Resident Evil was entirely Capcom's doing
Jill also is not photorealistic. Her skin being flawless on the newer model is a big sign of this. They designed Jill to be like a fashion model, those are also still heroic porportions on her new model so she'll stand out.
Everything for resident evil sides with things being believable and not realistic. Look at the enemies from it, Nemesis is in no way's realistic nor are ones like The Lickers and regular zombies. They all have very exaggerated proportions and animations. They also have very strong silhouettes.
This is Rathalos from monster Hunter World
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Capcom's designs again are not realistic but they're believable in a fantasy sense, they look like they could work on a surface level and they're also visually interesting to look at. the designs draw your attention to them. The same texture artist team in MHW also worked on the REMakes