Jerry Peet / Lily Orchard / Lily Peet / Valkyrstudios / Bhaalspawn / Tara Callie / "Mod Ebara" - Sociopath writer of pedophile fanfiction and cartoon reviews, faked getting raped to force a divorce, then mobbed and gaslit their ex off Tumblr, satanist neoliberal of the MovieSlob variety, also wants to fuck dogs and/or pokemon

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Liliana really is just telling on herself. "Evil is the easiest path, the one with the least resistance to the thing you want"... for you, Liliana. That's you.

Most people would hesitate to sacrifice others even if it's on their own benefit, even if they're lazy and hate putting effort into anything, because doing evil, generally speaking, does not feel good. Some people have moral qualms about doing evil things because they don't want to hurt other people. Because hurting people feels bad, almost as being hurt yourself. Some people have empathy, compassion, are not innately violent at their core looking for the next target worthy of their rage.

Liliana is really only talking about how she doesn't feel bad for any harm she does to anyone, as long it gets her what she wants, and assuming everyone is the same. They're not.

The most interesting villains characters are precisely those that do the evil actions and are tormented by them. It shows that there is enough of a moral compass on them to realize what they are doing, but they can't stop themselves, either because of external or internal motivators. That's what is called a compelling narrative.

Peet talks because they want to justify that the world is as cruel as the very environment that created them. So everyone should suffer as much as they did and call it doing good.

It's less they understand evil, but more so they Revere in the cruelty of their actions and know they are wrong, but as long it's against the right people. It is justifiable. The problem is compassion and empathy is not a trade coin for most people. They don't expect something in return. Which again further shows that they get evil, it is good that they do not understand at all.

Sora might be a pure boy, but if he ever met Peet, he would absolutely hate their guts since his morality as thin and plain as it is remains one of the biggest examples of what it means to be a good person. The sole fucking reason why they don't lash out at Sora is because they use him to reflect on the failed relationship with Courtney since it's the closest thing they have from those days.

They can't understand why heroes will not let bad people die. They will never understand some people rather let justice work than to act out of selfish revenge. And most of all, they will never get why good men are always remembered and people like Peet are forgotten.

So they will harm and destroy anybody to make sure they leave a mark for the pain they endured.
 
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This just tells me even more she still hasn’t experienced a whole lot of media.

Again… Bioshock the very first one. When you save little sister you get very little ADAM. The thing you need to get bigger and better plasmids. Yes you get rewards but already the game says “Saving the little sister yields very little but will get you something even better” and that thing was family.

Infamous. You get points for everything you do. But if you do good you have to be careful not hurt civilians which is hard when you don’t have the upgraded abilities that allow you to be precise. Hell several choices are littered with “I do this I get more power… but hurts people. But if I do the right thing… it helps people but I don’t get anything”

Dishonored had a unique approach where it was how you played that created a good or bad ending. But if you actually did stealth correctly and didn’t pile up bodies you promoted order and made the future Queen a kind ruler. But be brash and pile up corpses you prompted chaos and made the future Queen a tyrant. But again doing stealth right is harder when killing can make getting caught a non variable.

But still I find it funny how to make evil more appealing just make good be harder… lily it’s not that evil can’t be appealing. You complain about people finding villains hot.

that’s cause most people do good cause a lot of players don’t like doing evil cause evil feels not good. Hell in Infamous more people did the good ending than bad. And good endings are sacrifices.

TLDR: Lily complains about morality despite not having a moral compass.
 
It's pretty funny that Lily vocally shits all over morally grey scenarios but in practice that's apparently what she wants more of?

Nah, they vocally shits on them because the world is more grey and completely makes Peet accountable for their actions. Deep down they want it black and white so they don't have to justify why they do what they do.
 
The sole fucking reason why they don't lash out at Sora is because they use him to reflect on the failed relationship with Courtney since it's the closest thing they have from those days.
Mind elaborating on that?
This just tells me even more she still hasn’t experienced a whole lot of media.

Again… Bioshock the very first one. When you save little sister you get very little ADAM. The thing you need to get bigger and better plasmids. Yes you get rewards but already the game says “Saving the little sister yields very little but will get you something even better” and that thing was family.

Infamous. You get points for everything you do. But if you do good you have to be careful not hurt civilians which is hard when you don’t have the upgraded abilities that allow you to be precise. Hell several choices are littered with “I do this I get more power… but hurts people. But if I do the right thing… it helps people but I don’t get anything”

Dishonored had a unique approach where it was how you played that created a good or bad ending. But if you actually did stealth correctly and didn’t pile up bodies you promoted order and made the future Queen a kind ruler. But be brash and pile up corpses you prompted chaos and made the future Queen a tyrant. But again doing stealth right is harder when killing can make getting caught a non variable.
There's also a boss in MGS3 whose difficulty will depend on how many enemies you've killed instead of subdued.
It's pretty funny that Lily vocally shits all over morally grey scenarios but in practice that's apparently what she wants more of?
This is the same person who can't even handle moral complexity in children's cartoons like Steven Universe or The Owl House.
 
