Troonslop "Retro" Games / Demake games / PS1 Trannies / ULTRAKILL / Y2K trannies - Retro gaming is infected

Was it 4chan that infected the internet with this anime girl obsession? Its always a bad omen to see this kind of thing.
Mainly. It was created as a place for weebs, so naturally when enough congregated there, they started leaking into boards and\or topics which are not inherently related to anime, and from there to the broader internet.
Anime shit online wasn't due to 4chan, rather 4chan started as an Anime imageboard and branched out to other shit in a manner similar to how other forums evolved over the years. This one we're on now started out to talk mainly about the antics of Chris and shit's spread out to numerous things. To blame 4chan for anime getting popular with these people just has a really REALLY exploding van fox news segment or breadtuber video essaysist feeling about it. No likey.

The simplest explanation for the anime connection with these people is because of AGP mingling with either what the person liked before getting trooned out. It causes this weird cognitive dissonance too due to the post-trooning politisperg mantras and pre-baked opinions their supposed to parrot. They fucking HATE anything actually japanese and try spinning everything into trans shit. Like people allt he time make jokes or shitpost about japan sucking or not liking the japanese but you can tell it's different when these people talk about it. They're not making a wacky bullshit statement or framing opinions based on experiences, it's politically motivated parroted points and mantras from people that never experienced anything firsthand. "old thing bad" shit usually but nothing to pull from if old thing bad so they then make a really shitty warping of everything. I'm running on no sleep right now so this might not be coming out as clear as it could.
I think I figured the issue with most of those devs - they have many ideas, but don't understand most of them.

What I mean is that before you create and publish\sell something, you need to understand it's purpose and functionality yourself. Basically, even if they don't take something from another game, their habit of including (and regurgitating) mechanics or concepts without proper contextual adaptation leads them to create things that aren't fully developed either; They think "This would look cool!" - but not "Why would this be cool?"; "How would this impact the player experience?"; "How does this fit with the theme?"; "How would this make the game more replayable and appealing to the customer?" and "How can I do it the exact way I want to with my current resources?".

And then we get troonslop.
I've noticed a growing trend specifically with these kind of games is that they tend to look like the fake games you used to seee on TV shows in the background that were probably designed by people who never played or designed video games and just knew about em from cultural osmosis. That tamashika game in particular really has that look about it and it bugs me.

These last few years of increasingly sloppified games has made me somewhat appreciate the shitty games of the past a bit more because they mostly at least tried on some level to do the things you already pointed out but fucked the landing usually in some really funny way.
 
to be fair to him, EDGLRD's just the publisher. he's not developing anything

the actual developer is an Indian who also made Lovely Planet about a decade ago (back when troons were obsessed with Katamari Damacy instead of boomer shooters and PS1 games). here's a quick comparison:

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and the developer's twitter:

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link | archive
Holy shit, earlier today I thinking about writing a post about how with all the japanese gates and chinese letters and shit in there the game looks like Lovely Planet but somehow gayer, but couldn't find a good clip to post for reference

Making two le ebin japane games ten years apart is kinda embarrassing
I remember seeing a Calum Bowen record in the demo of YiiK (years before it was released) and feeling so fucking embarrassed that I'd liked the Lovely Planet soundtrack.
 
people trying to be creative
This is a huge issue, since those people don't understand how to 'feed' their creativity with good references. You can't write for shit if you don't read real literature - Jane Austen, Dostoievsky, Shakespeare, greek tragedies... But the first thing those morons look for when you talk about art is either post-modern slop designed to make you a nihilist or straight up porn. No wonder the final product is always a shallow pool, their current references are "being low-poly" and "btw did you know I'm trans?".
 
Oh this game! Yeah, people were defending it like their fucking lives depended on its success, they couldn't let the chuds shit on this eye sore rainbow vomit of a game. That was until it was discovered that the developer/art collective or whatever that made/funded the game had ties to the IDF and Israel.
Do you have any screenshots of this? This sounds funny as fuck
 
Dunno if someone posted already, but today releases Tamashika. A game that got grouped up with other high pace overstimulating games like Ultrakill or Don't stop, Girlypop.
I remember this game back when a trailer dropped, it's an even more basic version of Post Void with the stench of the Ghanges River.
Post Void is OK, it's not big nor is it deep, its a shallow bite sized idea that you play for a few days or a week and forget about, but one look at it and it is no wonder the ADHD Lunatics latched onto it's side like syphilis. Despite that, I don't hear about it at all, unlike Ultrakill and TroonWads.
 
