Jason Thor Hall / PirateSoftware / Maldavius Figtree / DarkSphere Creations / Maldavius / Thorwich / Witness X / @PotatoSec - Incompetent Furry Programmer, Blizzard Nepo Baby, Lies about almost every thing in his life, Industry Shill, Carried by his father, Hate boner against Ross Scott of Accursed Farms, False Flagger

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Which will happen first?

  • Jason Hall finishes developing his game

    Votes: 33 0.8%
  • YandereDev finishes developing his game

    Votes: 411 9.6%
  • Grummz finishes developing his game

    Votes: 117 2.7%
  • Chris Roberts finishes developing his game

    Votes: 143 3.4%
  • Cold fusion

    Votes: 1,637 38.4%
  • The inevitable heat death of the universe

    Votes: 1,922 45.1%

  • Total voters
    4,263
I dunno, at this point I feel like it's someone paid by mald to defend him, with the same shitty arguments that mald uses. In fact, that mrrobot argument in point one is what mald used to defend himself back in february when people were criticising him for it.
There's no fucking chance 9 articles in less than 3 weeks defending Mald isn't one of his employees, friends, or Mald himself.
 
Here are some fun clips from yesterday on this, 9 hours and 35 minutes in.
They happen in sequence on stream but I've split into first the usual defecation and second he specifically addresses the hiring a writer.
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this is so dank. He shows the potential routes but doesn't want to spoil anything? Make it make sense

He claims that a good portion of his audience are brazilians. He claims that they became his biggest fans because he turned on regional pricing for his heartbound game, acting like it's some ground breaking thing that no other publisher have thought of (or at least rarely use, which is bullshit, games not having regional pricing is the rare case in my experience) He even showcased fanarts of heartbound drawn by these brazilians.
He said his biggest stream audience is from Europe, hence why he stream on european time
 
There is at least one post describing what he did on his first winning team on Reddit for one of the badges. Basically he was acting as part of staff to slow down other teams by sabotaging their progress the entire weekend, and I think it's very likely he was also in a social engineering role for the second badge too. The Primeagen also never mentioned Mald (or Luke from LTT for that matter) as doing any coding so I think it's very likely he was again doing social engineering.

There is also somewhat of a strange relationship between Mald and his worship of the guy who created the puzzle challenges he was involved in, it wouldn't surprise me if it was rigged to begin with.
It certainly sounds rigged. Under any sane rules, impersonating contest staff to gain advantage over other competitors would result in immediate disqualification and probably getting banned for life. Supposedly this wasn't against the rules, but what would happen to a team that told one of the officials to fuck off because they thought he was an impersonator? If the answer is disqualification, then the contest is intrinsically unfair, with the outcome being either random (decided by which teams manage to correctly guess who is and who isn't an actual contest official) or decided by favoritism (who the judges decide to disqualify and who they don't). I've always thought DEFCON was a big circlejerk, and this is doing nothing to change my mind.
 
So, the game currently just stops at chapter 3 with a cliffhanger?
Yes, but listen, Animus is 98% done, ok? Then the next one is a breeze. Chapter 4 is just direct combat. It's the dialogue that's hard for him. He's a master at combat. Then Chapter 5 will come later, as an extra. There will be a pre-order on Steam.
There's no fucking chance 9 articles in less than 3 weeks defending Mald isn't one of his employees, friends, or Mald himself.
This freak has been highlighted before, I'm more convinced he's just random garbage (didn't looked too far into it)
See this and surrounding pages:
volkcolopatrion 18 years ago
1752493718609.webp
Link | Wayback
 
Ok, you're not getting what I'm saying.

He and another person did the writeups explaining how they got the defcon badges. Mald himself barely acknowledges that there were other people on the team when he repeatedly brings it up, let alone anything that anyone did. Just like how he brings up he worked at blizzard, but rarely even acknowledges that other employees existed especially coworkers. Normal people don't do that. You're focusing on one line of a post, take the entire thing in context. It's about a pattern of Mald's behavior.
I am literally not disagreeing with anything you are writing, like at all. I was simply adding some information to what we know about what he did.
 
Is the hundreds/thousands of endings claim actually legit?
This is an easy marketing/hype claim, people used to write such articles about Baldur's Gate 3 too (a gajillion endings!)
To the layperson, a different ending/route will be a significantly different cutscene, but to a marketing shill it can be the difference between "is this NPC sprite present in the credits cutscene?"

With 14 yes/no choices that affect the ending you can already claim the game has 16 000 endings (2^14 = 16 384)
 
1752495978192.webp

>"when is heartbound gonna come out?" *shows the spreadsheet, explaining how it's almost finished*
>"why i never update heartbound?" *shows patch notes on steam, explaining how people just trust everything they see on youtube*
>"why i lie about my work at blizzard?" *shows his linkedin, explaining how that's proof he isnt lying*
>"why i use a long array for everything?" *shows heartbound running on a fridge, explaining how a badly coded game couldnt do that*
>"why i dont respond to drama?" *shows LSF thread, calling them all psychopaths*
>*answers other random question as if he was an authority with some other window on screen*
>repeat without doing anything with his code

i wish there was an easy way to see how much he actually adds to his minecraft yaml document, because this whole thing repeats for hours every single day
 
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How much dialogue is even in shartbound? Jason & dickriders always say the writing time etc, but everything I see is just like a few sentences per encounter
It was posted a couple pages ago:
Total lines: 4855
Edit: To add - comparing it with Undertale, that game had 2x as much, according to a quick google search.
 
