The Last of Us Franchise - Because it's apparently a franchise now. This thread has been double-DMCA’d by Sony Interactive Entertainment.

This games difficulty options literally make it so that even if you put it on the hardest difficulty, you can just turn on the potato AI settings and skip the entire game with them being unable to hit you, as well as an option to skip all the puzzles, you literally can turn this game into a fucking walking simulator.
It's almost like they wanted us to get through this shitshow quickly as possible.
 
Yes, I wonder how much of that happened through a concentrated effort or boycott and not just people losing interest or not thinking the game is worth $60.

It's the fighting game genre, where people are comfortable with paying more for much less, so I doubt it was a dispute over price point.

As for "interest", you're talking about two of the biggest companies in their respective fields with more iconic intellectual properties than Naughty Dog could ever hope to obtain. This was also released between Thor Ragnarok and Infinity War, when the Marvel cast could be given maximum exposure (and in their MCU iterations), and its predecessor was still a highly popular mainstay in the FGC. A case could be made that the graphics were ass and there being no X-Men was widely publicised, but that still amounts to a fair sum of potential buyers choosing not to pay for it, which resulted in it lasting for only three months, making only half of its sales target and all support rapidly dropping for it soon after. For the FGC it was a huge fail for such a cornerstone franchise. Even the ponyfucker game has lasted competitively longer than it.

Still, I'll admit that it was largely due to being a fighting game, where developers are less likely to coast on failures if you make a turd game. TLoU2 also doesn't really have much competition bar Resident Evil, where most big-name zombie horror games that existed during the original's release are dead (pun intended).
 
Hot Take: with the current Twitch culture, and the current "glorified movie with QTEs" style of video games, it is completely retarded to whine about criticism "without having played the game" because everyone can fucking see it by just tuning into random Twitch Thot Stream #664788. It's like telling your housemates sitting next to you that they can't have an opinion about the game because they weren't holding the controller.

There's no need of me to play the game if I've watched 90% of the story. The gameplay to this game, as the consensus has said, is largely irrelevant and consists mostly of walking.

I don't follow people on twitch but I do enjoy Internet Historian, did he say there's enough here to do a Fall of 76 style video on this whole fiasco, or that's he's going to make one? Because that would be [insert abby sex meme with Historian and Raid Shadowman here]

I think I'd wait until the inevitable stories from employees come out. Because then you've got some meat there.

For the same reason we've still been reading AoT even though it's turned into an incomprehensible clusterfuck about Nazis, time-travel, and pigs.

They've invested too much time into it, and they love a good trainwreck.

Yeah, but its not like I'm paying to read Attack on Titan. I'm just pirating the shit out of it.
 
and there it is the gaymergait again

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He later has the balls to say "people already made their mind and refuse to play it just because they hate representation", dude people dont give a shit that abby is a tranny people is made that she is a piece of shit character that actually killed a likeable one

Edit to not doublepost: also a journalist having the balls to say that "you did not play the game" get fucked cunt your kind has a extensive record of never ever finishing a game

Patrick, this is 2020, not 2013. Please keep up. :roll:

They will never ever let Gamergate go. Oh well. At least it's entertaining.

Abby is a trash character. A serial killing rage machine. If she was a sympathetic character people would not hate her as much. It has little to do with her looks and masculinity. You know what, you can be sexy and tough. Like Sarah Connor and Ellen Ripley. There is nothing wrong with this. But it makes some people uncomfortable so we need to make Abby look like a man with a girl's name.

If you want to make an unconventional female character that is fine. People are still going to criticize an unnatractive or jarring appearance though. I don't think it is transphobic to mention the obvious here. Abby looks like a man and her body type is nothing like a buff female at all. She literally has a pair of teeny tubular manboobs that become male pecs when she is in a different pose. This is not normal. We are allowed to call it out for being unnatural. Especially when people keep screaming diversity. Shouldn't they be alarmed that one f their inclusive characters looks so unnatural that it is disturbing?

