Unpopular Opinions about Video Games

Piracy causes less damage to the industry than retarded fucking reviewers do.
I only ever look at user reviews to confirm that the neg rates are coming from retards. I don't trust any game that doesn't get a decent number of negative reviews.

Classicvanias are better than Metroidvanias.
Everyone knows that. It's like how Taylor Swift might get more airtime nowadays than Mozart, but deep down every Swiftie is dimly aware that Mozart is actually better.

What system do you feel has the best library?
The NES, naturally. 16-bit era was too divided; with all the exclusives, no one console had a complete library. Later consoles have too many extraneous buttons, load times, too much talking, games are too long and too easy, and so on. GBA at least has some NES ports, but suffers from screen crunch, so it's best to stick with the originals.
 
1750967658636.webp

Food for thought
I'm going with "k"
 
Emulation is the most optimal, efficient and better way to way to play old video games that doesn't require unique controllers like gun-on-rail-shooters. It is better than owning the hardware, and retro purchases is just consumerism slop.

EmulationCHADS actually play video games, retro game collectors just enjoy collecting funkopops.

Emulation is like going to a large international buffet.
You walk in and see dishes from all over the world — American burgers, Italian pasta, German sausages, and Mexican tacos — all laid out in one place.

There’s a bit of everything, and it’s convenient if you're in the mood for variety.

But because the restaurant tries to do everything, it doesn't specialize in anything.
The food might be decent, but it’s usually generic.

You're there for the function of eating, not for an immersive experience.
There’s little atmosphere, and the staff isn’t tied to any specific cuisine.

It fills you up, but it doesn’t leave a lasting impression.



A retro game console, on the other hand, is like dining at a small, authentic Italian trattoria.
The menu is focused — no fusion dishes, no global mishmash — just honest, handmade Italian food.

The pizza comes fresh from a wood-fired oven.
The servers speak Italian.
The background music is soft and romantic.
The walls are warm and rustic.
You’re not just eating a meal; you’re experiencing Italy.

It may not offer variety, but what it does offer, it delivers with care, atmosphere, and soul.

You leave remembering the feeling, not just the food.


That’s why consoles like the Nintendo 64 or the PlayStation 2 are remembered so fondly.

No one feels nostalgic about the latest RNBXXX 35 handheld emulator that claims to run every game ever made.
It may be powerful and versatile, but it lacks soul.

On those devices, a game is just a line of code — something intangible.
There’s nothing to hold, nothing to feel, nothing that carries the weight of memory.


But holding a game cartridge in your hands, knowing your own save file is on it — that’s something else entirely.
It feels personal, like a small achievement you can physically touch.


It’s your game. Your progress. Your memories. And that makes all the difference.
 
Last edited:
There's games that are borderline unplayable on original hardware like Drakengard 3. Anyone telling you to play that on an actual PS3 wants you to suffer. Play Drakengard 3 on an emulator unless you enjoy random slideshows while riding dragons. Definitely other good examples of this happening, but that game is the first one that comes to mind for me.

I played that game on release. I have no nostalgia for nearly vomiting when the game's framerate dropped to 1 fps. Anyone who does needs therapy.
 
That’s why consoles like the Nintendo 64 or the PlayStation 2 are remembered so fondly.

No one feels nostalgic about the latest RNBXXX 35 handheld emulator that claims to run every game ever made.
It may be powerful and versatile, but it lacks soul.
No, I just enjoyed the games. As long as the games work, it's a drop-in replacement and I'll never think about the originals ever again.

In fact, if the game had issues like bugs or performance problems on the original hardware that are fixed by emulation, you can keep that "sooooooul" and I'll take the better frame rates every single time.
 
  • Agree
Reactions: Frick Marisa
No, I just enjoyed the games. As long as the games work, it's a drop-in replacement and I'll never think about the originals ever again.

In fact, if the game had issues like bugs or performance problems on the original hardware that are fixed by emulation, you can keep that "sooooooul" and I'll take the better frame rates every single time.

You do you.

Personally, I love when a game runs on the hardware it was originally made for — even if it’s 20 or 30 years later.
It’s kind of like wearing a 100-year-old watch or firing a WWII-era rifle — there’s a sense of history there.


That piece of hardware still does what it was built to do, decades later.
To me, that gives a console a certain magic — even if it’s just sitting in the background.

Higher frame rates are cool and all, but at the end of the day, gaming is a hobby — it’s meant to help you relax.