Brainroted gooners on adderal.
You have to be a like this or a person that has burned his brain beyond normal stimulation to even enjoy these kinds of games. I remember there was a retarded leftoid defending these kinds of games and even decrying the "troonslop" brand of fast paced, brutal games with obnoxious UI, bright colors and lights and needless interactions and visuals. He defended them saying "muh mordern world overstimulation" which is an extremely retarded argument to advocate for mentally burnt people that would go insane without a cellphone.

Also, has Cybrlich been spoken about on the thread? Because it should have caught the attention of someone as a game that tries to be the unholy union of Ultrakill and Cruelty squad introducing obvious leftoid propaganda.
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o blame 4chan for anime getting popular with these people just has a really REALLY exploding van fox news segment or breadtuber video essaysist feeling about it. No likey.
I didn't say 4chan popularized anime all by itself, I'm saying there is a very specific "mental phenotype" of person that is obsessed with anime girls. They don't just consume it as media, they make it their profile picture, if they make music, games or some other type of art they will randomly put anime girls in the mix for no real reason, their social media personas will be made to revolve around this stuff, they are gonna bring it up everywhere they go, etc, etc, etc. I think this type of person originated on 4chan is what I'm saying.
And I don't know wether or not they realize how weird it is.
The simplest explanation for the anime connection with these people is because of AGP mingling with either what the person liked before getting trooned out.
I don't agree with this theory. There's plenty of non-troons who spiral into metagoonphosis just because they consume a lot of manga and anime (slice of life shit) and hang out around like-minded people who are themselves in the process of becoming gooning elementals or that are already there. That's kind of the principle behind EPI; get relatively normal people with an interest in X to gradually slip into degeneracy by microdosing it to them.
 
even decrying the "troonslop" brand of fast paced, brutal games with obnoxious UI, bright colors and lights and needless interactions and visuals
One of the worst ones i've seen is Hyper Demon but havent mentioned because there is no indication of troons involved except that it is a motion sickness adhd game.

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One of the worst ones i've seen is Hyper Demon but havent mentioned because there is no indication of troons involved except that it is a motion sickness adhd game.

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Tamashika already gave me a headache with the gameplay vid but on these i'm starting to feel dizzy on top of the headache. I get people wanting fast paced shooter action like old Quake or Unreal but to add on top LSD simulator colors, effects and obnoxious UIs is just demented.

I guess you would want to play this shit if you wanted to feel like you're on drugs but beyond that i cannot fathom who the fuck would want to play the equivalent of an epileptic fit
 
Tamashika already gave me a headache with the gameplay vid but on these i'm starting to feel dizzy on top of the headache. I get people wanting fast paced shooter action like old Quake or Unreal but to add on top LSD simulator colors, effects and obnoxious UIs is just demented.

I guess you would want to play this shit if you wanted to feel like you're on drugs but beyond that i cannot fathom who the fuck would want to play the equivalent of an epileptic fit
I can't play something like that. It makes me physically ill too and i don't abuse anfetamines.

The game has very positive rating on steam and its probably because only someone with a fried brain would decide to play the game at all, and for those people its an automatic 5/5.
 
Also, has Cybrlich been spoken about on the thread? Because it should have caught the attention of someone as a game that tries to be the unholy union of Ultrakill and Cruelty squad introducing obvious leftoid propaganda.
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"Void Bastards is a stylistically significant piece of media" is not something I expected in my 2025-2026 bingo. God these all look the same, just somehow less tasteful (and Void Bastards was already borderline insufferable with its comedic britishisms.)

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I can't play something like that. It makes me physically ill too and i don't abuse anfetamines.

The game has very positive rating on steam and its probably because only someone with a fried brain would decide to play the game at all, and for those people its an automatic 5/5.
Devil Daggers, the predecessor to Hyper Demon, isn't really all that bad and the basic mechanics are not complicated. Move, bunnyhop, shoot automatic or shotgun, rocket jump, and then it's just survive as long as you can while the difficulty rises. It gets quite hectic but it's more about finesse and efficiency than anything else I think. A lot of things are competing for your attention but the fundamental ask of how you interact with the game is quite simple.
Hyper Demon introduces a bunch of additional moves that require more player actions (ground pound, forward dash, tk grab+shoot), so yes it's immediately more ADHD-fueled, on top of how the player is given what is effectively 360 degree vision by printing ghostly images of enemies behind you on the screen (those are the blinking red enemies that seem to move counterintuitively).
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Definite sensory assault... but it also is just an arena shooter, and unlike Devil Daggers its difficulty is entirely dynamic. If you choose not to play like this the game will just not ramp up difficulty as high and you don't have to subject yourself to the full extent of it. I know I haven't, I was put off by the initial learning curve and haven't gotten back to it.
Either way, both are niche titles that will have you replay effectively the same game over and over and the only real point of either of them is gradual self-improvement, which is to be honest quite a nice vibe and feels a lot to me like re-learning to play Tribes Ascend after a decade hiatus.