People hate Abby because she murders Joel and there is nothing going for her to make you feel like her story invites sympathy. She goes around killing every Joel she meets and has ruined many lives. But she lost her daddy so please understand her plight. Well then, show that in a way that makes Abby more than a murdererous pitbull on the loose and then we can talk.

A rare non-template mayme that made me av a giggle
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Christ this is such a beautiful trainwreck.....kinda wish the honkler meem was still fresh because holy fucking shit does this year feel like the true peak of clownworld

God bless this timeline. :lol:

I need to comb over some streams for comparison shots, but does anybody else think that Owen, the guy that pounds Abby from behind, kind of looks like Abby's dad, Jerry?

The hair styling is a little different but the same hairline, nose isn't the same but looks similar and Owen has facial hair but I feel like if Owen had no facial hair it would look like Abby was getting it raw from her father with a slightly darker hair color

Maybe Owen is that one uncle that you never leave alone with the kids because something just seems a bit off.
 
Can we go back to the bit near the end where Abby is being crucified, Ellie cuts her down, and Abby's response is to bite her fingers off. Because this is a stellar example of what is wrong with this game.

Firstly, for a game that prides itself on realism and attention to detail, Abby's crucifixion isn't anywhere near as painful looking as it actually would have been. Crucifixion kills you by cramp. It's a really fucking painful way to go. Even without the blood loss from nails through the wrists and ankles, the entire weight of your body on three points hyper-extends the arms in a way that basically precludes you from breathing, unless you push up with your feet as they are nailed to the cross. Unfortunately you can't do this for very long and eventually the lactic acid builds up in your legs which stops them from being able to push you up and thus breathe and you suffocate. (We know about this because there are some religious types in South America who basically crucify themselves as a form of mortifying the flesh and some have taken it too far and died.) Then there's the whole infection from open wounds thing, dehydration, starvation, and so forth. The Romans really knew what they were doing when they came up with this one. Other than burning alive and scaphism it's probably the worst way to go.

So, with Abby crucified like this, and we don't know for how long she's been up there, she would be in no state to have a full on brawl with anyone or bite off Ellie's fingers. She would be cramped up for quite some time gasping for breath and delirious with thirst.

Yet she would survive. Probably. If she was cut down in time.

What's her reaction to this, to the person who just saved her? Go into kill mode.

Why? That's the sort of thing that an edgy teenager would write to try to be "mature." I know, Abby is a psychopathic serial killer, but really? And if she is so, why would Ellie cut her down in the first place? Why not just leave her up there to rot. Come on, Ellie. You know what she's like. Why do it. It's basically what the Critical Drinker would describe as "the script needs the plot to happen."
 
You know, a thought came to me after scrolling through all the memes.

The reactions to this particular game reminds me a lot of Salvador Dali's early films, shock value material that critics absolutely loved to the consternation of the confused public. The Last of Us 2 reminds me a lot of the absurdist movement in avant-garde modernist aesthetic, a Duchamp toilet that is more to enrage traditional thought than encourage art.

I admit I am being closed minded when I say this: unlike movies, books, or pieces of art, I think video games are meant to be 'fun', or, at the very least, emotionally satisfying. Movies and books can afford to have open ended endings and feelings of shock and unhappiness because it's a passive experience. At the risk of sounding entitled, a gamer is trusting a video game with his time, actively interacting with an experience, even losing himself to a game's protagonist to fully immerse himself to the world the developers created. It's a trust that Neil Drukkman eschews entirely for a pretentious message that fails to land.

But who know if Neil's weird fantasies will be celebrated decades down the line? Who's to say my thoughts on video games are valid? Critics have once lampooned Earthbound for being an esoteric JRPG in the West, but it's now a beloved classic. Red Dead Redemption 2 is nothing more than an interactive movie with minimal gameplay, but it's one of the best games of the current generation , And Life is Strange is proof that you can have gay characters and shitty endings.

