- Joined
- Jun 18, 2014
This writing doesn't work unless you have a real choice in the matter.It's edgy for the sake of being edgy, there's no merit or thought put into it when it comes to art or innovation - it's pretty insulting, really.
"THESE NPCS HAD FAMILIES, DO YOU HEAR THEM CRY?"
...Why should I care? I don't know anything about them.
Oh I feel bad I have to hear about his family and what a nice guy he was now that he's dead. Let me reload a save and not stealth kill him. Go up to him in the new save and get get killed brutally by this NPC on sight. Oh for such a nice guy with a family he sure didn't hesitate to bludgeon my head in. Ok let me reload the checkpoint and sneak past him that way he still gets to live and all the virtual people don't have to be sad. Oops turns out there is locked door that won't open until all the enemies are dead so now I have to kill this guy and then listen to all the sad shit even though I really tried not too. Thanks game.
I remember Red Faction 1 did this thing where the Ultor security guards would take damage and run away begging for their lives but every single time they did this they would eventually go back to fighting regardless of your actions. Maybe the first couple of times you stop shooting at them or pursuing them but after that you stop trying because you know from a game play perspective it doesn't matter. I won't feel any remorse shooting someone begging for their life if I know their coding is gonna kick back into trying to kill me.