Personally I think the 360 vision is kind of neat, probably something that the brain can habituate to by repetition and would provide a weird sense of extrasensory perception, but it only really works in a featureless arena like this. Darktide does a not-too-dissimilar thing where any melee attack coming in from outside your field of view is preceded by a particular sound and one can reflexively dodge it without seeing it, and through practice you get to the point where you are undefeatable in melee and it's a pleasant rush.
 
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????
How would an economic system account for God? How could an economic system not be materialistic?
I must have not been clear enough. I genuinely hate economics and monetary systems because they bring society to low levels of dignity. CAPITALism focuses on the amassing the maximum possible amount of CAPITAL, very often by any means nescessary. This is obviously quite evil because it puts man's primary focus on monetary matters and greed. Socialism and communism is evil in the same way because both view man's primary purpose as the production of (das) capital. The moral failure of every economic system is that it assumes man's purpose as the production of capital.
Now, something good, like fascism, uses the system of trade not for amassing maximum capital, but for the good of the nation. I'm referring both to the individual and the state amassing maximum capital. At higher levels, these merge into one entity, where the greedy individual essentially becomes one with the government and uses its power to further both his own means, and, either by accident or in tandem, the means of the state. Now, what do I mean by "good of the nation"? I mean the furthering of national development and the use of state power and capital to create a prosperous and wealthy society. Wealthy in the spiritual and familial sense. This can be, for example, programs providing support to new families (e.g. the NSDAP policy; though don't take this as a full endorsement of the party); furthering national education to create a nation of thinkers, not workers; free, or at least more affordable public healthcare.
I realize how this last point might seem a bit "communist" to some, but, most problems of socialized (taxpayer funded) healthcare come from a few places, negro, white trash, and whatever other mystery meat freeloaders and governmental corruption. Providing healthcare to everyone* in the society is a fundamental good, because treating the act of healthcare as a financial transaction is one of the biggest failures of a society. (*Freeloaders will be eliminated on a case-by-case basis by examining their behavior and their efforts. Welfare leeches are quite easy to spot.)

I'm not going to continue off-topic discussion in this thread, but I didn't think this response warranted its own thread.
 

The description on steam screams pseudo-babble:

patterns in sensate experience reinforce an illusion of CONTINUITY

the DREAM is a construction of the MIND that perpetuates the ILLUSION

the cartesian prison is a hall of mirrors, a recursive LABYRINTH

each a reflection of me - only PATTERNS and PROCESSES

the present moment is the only thing that is real - FOCUS

chaotic attractors are seizing your ATTENTION. don't push or pull at it

you have to reduce model complexity, you must cultivate FLOW

the GAME, is about keeping your MIND at ONE place!

CONCENTRATE

and remember…

ATTENTION IS ALL YOU NEED

☯️🧘🙏
 
Saw this on /v/ in a thread titled "How do we contain the boundless creativity of indie devs"

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dood what iff memgaman legends ps1 but STIFFLY ANIMATED WOMAN instead of smoothly animated for the time megaman!

Albeit a little generic at least the character looks nice. SEVERELY LACKS the punchiness of the ps1 megaman animations though.

EDIT: Some little casual bit of megaman legends gameplay I found for someoen who somehow has not seen megaman legends ever

There's a very, bvery subtle in and out of the standing animation and the walk/run animation has a little hop to it that this indie one made 2 decades later on better hardware lacks somehow.

EDITX2: Looked at footage again, indie thing has thos eins and outs but isn't quite stompy hoppy enough for super robot shooter character.
 
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The description on steam screams pseudo-babble:

patterns in sensate experience reinforce an illusion of CONTINUITY

the DREAM is a construction of the MIND that perpetuates the ILLUSION

the cartesian prison is a hall of mirrors, a recursive LABYRINTH

each a reflection of me - only PATTERNS and PROCESSES

the present moment is the only thing that is real - FOCUS

chaotic attractors are seizing your ATTENTION. don't push or pull at it

you have to reduce model complexity, you must cultivate FLOW

the GAME, is about keeping your MIND at ONE place!

CONCENTRATE

and remember…

ATTENTION IS ALL YOU NEED


☯️🧘🙏
This radiates theater kid energy.
 
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