I don't like TLOU2. I think it's an irresponsible, reckless, sequel that paints an needlessly bleak story where its predecessor gave a satisfying, heartfelt story despite its setting. However, it is not up to me to dictate how video games evolve in the eyes of the public, much less set limitations on the medium to stagnate interactive experiences. This game could very well be the video game equivalent of the modern art toilet years down the line, and I can't stop people from celebrating it if it does happen. I just don't want to be called a transphobe when I express my dissatisfaction with the product.

Edit: Im totally not defending the game, if people are misreading my comment
 
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Why? That's the sort of thing that an edgy teenager would write to try to be "mature." I know, Abby is a psychopathic serial killer, but really? And if she is so, why would Ellie cut her down in the first place? Why not just leave her up there to rot. Come on, Ellie. You know what she's like. Why do it. It's basically what the Critical Drinker would describe as "the script needs the plot to happen."
The worst part is that with the way it's written now, the ending does not change at all between "Abby lives" and "Abby dies". The ending is that Ellie tries to play guitar and is sad. What happens to Abby doesn't even matter. Ellie breaks the much-beaten dead horse of the cycle of revenge and Abby disappears forever because even Druckmann knew no one would want her back for another game.

The end arrives with all the welcome of a stake fart in a crowded elevator.
 
Lol how can they blame the people who don't like it of not playing it when the only people within the first 24 hours of release who were playing the game were talking about the poor writing? Especially details alot of people didn't know about yet, showing they were in fact playing the game
Ironically everyone defending it only started defending it after journalists pulled the gamer gate card almost two days later. Meaning that nobody who was playing it up to that point enjoyed it
It sounds like they are projecting
Plus, it's a movie game so why can't I judge the writing? Because I need to shoot NPCs to TRUELY enjoy the story? Their argument makes no sense
 
You know, a thought came to me after scrolling through all the memes.

The reactions to this particular game reminds me a lot of Salvador Dali's early films, shock value material that critics absolutely loved to the consternation of the confused public. The Last of Us 2 reminds me a lot of the absurdist movement in avant-garde modernist aesthetic, a Duchamp toilet that is more to enrage traditional thought than encourage art.

I admit I am being closed minded when I say this: unlike movies, books, or pieces of art, I think video games are meant to be 'fun', or, at the very least, emotionally satisfying. Movies and books can afford to have open ended endings and feelings of shock and unhappiness because it's a passive experience. At the risk of sounding entitled, a gamer is trusting a video game with his time, actively interacting with an experience, even losing himself to a game's protagonist to fully immerse himself to the world the developers created. It's a trust that Neil Drukkman eschews entirely for a pretentious message that fails to land.

But who know if Neil's weird fantasies will be celebrated decades down the line? Who's to say my thoughts on video games are valid? Critics have once lampooned Earthbound for being an esoteric JRPG in the West, but it's now a beloved classic. Red Dead Redemption 2 is nothing more than an interactive movie with minimal gameplay, but it's one of the best games of the current generation , And Life is Strange is proof that you can have gay characters and shitty endings.

I don't like TLOU2. I think it's an irresponsible, reckless, sequel that paints an needlessly bleak story where its predecessor gave a satisfying, heartfelt story despite its setting. However, it is not up to me to dictate how video games evolve in the eyes of the public, much less set limitations on the medium to stagnate interactive experiences. This game could very well be the video game equivalent of the modern art toilet years down the line, and I can't stop people from celebrating it if it does happen. I just don't want to be called a transphobe when I express my dissatisfaction with the product.
Critics don't matter when you can buy them off for fake praise. Critics don't matter when no one listen to them. Critics don't matter when the place hiring them dies and others who do not as easily get bribed are listened to.

No one likes this game who doesn't delude or get something out of liking it.
 
Can we go back to the bit near the end where Abby is being crucified, Ellie cuts her down, and Abby's response is to bite her fingers off. Because this is a stellar example of what is wrong with this game.