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yeah that's it. when he's talking about how there are so many different routes with different outcomes, he's talking about like 3 different windows with dialogue akin to "...how could you..." or "...i trusted you..."
Nigga talks like he's Todd Howard showing off fallout 3: "uum yeah, we have currently written 300 different endings."

He only lights up when he gets to say, “Did you really just do that on your main? Yeah, I’m bringing that one up to Twitch,” as he partakes in his censorship hobby.
I swear, if we give this miserable faggot stage 5 anal cancer, we may pressure him into rushing the game in a week before he dies.
 
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>"when is heartbound gonna come out?" *shows the spreadsheet, explaining how it's almost finished*
>"why i never update heartbound?" *shows patch notes on steam, explaining how people just trust everything they see on youtube*
>"why i lie about my work at blizzard?" *shows his linkedin, explaining how that's proof he isnt lying*
>"why i use a long array for everything?" *shows heartbound running on a fridge, explaining how a badly coded game couldnt do that*
>"why i dont respond to drama?" *shows LSF thread, calling them all psychopaths*
>*answers other random question as if he was an authority with some other window on screen*
>repeat without doing anything with his code
i wish there was an easy way to see how much he actually adds to his minecraft yaml document, because this whole thing repeats for hours every single day
That and the most common sense conclusions for why he does what he does. It's 100% for the aura of legitimacy and the grift, it's not actually by intention him working and letting people watch while he works on something with the intent to finish it - It's showing proof of work that fools normies and smooth brains that he is a super cool coder guy wise man that you should donate to to touch the hem of his nerd t-shirt. It's all of two steps removed from opening notepad++ with snake oil digital lorum ipsum in it because it might actually become a game eventually and I'm being generous here.

Nobody with a fucking brain or is actually doing work would be coding and talking on stream because trying to talk to people, answer questions and being distracted constantly in between yammering about tangents you would get absolutely fuck all done, it's like a constant co-worker interruption loop.

If you do anything even with reading and data input and typing and monitor watching even if it's just rudimentary database cleanup or file copy having to talk to someone about so much as the weather for 10 minutes on and off is taking you off task and slowing you the fuck down because you're going to lose your place, you're not going to be thinking about any problem you're stuck on and you're going to just slow down to split your attention in general.

Which is doubly funny, considering the thing he wants everyone to see him do that is so so impressive is basically just pecking at game maker studio script on babby's first game project, which again even without being well versed in game creation I've seen enough kickstarter abortions, enough AAA failures and the graveyards of dead software, that and I've casually dabbled as a youth with straight to the recycle bin RPGmaker noodling around projects out of boredom.

Your first "For real" game should have a reasonable scope, you should trash things that are blatantly not working or bloat or feature creep or getting in the way of itself or your workflow more than it's worth in the final experience, and the whole thing should be aptly crunched through fairly quickly and shat out for free if you want it to be a demo of what you can do starting out or to draw attention or let people see your potential or mega cheap if it's ultimately acceptable and functional as a end user product so you can make your forreal projects later.

IE: Once you know what you are doing and have made your mistakes and can see them live and raw and have enough eyes and fingers looking and poking at the cracks of your first "finalized" creation to get an idea of what your weaknesses and fuckups were.

Number one and number two rookie programming industry mistake: Never fall in love with the prototype or first drafts, and never put a price tag on something you don't want criticized as a product. Ding dong has done em both.
 
Just want to remind you both that he said all that WHILE married to his pooner.
Jason wasn't married to Shaye while cheating with Lyric. Jason was cheating on his wife with Shaye, and cheating on both with Lyric.
Dude this stupid nigger just said on stream that it would be masturbatory to update to GML 2.0 because the game can "run on a smart fridge",
I was wondering what the hell he was talking about when explaining the smart fridge bullshit again this morning. Like who the fuck cares? He didn't make the fridge build anyway. I'm sure if the person who actually created the fridge build wanted to, they could do it again. What the fuck does their meme build have to do with using best practices to maintain, update and finish your game?

Also, people keep bringing up the July update and he points to the update he made "before Twitchcon" insinuating that that's the update. The May 28 update for June. I guess your audience is so stupid they think that months starting with the letter J are the same?
 
An easy way to pick up on this(and Mald definitely does it) with people is when they repeatedly explain different situations involving a team, group, whatever over time. It could be for school, work, a fucking dungeons & dragons game, doesn't matter. They explain they were part of a team, talk about what they did "I did" "I figured out" "this happened to me" and so on. Maybe you'll hear a "We did" because that still includes them. There's never a "The other guy added" "Someone contributed a thing" "Bob and Steve did this and that". They never actually describe the team effort, they can never think of anything productive/creative/cool/whatever that anyone else contributed. Now there's a difference between someone describing something they did in a group once and detailing their contribution, but if you repeatedly hear them only refer to themselves and never anyone else? Narcissist.
So about this, Mald went to DEFCON with ThePrimeAgen, Theo and Luke from Linus Tech Tips. All of them except for Mald (as far as I know) said something about that experience. Mald just said they won and who was his team, but never what they did (unless someone here has some livestream about it).

What Theo and Luke said was that the MVP was ThePrimeAgen, who coded a PDF Reader Script in Python for the Book puzzle (he explains it here). Theo admits being so shit at DEFCON that it helped them going in the right direction. I don't remember what Luke said, I think he just talked about how fun it was.

Both PrimeAgen and Theo said that the only thing Mald did was to solve a Basic Algebra puzzle for them, you know that type of puzzle where you have flowers of different colors, that type of puzzle.

Maybe I'm wrong, but Mald did absolutely nothing that he won't talk about it. He would just say how "they" won.
 
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