- Joined
- Jun 4, 2015
Was it 4chan that infected the internet with this anime girl obsession? Its always a bad omen to see this kind of thing.
Anime shit online wasn't due to 4chan, rather 4chan started as an Anime imageboard and branched out to other shit in a manner similar to how other forums evolved over the years. This one we're on now started out to talk mainly about the antics of Chris and shit's spread out to numerous things. To blame 4chan for anime getting popular with these people just has a really REALLY exploding van fox news segment or breadtuber video essaysist feeling about it. No likey.Mainly. It was created as a place for weebs, so naturally when enough congregated there, they started leaking into boards and\or topics which are not inherently related to anime, and from there to the broader internet.
The simplest explanation for the anime connection with these people is because of AGP mingling with either what the person liked before getting trooned out. It causes this weird cognitive dissonance too due to the post-trooning politisperg mantras and pre-baked opinions their supposed to parrot. They fucking HATE anything actually japanese and try spinning everything into trans shit. Like people allt he time make jokes or shitpost about japan sucking or not liking the japanese but you can tell it's different when these people talk about it. They're not making a wacky bullshit statement or framing opinions based on experiences, it's politically motivated parroted points and mantras from people that never experienced anything firsthand. "old thing bad" shit usually but nothing to pull from if old thing bad so they then make a really shitty warping of everything. I'm running on no sleep right now so this might not be coming out as clear as it could.
I've noticed a growing trend specifically with these kind of games is that they tend to look like the fake games you used to seee on TV shows in the background that were probably designed by people who never played or designed video games and just knew about em from cultural osmosis. That tamashika game in particular really has that look about it and it bugs me.I think I figured the issue with most of those devs - they have many ideas, but don't understand most of them.
What I mean is that before you create and publish\sell something, you need to understand it's purpose and functionality yourself. Basically, even if they don't take something from another game, their habit of including (and regurgitating) mechanics or concepts without proper contextual adaptation leads them to create things that aren't fully developed either; They think "This would look cool!" - but not "Why would this be cool?"; "How would this impact the player experience?"; "How does this fit with the theme?"; "How would this make the game more replayable and appealing to the customer?" and "How can I do it the exact way I want to with my current resources?".
And then we get troonslop.
These last few years of increasingly sloppified games has made me somewhat appreciate the shitty games of the past a bit more because they mostly at least tried on some level to do the things you already pointed out but fucked the landing usually in some really funny way.