Firstly, for a game that prides itself on realism and attention to detail, Abby's crucifixion isn't anywhere near as painful looking as it actually would have been. Crucifixion kills you by cramp. It's a really fucking painful way to go. Even without the blood loss from nails through the wrists and ankles, the entire weight of your body on three points hyper-extends the arms in a way that basically precludes you from breathing, unless you push up with your feet as they are nailed to the cross. Unfortunately you can't do this for very long and eventually the lactic acid builds up in your legs which stops them from being able to push you up and thus breathe and you suffocate. (We know about this because there are some religious types in South America who basically crucify themselves as a form of mortifying the flesh and some have taken it too far and died.) Then there's the whole infection from open wounds thing, dehydration, starvation, and so forth. The Romans really knew what they were doing when they came up with this one. Other than burning alive and scaphism it's probably the worst way to go.

So, with Abby crucified like this, and we don't know for how long she's been up there, she would be in no state to have a full on brawl with anyone or bite off Ellie's fingers. She would be cramped up for quite some time gasping for breath and delirious with thirst.

Yet she would survive. Probably. If she was cut down in time.

What's her reaction to this, to the person who just saved her? Go into kill mode.

Why? That's the sort of thing that an edgy teenager would write to try to be "mature." I know, Abby is a psychopathic serial killer, but really? And if she is so, why would Ellie cut her down in the first place? Why not just leave her up there to rot. Come on, Ellie. You know what she's like. Why do it. It's basically what the Critical Drinker would describe as "the script needs the plot to happen."
To give the game credit, Ellie starts the fight by not just threatening her but also slamming Abby's face into a pole and then threatening to stab Lev.
Also during most of the fight, Ellie has a knife and is constantly slashing at Abby , which makes the fact that the fight was somewhat even, dumb and the fight a lot worse.

Edit-clarification.
 
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I've been trying to keep up with the happenings but have been short on time.

Am loving the clusterfuck that this is and this is late as fuck but have we finally been given the official word on Abby being a man or a woman?
And do we know why she is the most buffed individual of the apocalypse, like did her dad use her for some Bruce Banner like experiment?
 
To give the game credit Ellie starts the fight by not just threatening her but also slamming Abby's face into a pole and then threatening to stab Lev.
Also during most of the fight, Ellie has a knife and is constantly slashing at Abby , which makes the fact that the fight was somewhat even worse.

Why do that though? Why not just leave her up to rot in the first place? I don't think any demise Ellie could inflict on Ma'am Abstrong with a knife could be more painful and humiliating than crucifixion.
 
To give the game credit Ellie starts the fight by not just threatening her but also slamming Abby's face into a pole and then threatening to stab Lev.
Also during most of the fight, Ellie has a knife and is constantly slashing at Abby , which makes the fact that the fight was somewhat even worse.
Ellie in the first game would've probably just shot the bitch in the heart on that pole after doing it to Lev with the bow. The pettiest bit maybe being showing herself to reveal the final nail in her coffin.

Nothing Druckmann "wrote" was competent. Children can write better stories than him, and any english teacher whose taught the subject would likely agree with me on that.
 
Critics don't matter when you can buy them off for fake praise. Critics don't matter when no one listen to them. Critics don't matter when the place hiring them dies and others who do not as easily get bribed are listened to.

No one likes this game who doesn't delude or get something out of liking it.

I'm definitely not denying this is happening, but critics even back in the early days of film and art ate pseudo-intellectual bullshit whether they were bribed or not.
 
Uh oh...people are breaking the conditioning



I'm definitely not denying this is happening, but critics even back in the early days of film and art ate pseudo-intellectual bullshit whether they were bribed or not.

He's...got a point. You really don't need to bribe jackass critics these days.

Edit : Man, how is it that so many people quickly recognized Druckman's self-insert? That would have gone past me easily if no one told me and I've seen the guy.
 
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Because of that reason I have a friend who really wants to love this game because evil 4chan hates it arguing that it shouldn't be allowed to stream singleplayer games because they're a "one time experience", and having people stream them robs sales from the developers. Like jesus christ, stop sucking the dicks of the triple A studios
Consooming bugmen are pathetic
 
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