the 'let's not even bother' phase of the IP.

Obviously video games take time and money to make, but honestly the sonic characters are diverse enough I've wondered since I was a kid why there isn't basically a game per year with some random character(s) with some sort of gameplay gimmick.

and really, if you didn't want Sonic/Tails/Knuckles/Amy to be anything but static characters, you could do basically whatever the fuck you wanted with the Chaotix/Silver/Blaze/etc within reason and fans would go nuts and kids would buy it just because it's some Sonic thing.

Personally, I hate that the classic era gets such lame stories and development. I'd go fucking ape shit for a game like frontiers set in the classic era. If you get fuckin Steve Urkel to voice Sonic I'd hire a prostitute for every one of those sega japs myself.

Jokes aside, it's so lame they've just settled into their 2010s nintendo phase at sega. we get new flagship sonic games where the gameplay is switched up but nothing with the characters really, 2.5D classic games where there's almost less than 0 in that department, and then racing games. Sonic used to be more interesting at least than Mario because of the characters and the fact they had some development but even Mario at least has a bunch of RPGs that seem to be allowed to basically do whatever the fuck they want and run wild with their casts.
 
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I've always wanted to know what the fanbase thought of this show. I know absolutely nothing about sonic whatsoever, never played any of the games or anything like that. But my nephew watched this all the time when I would babysit him and I grew very fond of the characters and adult wink nod humor. It has become one of my go to brainless shows for when i'm stressed out and i've seen it several times now, i like it a lot even though it can be childish at times.

Did fans appreciate the schtick or did they find it insulting? Also are there any inside jokes I would have missed?
 
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I've always wanted to know what the fanbase thought of this show. I know absolutely nothing about sonic whatsoever, never played any of the games or anything like that. But my nephew watched this all the time when I would babysit him and I grew very fond of the characters and adult wink nod humor. It has become one of my go to brainless shows for when i'm stressed out and i've seen it several times now, i like it a lot even though it can be childish at times.

Did fans appreciate the schtick or did they find it insulting? Also are there any inside jokes I would have missed?
It was fun. Of the Meta era, this show had the most merit in terms of Sonic when not factoring in gameplay. Fun cast with a very oddly great amount of wit.

Fans actually responded to the Boom show pretty well from what I remember. Sticks was easily a fan favorite new cast member and one that people do seem to want to return.

I wish SEGA would have continued Boom’s legacy and made Sticks a main cast member rather than the constant wanking Lost World gets. Sticks is by far the best original character of the 2010s era which makes it depressing that SEGA has largely scrapped her under the rug. She really should be in the new Sonic Racing title over Zazz or that random Eggman robot.
 
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View attachment 7548590
I've always wanted to know what the fanbase thought of this show. I know absolutely nothing about sonic whatsoever, never played any of the games or anything like that. But my nephew watched this all the time when I would babysit him and I grew very fond of the characters and adult wink nod humor. It has become one of my go to brainless shows for when i'm stressed out and i've seen it several times now, i like it a lot even though it can be childish at times.

Did fans appreciate the schtick or did they find it insulting? Also are there any inside jokes I would have missed?
The show was actually meant to be a tie-in to a game on the Wii U, but for reasons both in and out of the developers' control it was a complete steaming pile, I'd even say the absolute worst Sonic game and that's title has some competition. The show was written by different people and took an even more comedy-focused approach. A lot of general sentiment you'll about the game is in the contrast to the show being good but the game being godawful.

Anyway, I never actually watched the show myself, but reception to it in the fanbase generally positive with the asterisk that I don't think anyone wanted anything from it to cross over into the main games except for Sticks (who's a completely original character to Boom). I think most who didn't care for it were just apathetic like myself and not raging, so you didn't really see any negative sperging about it online. I think the biggest sperging was from Chris-chan himself with the whole blue arms thing.
 
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