Mind elaborating on that?

Sure, but it's a personal theory, and suspicion basing on what we know. Kingdom hearts being part of Peet's childhood, and those games being around the time when Peet and Courtney had a better relationship made them one of the few places where Peet can go, and try to relive those days using Sora, and Kairi as a reflecting of themselves and their sister along with how much of a wholesome relationship it is, basically deluding themselves that Kairi is a younger Courtney, and is loyal to them as they are being Sora.
 
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Multiple times post rebrand I've gotten comments along the line of "wow you're like Lily Orchard if she wasn't a toxic, r******d bitch!"And each time I get to say "You're not gonna believe this!"Nobody who hates me has actually watched my videos lmao.
No one watches your videos if the numbers are to be believed. Anecdotal evidence suggests that everyone knows you, Lilz. Some Guilds in W.o.W won’t let you join because they think you’re losing on purpose.

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Getting lower.
 
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Mikay is having a go at Megaman. I know at least one person in the discords who will have something to say.

Anything for incest talk. Lily’s been keeping a low profile posting wise. Good. The less outta her mouth the better it is for everyone.

I’ll say that and she’ll go on a posting spree about something, mark my words.
The funny thing is. Mega Man Legands, Mega Man BN and Classic are not the same storywise. They are different stories with different character relationships. I'm certain Volnutt (Mega Man Legands Protagonist.) isn't really the same Mega Man. None of them are the same. The only characters that ARE siblings are OG Rock n Roll.

We will never see Volnutt get off the moon. He's stuck.
 
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'Moral choices in games' IS an interesting discussion but as usual she's missing the point. It's already been well elaborated on, but the basic issue is the lack of nuance, not that being evil gets you rewards.

I'm still miffed at Mass Effect 2 and the Legion mission, where the final choice is to either reprogram or destroy the rogue Geth. Neither of these are pleasant options, but my personal moral viewpoint destroying them is actually the 'good' choice because my rationale is that you're allowing them to choose and die on their own terms, rather than forcibly recalibrating their collective brains and making them subservient. But in the game's Paragon/Renegade moral dichotomy, this is the Renegade option. Which I totally get, but what frustrates me is that after you make that decision, Shepherd characterizes it as needing to kill them because s/he is 'afriad'.

Um... no? No that's not why I... you know what, whatever, I know why I made my choice and I'm not reloading just to stay 'pure'.

That said, that's a pretty small blip in a game where the Paragon/Renegade split is usually handled pretty well. The difference isn't about being 'evil'-- it's about how Shepherd handles conflict. Renegade is usually about being more hard-line and kind of an asshole without necessarily burning down a village and kicking a puppy, and if I'm remembering correctly you can still get good outcomes even through Renegade routes if you navigate the choices properly. There are a number of times where choosing the 'good' option might deprive you of War Assets by the third game, and of course the big-big choice at the end (what's your favorite color?) doesn't actually portray the Renegade choice as the bad ending... or the Paragon choice as the good ending. Even the third option got a lot of people arguing about how ideal it really is despite being the 'best' and hardest to reach.

This kind of moral ambiguity is what people are looking for.

And it's hard to do, not necessarily because nuance is hard to write on its own, but because the best examples of this involve long-term consequences. Doing something 'good' right now might prove to be detrimental down the line, but you can't know that (without a guide) because you aren't psychic and the machinations of the world are complicated.

Mass Effect (mostly) did this pretty well, and I had multiple instances in The Witcher 3 where I was agonizing over the right choice not because the immediate options were difficult, but because I was trying to calculate the long-term impact. The Skellige fight over the throne is a pretty good example; there is an objectively ideal course of action (it's the one that requires you to investigate the mass poisoning at the hall, which takes a lot of time and you really don't have to do) but before that there are multiple candidates you could back and none of them are good or evil, just different kinds of rulers who will bring different benefits to Skellige. I think the gentler of the options (the 'good' choice) brings a brief period of prosperity before his weakness allows Skellige to be overtaken by enemy hoards and now the people are in fear of their lives every day, but the 'evil' option rules with an iron fist but keeps the islands safe.

