The Legend of Heroes Series - Possibly The Most Underrated JRPG Series

Hows the Arts in CS3? I wanted to play more with arts this time around.
I used an arts based setup with Rean, Emma, Altina and Musse. I would use the spell delay reduction brave order and basically machine gun with the lowest level spell since Altine/Musse would get like 4 turns in a row and Emma would have the high damage giganukes. It worked incredibly well.
 
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The english dub isnt complete shit in CS3 so far.
This is the first Trails game with its localisation handled by NISA, instead of Xseed. They're infamous for their horrendous and rushed translations, and I believe nearly every single Trails game touched by them launched with some major issue.

Some name, spelling, errors have been patched since, but some still remain to this day. In terms of localisation quality, this one comes to mind:

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No one talks like that. The fact that Rean responds to Altina's second point like just sounds... off? Kind of robotic, if you know what I mean. Who the fuck says "Oh, wow." in the middle of something else they're saying? I don't know what the original Japanese script is, but maybe NISA translated it directly, it makes sense in Japanese but they didn't bother to make it sound more natural in English.
 
Seeing Crossbell in 3D was jarring, but a welcomed experience. Although the layout has changed a little, everything is where i last saw. Sad that they sidelined Bro Randy for it, although i understand in game why. Hope SSS meets again.
 
Seeing Crossbell in 3D was jarring, but a welcomed experience. Although the layout has changed a little, everything is where i last saw. Sad that they sidelined Bro Randy for it, although i understand in game why. Hope SSS meets again.
You did see it in 3D briefly in CS2. They still don't let you explore all districts, though. =B
 
They shouldn't have done a 1 to 1 translation of Crossbell from the duology to the Cold Steel games. Crossbell should have been reimagined as a large, 600,000+ population dense urban city it is actually supposed to be. What we get instead feels like a playhouse set with only 200 NPCs. Whereas Heimdallr and Edith extend far offscreen in the distance from each visitable district or level and does actually feel humongous. So it ends up making the series feel comedic with somehow, this embarrassment of a "city" becomes the center of international desire and conflict between two other metropolises that absolutely dwarf it. I would like to see Grancel in the Sky remake get appropriately reimagined as a much larger city than just what we see in the playable sections, but unfortunately the screenshots have shown a boring 1:1 translation.
 
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You did see it in 3D briefly in CS2. They still don't let you explore all districts, though. =B
True, but it wasn't the same.
They shouldn't have done a 1 to 1 translation of Crossbell from the duology to the Cold Steel games. Crossbell should have been reimagined as a large, 600,000+ population dense urban city it is actually supposed to be. What we get instead feels like a playhouse set with only 200 NPCs. Whereas Heimdallr and Edith extend far offscreen in the distance from each visitable district or level and does actually feel humongous. So it ends up making the series feel comedic with somehow, this embarrassment of a "city" becomes the center of international desire and conflict between two other metropolises that absolutely dwarf it. I would like to see Grancel in the Sky remake get appropriately reimagined as a much larger city than just what we see in the playable sections, but unfortunately the screenshots have shown a boring 1:1 translation.
I don't mind if they keep the landmarks and such, but i agree that with the new tech at least for the remake, they should go wild by just making the cities bigger in scope rather than they just remake it 1:1. Hopefully they add better vistas and truly highlight how beautiful the country can be.
 
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