That’s why I think it’s totally fine to make a few compromises and just be happy with what you have.
It’s not always about having the absolute best setup — it’s about having fun.

And if you end up making yourself miserable because you think you can only enjoy a game with 10 more FPS — well, hey, you do you.
But personally, that kind of mindset takes the fun out of it for me.
 
View attachment 7561025

Food for thought
I'm going with "k"
In that milieu, the response that reveals the most seethe is a "gg ez" from the losing team - trying to protect the ego through irony.

Also I'll throw in my next unpopular opinion for the FPS crowd: SBMM isn't inherently a bad thing. The older Halos and CODs had matchmaking with a varied mixture of favored, even (the sweatiest matches and what are currently heavily selected for in modern SBMM), and disfavored matchups which made for a nice system; There were also true unranked playlists unlike nowadays where even the "casual" game modes have a hidden rating system. Rather than trying to abolish SBMM (and much like "abolish the police" there really is a subset of radicals (mostly 'tubers) who genuinely want to get rid of SBMM so they can pump out more killstreak vids farming noobs without the minor inconvenience of having to make smurf accounts) we just need to retvrn to that (and servers).
 
In that milieu, the response that reveals the most seethe is a "gg ez" from the losing team - trying to protect the ego through irony.

Also I'll throw in my next unpopular opinion for the FPS crowd: SBMM isn't inherently a bad thing. The older Halos and CODs had matchmaking with a varied mixture of favored, even (the sweatiest matches and what are currently heavily selected for in modern SBMM), and disfavored matchups which made for a nice system; There were also true unranked playlists unlike nowadays where even the "casual" game modes have a hidden rating system. Rather than trying to abolish SBMM (and much like "abolish the police" there really is a subset of radicals (mostly 'tubers) who genuinely want to get rid of SBMM so they can pump out more killstreak vids farming noobs without the minor inconvenience of having to make smurf accounts) we just need to retvrn to that (and servers).
SBMM isnt about making matches. It also changes damage values, and accuracy. The bigger picture is that the game is stimming bad players and punishing good ones. This is why actual competitive games have ranking systems. Sbmm doesnt do that. If you school a bunch of noobs it might dump you in the sweat lodge.

Just bring back servers, and make competitive more competitive. No one asked for sbmm.
 
  • Optimistic
Reactions: The Last Stand
No one feels nostalgic about the latest RNBXXX 35 handheld emulator that claims to run every game ever made.
It may be powerful and versatile, but it lacks soul.
ZNES had a lot of soul. I'm nostalgic for it.
Personally, I love when a game runs on the hardware it was originally made for — even if it’s 20 or 30 years later.
You didn't mention that older consoles like NES/SNES were meant to be displayed on a CRT TV, which smudges graphics in a way a monitor can only approximate. Games for those systems were designed for that, so on an emulator it looks like ass. There's also the issue of input lag which is something you won't notice if you only play on emulator but will really screw with your muscle memory when you're moving from console to emulation.
 
But because the restaurant tries to do everything, it doesn't specialize in anything.
The food might be decent, but it’s usually generic.
The analogy doesn't work, it's the same game. But emulated without hardware flaws. Aka: Run-ahead frames to deal with input lags, resolution, overclocking, choice of your controller, and more.

I can play a gamecube game at 120hz, 4K resolution, on keyboard, with an analog controller or not if I ever decide to, without slowdown, and I can even mod the game too. What do I get from playing the game on the original hardware? The memory card can be emulated too, and your memories are forever in your head.
 
The analogy doesn't work, it's the same game. But emulated without hardware flaws. Aka: Run-ahead frames to deal with input lags, resolution, overclocking, choice of your controller, and more.

I can play a gamecube game at 120hz, 4K resolution, on keyboard, with an analog controller or not if I ever decide to, without slowdown, and I can even mod the game too. What do I get from playing the game on the original hardware? The memory card can be emulated too, and your memories are forever in your head.

You missed my point.
It’s not about being the same game, it’s about how the same game is presented completely different.

I’ll give you another example.

1751016202385.webp
How does this image make you feel?

IMG_3452.webp
In comparison to this image?

Game consoles have the ability to bring people together, to make you bond with them more and to produce long lasting memories you all share.

Good luck achieving the same in front of your Gladiator 3000 PC that emulates NES games at 5 million FPS.
 
Last edited:
Back