And there was one decision that didn't have anything to do with broader morality but I was so upset with the consequences I gave up hours of gameplay to fix it. (It involved the Bloody Baron. If you know, you know.) The choice seemed to not be related to anything at all, but the ripple effect was profound. And it was because that choice didn't rely on a clear moral binary that it was so difficult and so impactful; I did what I thought was a fair thing and it hurt.

And lest we forget, Undertale, where the moral binary is reliant on you treating it like a video game and wanting the rush of beating up enemies and watching numbers go up. The Genocide route is pretty hard-core evil right on the face of it (but that route is also built to be as frustrating and unfilfilling as possible and is preying on curiosity, not morality), but the dozens of ending conversations you can get in the Normal route depending on which enemies and bosses you killed or spared is pretty interesting. Especially given that so many people characterize the game as Killing Is Bad, M'kay, but even Sans at the end acknowledges that you're some kid who fell down a hole and got attacked by monsters and you were scared. He doesn't blame you for defending yourself. It actually doesn't judge.

Unless you killed Papyrus, but that's personal.

Moral nuance in games is hard because all of those choices -- and intersections of choices, especially -- have to be programmed and accounted for. It's not like real life where things happen as consequence of other things and the world moves independently, it has to be, you know... in the game. And that's difficult and time consuming for a lot of options that nobody winds up seeing. I know BG3 is actually pretty robust about taking your choices into account, which is cool, but very few games can really afford to do that to such a granular degree so it winds up just being 'good choice' and 'bad choice'.

Personally I would rather a game just not have a binary if it's not ABOUT consequences, but sometimes the nakedly evil is also just... kind of fun to explore.
 
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Picking at things from 5-10 years ago is pretty common for them. They're all clout-chasing drama whores, so they all need to mine the same shit over and over again to get their piece of the "Trans girl bad" pie.


And most of them are plagiarizing from the first group of jackasses who did it. It's especially dumb when they try to contradict something in my current videos by citing that thread like "don't you believe this?!"No you moron, you and the rest of Twitter have just been waddling toward Idiocracy. Hell most of them keep repeating the same memes in my comments section word for word, genuinely feels like "Brawndo's got what plants crave!"
Lily enjoys the movie
Idiocracy 2006
 
Sure, but it's a personal theory, and suspicion basing on what we know. Kingdom hearts being part of Peet's childhood, and those games being around the time when Peet and Courtney had a better relationship made them one of the few places where Peet can go, and try to relive those days using Sora, and Kairi as a reflecting of themselves and their sister along with how much of a wholesome relationship it is, basically deluding themselves that Kairi is a younger Courtney, and is loyal to them as they are being Sora.
But aren't Sora and Kairi supposed to be a coupl--oh right.
I love how she censors the word "retarded", when several of her posts have said things like...
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Oh boy, this next video is going to be a doozy.
 
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No one watches your videos if the numbers are to be believed. Anecdotal evidence suggests that everyone knows you, Lilz. Some Guilds in W.o.W won’t let you join because they think you’re losing on purpose.

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Getting lower.

That's not the win you think it is. Especially after the Joon video and how much it lit your channel's growth to ashes. They don't have to watch your videos when there is a big ass expose of all your ass putting a "Do not approach" on them.

They don't have to watch you to know who the fuck you are, and beneath that smug coping, you are still angry about it.

Stings, does it?


JUst the fact this has to be about Crispy already shows this idiot doesn't have a clear idea of what they say and what they do along with how it plays with one and another.

Gotta love that desperate need to be one holding the knife
 
No one watches your videos if the numbers are to be believed. Anecdotal evidence suggests that everyone knows you, Lilz. Some Guilds in W.o.W won’t let you join because they think you’re losing on purpose.
So CD-Jill has 135k subscribers. Now I’m gonna be nice and say… 10% make up both of bots and dead accounts (accounts that haven’t been deleted but don’t sign in and are still subscribed)

the generous 90% left is 121.5K subs. And comparing it to her numbers her videos have been doing. She’s pulling in about 10-12% of her total audience. Terrible numbers yes. But of course time doesn’t help either.

Yet despite this… she’s still gonna make a BG3 video to spite crispy.
 
Been off the Peet train for a while, this thread was actually my introduction to the site years ago. Can someone give me a TLDR of what's been going on with this degenerate? I think the last time I read this thread thoroughly it was like 600 pages ago. I did watch Joon's video when he dropped it but I haven't been up to date on the lore.
 
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Been off the Peet train for a while, this thread was actually my introduction to the site years ago. Can someone give me a TLDR of what's been going on with this degenerate? I think the last time I read this thread thoroughly it was like 600 pages ago. I did watch Joon's video when he dropped it but I haven't been up to date on the lore.
  • joon video drops and massive damage control ensues with a name change to CD- Call
  • Gets addicted to adderall and crashes out on Twitch calling her followers to dox Sai and Ant
  • Lots of infighting happening on tumblr. Sai gets a lot of shit. Anthony and Crimson Ember just nope out after Lily copyright strikes left and right.
  • Courtney crashes out
  • Mikay finally moves in and is now in maple syrup land with Lily.
  • Lily is trying to lay low but can’t because she’ll break containment either by her own videos or something else bringing her up.
 
Been off the Peet train for a while, this thread was actually my introduction to the site years ago. Can someone give me a TLDR of what's been going on with this degenerate? I think the last time I read this thread thoroughly it was like 600 pages ago. I did watch Joon's video when he dropped it but I haven't been up to date on the lore.
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TL DL (too long didn't lurk)

-Mikaila and Lily have been married for 3 or so years, Mikaila has just recently moved in with her. Lily has verbally berated Mikay several times on stream.
-after about 3 or 4 failed iterations Lily has given up and ripped off Yahtzee's avatar thing for her channel mascot.
-Lily's Tumblr is finally gone for good, this has nuked all her posts and Mikay's artwork from Tumblr.
-Lily's sister Courtney has emerged and accused her of CSA (with varying levels of success)
-Lily released several videos in a row that got her heat, a shitty pokemon retrospective that she wasted 2 years on, a shitty dunmeshi video which broke containment, and many more
-after several content creators made videos on Lily an entire active anti Lily community cropped up and fizzled out between 2023 and mid 2025
-Joon's video basically killed Lily's channel, it's circling the drain with shitty videos and even worse engagement
-Reading the room, one of Lily's only peers on YouTube ilovekimpossiblealot (KP) for short defected and made a video exposing her or something
-Courtney is currently bpd fighting with everyone and has for whatever reason joined forces with failed fat predator hunter Lio Convoy and KP

On the funnier side, Lily keeps a microwave on her computer desk, lied about having Cancer and going to College (at the same time), can't effectively play her favorite video games, and is fat and needs a cane to walk.
 
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Which I totally get, but what frustrates me is that after you make that decision, Shepherd characterizes it as needing to kill them because s/he is 'afriad'.
Which is funny because the companions like Garrus and Jack argue for the destroy option for the exact reason you listed. Part of the problem with moral choices in RPGs is that, a lot of the time, they're assuming the reason behind the choice when you're in a situation where a lot of different motives can be at play.

Something I liked with KOTOR2 is that there were a few decisions where, right after, you'd be asked to explain why you made that choice which would change what alignment points you got.
That said, that's a pretty small blip in a game where the Paragon/Renegade split is usually handled pretty well. The difference isn't about being 'evil'-- it's about how Shepherd handles conflict. Renegade is usually about being more hard-line and kind of an asshole without necessarily burning down a village and kicking a puppy, and if I'm remembering correctly you can still get good outcomes even through Renegade routes if you navigate the choices properly. There are a number of times where choosing the 'good' option might deprive you of War Assets by the third game, and of course the big-big choice at the end (what's your favorite color?) doesn't actually portray the Renegade choice as the bad ending... or the Paragon choice as the good ending. Even the third option got a lot of people arguing about how ideal it really is despite being the 'best' and hardest to reach.
Only after the extended cut rush patchjob. In the base ME3, someone tallied it up and realized that almost all renegade decisions across the trilogy end up with you losing war assets (or getting less than the Paragon outcome), and that without grinding through multiplayer it was impossible to get any of the 'good' endings if you made a certain amount of renegade choices. Paragon choices either got you more assets or just didn't end up taking away assets.

I'd say the blue and red endings are both treated as bad choices by the game, with the writer's mouth piece treating them as a 'These are dumb, but I have to give you an arbitrary choice' while the synthesis ending is treated as the intended conclusion. People argue about this option because the game does a piss-poor job of explaining what the hell it even means. God, I thought I was over how shit those last ten minutes of ME3 were, but then I just get hit with PTSD flashbacks.

Speaking of ME3 major choices, I'm still torn on the Quarian/Geth resolution. I like that completing all the extra quests and making certain decisions opens up a new path, but I also think it kind of hurts the complex conflict when you just have an easy third route where everybody gets what they want. And I still hate that the nuance of the Krogan conflict is thrown out in favour of "Those damn paper pushing pussies in the government wants to keep the Krogans down! You don't want to go against all the cool characters you love, right? Even Mordin has walked back his interesting stance on the genophage."
 
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Extended cut made Shepard living by destroying the reapers but with near max war assests. Isn't that the logical conclusion?
Isn't even end of the universe, even the Almirant said in the epilogue.

But talking that in Lily's thread sounds dirty. Better asking why she loves so much a fabled series.
 
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